Diferencia entre revisiones de «Minecraft»

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{{main|Modificaciones#Plugin oficial API}}
{{main|Modificaciones#Plugin oficial API}}


Notch has always planned to add a mod API, and announced official plans to support one in the game on April 26, 2011. Although the code for the API exists in the game and the button on main menu to access texture packs is labeled "Mods and Texture Packs", as of yet it has not been implemented. (In 1.0, this button was renamed "Texture Packs")<ref>[[wordofnotch:4955141617]]</ref> In a post before the release of ''[[Minecraft 1.0]]'', Notch said that the mod API would be coming along with a new launcher.<ref>[[wordofnotch:12848184253]]</ref>
Notch siempre ha planeado añadir un mod API, y anunció planes oficiales para apoyar uno en el juego el 26 de Abril de 2011. Aunque el codigo para el API existe en el juego y el botón en el menú de opciones para acceder a los paquetes de texturas es llamada "Mods y Paquetes de texturas", aun no ha sido implementado oficialmente. (En la 1.0, este boton fue renombrado Paquetes de texturas


When [[Jeb]] became head of ''Minecraft's'' development in December 2011, he stated that the mod API would be his top priority, as "there is no way in hell I will be able to add as much content as the whole internet can do". He said that they were talking to existing mod developers such as [[Bukkit]], Minecraft Forge, and [[Minecraft Coder Pack]].<ref>http://www.minecraftforum.net/news/344-</ref>
When [[Jeb]] became head of ''Minecraft's'' development in December 2011, he stated that the mod API would be his top priority, as "there is no way in hell I will be able to add as much content as the whole internet can do". He said that they were talking to existing mod developers such as [[Bukkit]], Minecraft Forge, and [[Minecraft Coder Pack]].<ref>http://www.minecraftforum.net/news/344-</ref>