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[[File:Objetos_Otorgados_Por_Esqueletos.png|thumb|Típicos objetos otorgados por [[Esqueletos|esqueletos]]: [[Orbes de Experiencia|orbes de experiencia]], [[Flecha|flecha]]s y [[Hueso|hueso]]s.]] | |||
Los '''objetos otorgados''' son [[Objetos|objetos]] que aparecen cuando los [[mobs]] o algunas otras [[Entidad|entidad]]es mueren. Hay tres tipos básicos de objetos otorgados, los normales, los raros y las [[Orbes de Experiencia|orbes de experiencia]]. Los objetos raros solo aparecen cuando un jugador mata a un mob. Las orbes de experiencia solo aparecen cuando el jugador o un [[Lobo|lobo]] amaestrado matan a un mob. | |||
== Objetos otorgados normales y raros == | |||
Los “objetos normales” son otorgados siempre que un mob muere, y aparecen en el lugar donde y cuando el mod recibe el daño que lo mata. La mayoría de los mobs tienen objetos particulares que podrán otorgar cuando son muertos. También hay “objetos raros”, como el [[Ojo de araña|ojo de araña]], que no “siempre” es otorgado, pero tiene una gran probabilidad de que lo haga. Algunos objetos normales y raros no son otorgados si el “jugador no mata el mismo” al mob (las mismas reglas que con las [[Orbes de Experiencia|orbes de experiencia]]. | |||
Para cada objeto, hay una distribución aleatoria de número de objetos que otorgará, por ejemplo una [[Vaca|vaca]] otorgará de 0 a 2 [[Cuero|cuero]]s y de 1 a 3 [[Filete crudo|filetes crudos]]. Cuando el rango incluye 0, como con el cuero, es posible que no otorgue nada de cuero. Si el mob es matado con un arma con el [[Encantamiento|encantamiento]] de [[Botín|botín]], el límite superior del rango aumenta en 1 unidad por cada nivel del encantamiento. | |||
Si el mob es una [[Cria|cria]], cuando sea asesinada no otorgará nada de nada. | |||
== Objetos otorgados poco normales == | |||
Estos objetos pueden ser otorgados por la criatura al morir cuando falla la caida de objetos normales. <!-- Esto debe completarse --> | |||
== Objetos otorgados raros == | |||
[[File:Arco_Raro_Otorgado.png|thumb|Un [[Arco|arco]] recibido de una otorgación rara con Fuerza I]] | |||
Los “objetos raros” son otorgados en añadidura a otros objetos normales. A diferencia de los objetos normales, que son otorgados sólo si el jugador mata al monstruo. Todos los objetos raros excepto [[Cabeza|calaveras]] pueden ser obtenidos por otros medios. Solo se otorga un objeto raro por mod matado y no múltiples. | |||
La probabilidad de que se otorgue un objeto raro al matar un mod es del 2,5%. Usando un arma con el encantamiento de botín se incrementa la probabilidad en un 0,5% por nivel de encanto (hasta 4% con botín III). | |||
Cada monstruo tiene una lista separada de posibilidades para objetos raros encantados y objetos raros no encantados. Dentro de cada lista, todos los elementos tienen la misma probabilidad. | |||
Además de los objetos raros, un monstruo puede otorgar el equipo y la armadura que visiblemente está llevando. Cada pieza de equipo que se generó con el monstruo se otorga con un 8,5% de probabilidad. El [[Encantamiento |encantamiento botín]] aumenta la probabilidad en un 1% por cada nivel (hasta un 11,5% con botín III). Esto significa que es posible que un zombie o esqueleto otorgue más de una pieza de equipo después de la muerte. Todos los elementos que el mob recogió después de generarse siempre otorgan, aun cuando el monstruo no murió a manos de un jugador. Los zombis bebé pueden otorgar objetos robados, incluso si el jugador los mata. | |||
Cuando los elementos están encantados, se elige el encanto de la misma manera usando una [[Mesa de Encantamientos|mesa de encantamientos]] con un coste de 5 a 15 niveles en dificultad normal, y de 5 a 35 en difícil. En dificultad fácil, el equipo nunca se encanta. Es posible obtener múltiples encantamientos de una sola vez. | |||
== Objetos equipados == | |||
Algunas criaturas llevan equipadas algunos objetos que tienen una pequeña provabilidad de que los otorguen al morir. <!-- Hay que completar esto --> | |||
== Orbes de experiencia == | |||
{{Main|Orbes de Experiencia}} | |||
Las Orbes de experiencia se otorgan sólo cuando los mobs mueren en menos de tres segundos después de haber sido atacados (golpeados ,disparados, bolas de nieve o huevos) por el jugador o la mascota del jugador. Su valor total será siempre la cantidad específica de experiencia otorgada por matar a ese mob. También se otorga lanzando una [[Botella de Experiencia|botella de experiencia]]. La experiencia recogida se acumula en niveles, que pueden utilizarse para [[Encantamiento|encantamiento]]s. | |||
Las orbes de experiencia son similares a los [[Objetos|objetos]] pero no lo mismo. A diferencia de otros objetos otorgados, las orbes de experiencia aparecen el el lugar y momento en el que el cuerpo del mod desaparece en la nube de humo. Las orbes de experiencia se mueven hacia los jugadores. | |||
Experience Orbs are similar to [[item (entity)|items]] but not the same. Unlike other drops, Experience Orbs appear at the location of the mob's corpse at the moment it disappears in a puff of smoke. Experience Orbs will move towards nearby players. | |||
== Objetos otorgados por las criaturas == | |||
{| class="wikitable" | |||
|- | |||
! Criatura | |||
! Exp | |||
! Objetos comunes | |||
! Objetos raros | |||
! Objetos equipados | |||
! Notas | |||
|- | |||
! colspan="6" | Animales | |||
|- | |||
| {{EntityLink|bat|Murciélago}} | |||
| style="text-align:center" | 0 | |||
| ''Nada'' | |||
| ''Nada'' | |||
| ''Nada'' | |||
| | |||
|- | |||
| {{EntityLink|Chicken|Gallina}} | |||
| style="text-align:center" | 1–3 | |||
| 0–2 {{ItemLink|Feather}}<br>1 {{ItemLink|Raw Chicken|Pollo crudo}} ''o'' 1 {{ItemLink|Cooked Chicken|Pollo cocinado}} | |||
| ''Nada'' | |||
| ''Nada'' | |||
| Meat is cooked if died while on fire.<br>Meat unaffected by looting.<br>Also lays an {{ItemLink|Egg|Huevo}} every 5–10 minutes. | |||
|- | |||
| {{EntityLink|Cow|Vaca}} | |||
| style="text-align:center" | 1–3 | |||
| 0–2 {{ItemLink|Leather|Cuero}}<br>1–3 {{ItemLink|Raw Beef}} ''o'' 1–3 {{ItemLink|Steak}} | |||
| ''Nada'' | |||
| ''Nada'' | |||
| Meat is cooked if died while on fire.<br>Gives {{ItemLink|Milk|Leche}} when right-clicked with an empty bucket. | |||
|- | |||
| {{EntityLink|donkey|Burro}}<br>{{EntityLink|Mula}} | |||
| style="text-align:center" | 1–3 | |||
| 0–2 {{ItemLink|Leather|Cuero}} | |||
| ''Nada'' | |||
| 1 {{ItemLink|Saddle|Montura}} ''si esta ensillado''<br>1 {{BlockLink|Chest|Cofre}} ''si esta equipado'' | |||
| Also drops all of the chest's contents. | |||
|- | |||
| {{EntityLink|horse|Caballo}} | |||
| style="text-align:center" | 1–3 | |||
| 0–2 {{ItemLink|Leather|Cuero}} | |||
| ''Nada'' | |||
| 1 {{ItemLink|Saddle|Silla de montar}} ''si esta ensillado''<br>1 {{ItemLink|id=horse-armor-iron|Horse Armor|Armadura de caballo}} ''si esta equipado'' | |||
| | |||
|- | |||
| {{EntityLink|Mooshroom|Vacaseta}} | |||
| style="text-align:center" | 1–3 | |||
| 0–2 {{ItemLink|Leather|Cuero}}<br>1–3 {{ItemLink|Raw Beef}} ''o'' 1–3 {{ItemLink|Steak}} | |||
| ''Nada'' | |||
| ''Nada'' | |||
| Meat is cooked if died while on fire.<br>Shearing drops 5 {{BlockLink|Red Mushroom}}, converting it to a normal cow, a process which cannot be reverted.<br>Gives {{ItemLink|Milk}} when right-clicked with an empty bucket.<br>Gives {{ItemLink|Mushroom Stew}} when right-clicked with an empty bowl. | |||
|- | |||
| {{EntityLink|Ocelot|Ocelote}} | |||
| style="text-align:center" | 1–3 | |||
| ''Nada'' | |||
| ''Nada'' | |||
| ''Nada'' | |||
| | |||
|- | |||
| {{EntityLink|pig|Cerdo}} | |||
| style="text-align:center" | 1–3 | |||
| 1–3 {{ItemLink|Raw Porkchop|Chuleta de cerdo cruda}} ''o'' 1–3 {{ItemLink|Cooked Porkchop|Chuleta de cerdo cocinada}} | |||
| ''Nada'' | |||
| 1 {{ItemLink|Saddle|Montura}} ''si esta ensillado'' | |||
| Meat is cooked if died while on fire. | |||
|- | |||
| {{EntityLink|Sheep|Oveja}} | |||
| style="text-align:center" | 1–3 | |||
| 1 {{BlockLink|Wool}} ''si esta equipado'' | |||
| ''Nada'' | |||
| ''Nada'' | |||
| Not affected by Looting.<br>Shearing drops 1-3 {{BlockLink|Wool}}.<br>Wool is colored if the sheep was spawned colored or dyed. | |||
|- | |||
| {{EntityLink|Skeleton Horse|Caballo esquéletico}} | |||
| style="text-align:center" | 1–3 | |||
| 0–2 {{ItemLink|Bone}} | |||
| ''Nada'' | |||
| ''Nada'' | |||
| | |||
|- | |||
| {{EntityLink|Calamar}} | |||
| style="text-align:center" | 1–3 | |||
| 1–3 {{ItemLink|Ink Sac}} | |||
| ''Nada'' | |||
| ''Nada'' | |||
| | |||
|- | |||
| {{EntityLink|Wolf|Lobo}} | |||
| style="text-align:center" | 1–3 | |||
| ''Nada'' | |||
| ''Nada'' | |||
| ''Nada'' | |||
| | |||
|- | |||
| {{EntityLink|Zombie Horse}} | |||
| style="text-align:center" | 1–3 | |||
| 0–2 {{ItemLink|Rotten Flesh}} | |||
| ''Nada'' | |||
| ''Nada'' | |||
| Rotten Flesh is an uncommon drop. | |||
|- | |||
! colspan="6" | Golems | |||
|- | |||
| {{EntityLink|Iron Golem|Golem de hierro}} | |||
| style="text-align:center" | 0 | |||
| 3–5 {{ItemLink|Iron Ingot|Lingote de hierro}}<br>0–2 {{BlockLink|Poppy|Amapola}} | |||
| ''Nada'' | |||
| ''Nada'' | |||
| Not affected by Looting. | |||
|- | |||
| {{EntityLink|Snow Golem|Golem de nieve}} | |||
| style="text-align:center" | 0 | |||
| 0–15 {{ItemLink|Snowball|bola de nieve}} ''o''<br>1 {{BlockLink|Pumpkin|Calabaza}} + 8 {{ItemLink|Snowball|bola de nieve}} ''if spawned with at least 8 in the world''. | |||
| ''Nada'' | |||
| ''Nada'' | |||
| Not affected by Looting.<br>[[Pumpkin|Calabaza]] and 8 [[Snowballs|bola de nieve]] due to 8 existing [[snow golem]]s is only in [[Minecraft Xbox 360 Edition|Xbox 360 Edition]]. | |||
|- | |||
! colspan="6" | Monstruos | |||
|- | |||
| {{EntityLink|Blaze}} | |||
| style="text-align:center" | 10 | |||
| 0–1 {{ItemLink|Blaze Rod}} ''if killed by a player or tamed dog''<br>0–2 {{ItemLink|Glowstone Dust}} ''if killed by a player'' | |||
| ''Nada'' | |||
| ''Nada'' | |||
| [[Glowstone Dust]] can only be dropped by Blazes in the [[Minecraft Xbox 360 Edition|Xbox 360 Edition]]. | |||
|- | |||
| {{EntityLink|Cave Spider}} | |||
| style="text-align:center" | 5 | |||
| 0–2 {{ItemLink|String}}<br>0–1 {{ItemLink|Spider Eye|Ojo de araña}} ''if killed by a player or tamed dog'' | |||
| ''Nada'' | |||
| ''Nada'' | |||
| Eye is an uncommon drop (33% chance).<br>Looting doesn't affect number of eyes dropped, but increases probability of a drop. | |||
|- | |||
| {{EntityLink|Creeper}} | |||
| style="text-align:center" | 5 | |||
| 0–2 {{ItemLink|Gunpowder}}<br>1 {{ItemLink|Music Disc|Disco de música}} ''if killed by a skeleton'' | |||
| ''Nada'' | |||
| ''Nada'' | |||
| | |||
|- | |||
| {{EntityLink|Ender Dragon}} | |||
| style="text-align:center" | 12,000 | |||
| ''Nada'' | |||
| ''Nada'' | |||
| ''Nada'' | |||
| Experience is dropped in 10 drops of 1000 experience and one drop of 2000 experience.<br>Creates a portal including removable blocks:<br>4 {{BlockLink|Torch}}<br>1 {{BlockLink|Dragon Egg}} | |||
|- | |||
| {{EntityLink|Enderman}} | |||
| style="text-align:center" | 5 | |||
| 0–1 {{ItemLink|Ender Pearl}} | |||
| ''Nada'' | |||
| ''Nada'' | |||
| | |||
|- | |||
| {{EntityLink|Endermite}} | |||
| style="text-align:center" | 5 | |||
| ''Nada'' | |||
| ''Nada'' | |||
| ''Nada'' | |||
| | |||
|- | |||
| {{EntityLink|Ghast}} | |||
| style="text-align:center" | 5 | |||
| 0–1 {{ItemLink|Ghast Tear}}<br>0–2 {{ItemLink|Gunpowder}} | |||
| ''Nada'' | |||
| ''Nada'' | |||
| | |||
|- | |||
| {{EntityLink|Magma Cube}} | |||
| style="text-align:center" | 1, 2, or 4 | |||
| 0–1 {{ItemLink|Magma Cream}} ''if size > 1'' | |||
| ''Nada'' | |||
| ''Nada'' | |||
| Uncommon drop (25% chance). | |||
|- | |||
| {{EntityLink|Silverfish|Lepisma}} | |||
| style="text-align:center" | 5 | |||
| ''Nada'' | |||
| ''Nada'' | |||
| ''Nada'' | |||
| | |||
|- | |||
| {{EntityLink|Skeleton|Esqueleto}} | |||
| style="text-align:center" | 5 | |||
| 0–2 {{ItemLink|Arrow}}<br>0–2 {{ItemLink|Bone}} | |||
| ''Nada'' | |||
| {{ItemLink|Bow}}<br>{{ItemLink|id=iron-chestplate|Armor|Random Armor}} | |||
| Gear may be enchanted. | |||
|- | |||
| {{EntityLink|Slime}} | |||
| style="text-align:center" | 1, 2, or 4 | |||
| 0–2 {{ItemLink|Slimeball}} ''if size = 1'' | |||
| ''Nada'' | |||
| ''Nada'' | |||
| | |||
|- | |||
| {{EntityLink|Spider|Araña}} | |||
| style="text-align:center" | 5 | |||
| 0–2 {{ItemLink|String}}<br>0–1 {{ItemLink|Spider Eye}} ''if killed by a player or tamed dog'' | |||
| ''Nada'' | |||
| ''Nada'' | |||
| Eye is an uncommon drop (33% chance)<br>Looting doesn't affect number of eyes dropped, but increases probability of a drop. | |||
|- | |||
| {{EntityLink|Witch|Brujo}} | |||
| style="text-align:center" | 5 | |||
| 0–6 {{ItemLink|Glass Bottle}}<br>0–6 {{ItemLink|Glowstone Dust}}<br>0–6 {{ItemLink|Gunpowder}}<br>0–6 {{ItemLink|Redstone}}<br>0–6 {{ItemLink|Spider Eye}}<br>0–6 {{ItemLink|Stick}}<br>0–6 {{ItemLink|Sugar}} | |||
| ''Nada'' | |||
| {{ItemLink|Potions|Potion of Healing}}<br>{{ItemLink|Potions|Potion of Fire Resistance}}<br>{{ItemLink|Potions|Potion of Swiftness}}<br>{{ItemLink|Potions|Potion of Water Breathing}} | |||
| On death, witches drop 1–3 item types, each 0–2 times. The same type can be chosen multiple times, therefore it is possible to get 6 of a one item. | |||
|- | |||
| {{EntityLink|Wither}} | |||
| style="text-align:center" | 50 | |||
| 1 {{ItemLink|Nether Star}} | |||
| ''Nada'' | |||
| ''Nada'' | |||
| Not affected by looting. | |||
|- | |||
| {{EntityLink|Wither Skeleton}} | |||
| style="text-align:center" | 5 | |||
| 0–1 {{ItemLink|Coal}}<br>0–2 {{ItemLink|Bone}} | |||
| {{BlockLink|Wither Skeleton Skull}} | |||
| {{ItemLink|Stone Sword}} | |||
| Coal is an uncommon drop (33% chance). | |||
|- | |||
| {{EntityLink|Zombie|Zombi}} | |||
| style="text-align:center" | 5 | |||
| 0–2 {{ItemLink|Rotten Flesh}} | |||
| {{ItemLink|Iron Ingot}}<br>{{ItemLink|Carrot}}<br>{{ItemLink|Potato}} | |||
| {{ItemLink|Iron Shovel}}<br>{{ItemLink|Iron Sword}}<br>{{ItemLink|id=iron-chestplate|Armor|Random Armor}} | |||
| Gear may be enchanted. | |||
|- | |||
| {{EntityLink|Zombie Pigman}} | |||
| style="text-align:center" | 5 | |||
| 0–1 {{ItemLink|Rotten Flesh}}<br>0–1 {{ItemLink|Gold Nugget}} | |||
| {{ItemLink|Gold Ingot}} | |||
| {{ItemLink|Golden Sword}} | |||
| Gear may be enchanted. | |||
|- | |||
! colspan="6" | NPCs | |||
|- | |||
| {{EntityLink|Villager}} | |||
| style="text-align:center" | 0 | |||
| ''Nada'' | |||
| ''Nada'' | |||
| ''Nada'' | |||
| | |||
|} | |||
== Objetos otorgados por [[Entidades|entidades]] == | |||
{| class="wikitable" | |||
|- | |||
! Entity | |||
! Drops | |||
! Notes | |||
|- | |||
! colspan="3" | Projectiles | |||
|- | |||
| {{ItemLink|Bottle o' Enchanting}} | |||
| 3–11 {{EntityLink|id=experience-orb|Experience}} | |||
| | |||
|- | |||
| {{EntityLink|Egg}} | |||
| 0–4 {{EntityLink|Chicken|Baby Chicken}} ''spawned'' | |||
| Eggs have a {{fraction|1|8}} chance of spawning one baby chicken. If that happens, there is an additional {{fraction|1|32}} chance of the egg spawning four baby chickens instead of one. | |||
|- | |||
! colspan="3" | Stationary | |||
|- | |||
| {{EntityLink|Ender Crystal}} | |||
| ''None'' | |||
| Creates an explosion when destroyed, 50% more powerful than TNT. | |||
|- | |||
| {{EntityLink|Item Frame}} | |||
| 1 {{ItemLink|Item Frame}} | |||
| Drops itself and the item it contains. | |||
|- | |||
| {{EntityLink|Painting}} | |||
| 1 {{ItemLink|Painting}} | |||
| | |||
|- | |||
! colspan="3" | Vehicles | |||
|- | |||
| {{EntityLink|Boat}} | |||
| 2 {{ItemLink|Stick}} ''if crashed''<br>3 {{BlockLink|Wood Planks}} ''if crashed''<br>1 {{ItemLink|Boat}} ''if broken by other means'' | |||
| | |||
|- | |||
| {{EntityLink|Minecart}} | |||
| 1 {{ItemLink|Minecart}} | |||
| | |||
|- | |||
| {{EntityLink|Minecart with Chest}} | |||
| 1 {{ItemLink|Minecart}}<br>1 {{BlockLink|Chest}} | |||
| Also drops all of the chest's contents. | |||
|- | |||
| {{EntityLink|Minecart with Command Block}} | |||
| 1 {{ItemLink|Minecart}} | |||
| | |||
|- | |||
| {{EntityLink|Minecart with Furnace}} | |||
| 1 {{ItemLink|Minecart}}<br>1 {{BlockLink|Furnace}} | |||
| | |||
|- | |||
| {{EntityLink|Minecart with Hopper}} | |||
| 1 {{ItemLink|Minecart}}<br>1 {{BlockLink|Hopper}} | |||
| Also drops all of its contents. | |||
|- | |||
| {{EntityLink|Minecart with Spawner}} | |||
| 1 {{ItemLink|Minecart}} | |||
| | |||
|- | |||
| {{EntityLink|Minecart with TNT}} | |||
| 1 {{ItemLink|Minecart}}<br>1 {{BlockLink|TNT}} | |||
| Drops nothing when activated or destroyed by an explosion. | |||
|} | |||
== Objetos otorgados por bloques == | |||
La mayoría de los bloques se otorgan a sí mismos cuando son rotos. La lista de todas las otorgaciones especiales de los bloques esta abajo. | |||
La columna “Toque de seda” indica, si un bloque puede ser obtenido con el encantamiento [[Toque de Seda|toque de seda]]. | |||
{| class="wikitable" | |||
|- | |||
! Block | |||
! Exp | |||
! Drops | |||
! [[Toque de Seda|Toque <br/>de seda]] | |||
! Notes | |||
|- | |||
! colspan="5" | Materiales y bloques de construcción | |||
|- | |||
| {{BlockLink|Bookshelf}} | |||
| style="text-align:center" | — | |||
| 3 {{ItemLink|Book}} | |||
| {{tc|yes}} | |||
| | |||
|- | |||
| {{BlockLink|Clay (block)|Clay}} | |||
| style="text-align:center" | — | |||
| 4 {{ItemLink|Clay}} | |||
| {{tc|yes}} | |||
| | |||
|- | |||
| {{BlockLink|id=double-slab-side|Slabs|Double Slab}} <sup>[[#notes|T]]</sup> | |||
| style="text-align:center" | — | |||
| 2 {{BlockLink|id=stone-slab|Slabs|Slab}} | |||
| {{tc|no}} | |||
| | |||
|- | |||
| {{BlockLink|Farmland}} | |||
| style="text-align:center" | — | |||
| 1 {{BlockLink|Dirt}} | |||
| {{tc|no}} | |||
| | |||
|- | |||
| {{BlockLink|Glass}} | |||
| style="text-align:center" | — | |||
| ''None'' | |||
| {{tc|yes}} | |||
| | |||
|- | |||
| {{BlockLink|Glass Pane}} | |||
| style="text-align:center" | — | |||
| ''None'' | |||
| {{tc|yes}} | |||
| | |||
|- | |||
| {{BlockLink|Glowstone}} | |||
| style="text-align:center" | — | |||
| 2–4 {{ItemLink|Glowstone Dust}} | |||
| {{tc|yes}} | |||
| [[Fortune]] increases drop, capped at 4. | |||
|- | |||
| {{BlockLink|Grass Block}}<br>{{BlockLink|Mycelium}}<br>{{BlockLink|Podzol}} | |||
| style="text-align:center" | — | |||
| 1 {{BlockLink|Dirt}} | |||
| {{tc|yes}} | |||
| | |||
|- | |||
| {{BlockLink|Gravel}} | |||
| style="text-align:center" | — | |||
| 1 {{BlockLink|Gravel}} ''or'' 1 {{ItemLink|Flint}} | |||
| {{tc|yes}} | |||
| Flint is dropped with 10% chance.<br>[[Fortune]] enchantment increases this chance to 14% at Fortune I, 25% at Fortune II, and 100% at Fortune III. | |||
|- | |||
| {{BlockLink|Ice}} | |||
| style="text-align:center" | — | |||
| ''None'' | |||
| {{tc|yes}} | |||
| If there is another (solid or liquid) block directly underneath the ice block, ice will revert to water when broken. This doesn't work in the [[Nether]]. | |||
|- | |||
| {{BlockLink|Packed Ice}} | |||
| style="text-align:center" | — | |||
| ''None'' | |||
| {{tc|yes}} | |||
| | |||
|- | |||
| {{BlockLink|Snow}} <sup>[[#notes|T]]</sup> | |||
| style="text-align:center" | — | |||
| 4 {{ItemLink|Snowball}} | |||
| {{tc|yes}} | |||
| | |||
|- | |||
| {{BlockLink|Snow (cover)}} <sup>[[#notes|T]]</sup> | |||
| style="text-align:center" | — | |||
| 1–8 {{ItemLink|Snowball}} | |||
| {{tc|no}} | |||
| One snowball per snow level. | |||
|- | |||
| {{BlockLink|Stone}} <sup>[[#notes|T]]</sup> | |||
| style="text-align:center" | — | |||
| 1 {{BlockLink|Cobblestone}} | |||
| {{tc|yes}} | |||
| | |||
|- | |||
! colspan="5" | Ores | |||
|- | |||
| {{BlockLink|Coal Ore}} <sup>[[#notes|T]]</sup> | |||
| style="text-align:center" | 0–2 | |||
| 1 {{ItemLink|Coal}} | |||
| {{tc|yes}} | |||
| [[Fortune]] multiplies drop. | |||
|- | |||
| {{BlockLink|Diamond Ore}} <sup>[[#notes|T]]</sup> | |||
| style="text-align:center" | 3–7 | |||
| 1 {{ItemLink|Diamond}} | |||
| {{tc|yes}} | |||
| [[Fortune]] multiplies drop. | |||
|- | |||
| {{BlockLink|Emerald Ore}} <sup>[[#notes|T]]</sup> | |||
| style="text-align:center" | 3–7 | |||
| 1 {{ItemLink|Emerald}} | |||
| {{tc|yes}} | |||
| [[Fortune]] multiplies drop. | |||
|- | |||
| {{BlockLink|Lapis Lazuli Ore}} <sup>[[#notes|T]]</sup> | |||
| style="text-align:center" | 2–5 | |||
| 4–8 {{ItemLink|Lapis Lazuli}} | |||
| {{tc|yes}} | |||
| [[Fortune]] multiplies drop. | |||
|- | |||
| {{BlockLink|Nether Quartz Ore}} <sup>[[#notes|T]]</sup> | |||
| style="text-align:center" | 2–5 | |||
| 1 {{ItemLink|Nether Quartz}} | |||
| {{tc|yes}} | |||
| [[Fortune]] multiplies drop. | |||
|- | |||
| {{BlockLink|Redstone Ore}} <sup>[[#notes|T]]</sup> | |||
| style="text-align:center" | 1–5 | |||
| 4–5 {{ItemLink|Redstone}} | |||
| {{tc|yes}} | |||
| [[Fortune]] increases drop. | |||
|- | |||
! colspan="5" | Plants | |||
|- | |||
| {{BlockLink|Carrot|Carrots}} | |||
| style="text-align:center" | — | |||
| 1 {{ItemLink|Carrot}} ''if premature''<br>1–4 {{ItemLink|Carrot}} ''if fully grown'' | |||
| {{tc|no}} | |||
| [[Fortune]] increases drop, if fully grown. | |||
|- | |||
| {{BlockLink|Cocoa}} | |||
| style="text-align:center" | — | |||
| 1 {{ItemLink|Cocoa Beans}} ''if premature''<br>3 {{ItemLink|Cocoa Beans}} ''if fully grown'' | |||
| {{tc|no}} | |||
| | |||
|- | |||
| {{BlockLink|Dead Bush}} | |||
| style="text-align:center" | — | |||
| ''None'' | |||
| {{tc|no}} | |||
| An original block is dropped when broken using [[shears]]. | |||
|- | |||
| {{BlockLink|id=fern|Grass|Fern}}<br>{{BlockLink|Grass|Tall Grass}} | |||
| style="text-align:center" | — | |||
| 0–1 {{ItemLink|Seeds}} | |||
| {{tc|no}} | |||
| An original block is dropped instead when broken using [[shears]].<br>Seeds are dropped with 12.5% chance.<br>[[Fortune]] increases drop by 2 per level. | |||
|- | |||
| {{BlockLink|Huge Mushrooms|Huge Mushroom}} | |||
| style="text-align:center" | — | |||
| 0–2 {{BlockLink|Mushrooms|Mushroom}} | |||
| {{tc|partial}} | |||
| There is 80% chance that no mushroom will be dropped, and 10% for both one and two mushrooms. On average that gives 0.3 mushrooms per block.<br>Silk Touch only drops one type of huge mushroom block, the one with all spores. | |||
|- | |||
| {{BlockLink|Leaves}} | |||
| style="text-align:center" | — | |||
| 0–1 {{BlockLink|Saplings|Sapling}}<br>0–1 {{ItemLink|Apple}} ''from oak leaves'' | |||
| {{tc|yes}} | |||
| An original block is dropped instead when broken using [[shears]].<br>Jungle sapling is dropped with 2.5% chance; all other saplings are dropped with 5% chance.<br>An apple is dropped with 0.5% chance.<br>[[Fortune]] increases all drop chances. | |||
|- | |||
| {{BlockLink|Melon (block)|Melon}} | |||
| style="text-align:center" | — | |||
| 3–7 {{ItemLink|Melon}} | |||
| {{tc|yes}} | |||
| [[Fortune]] increases drop, capped at 9. | |||
|- | |||
| {{BlockLink|id=stem|Melon Stem}} | |||
| style="text-align:center" | — | |||
| 0–3 {{ItemLink|Melon Seeds}} | |||
| {{tc|no}} | |||
| Every one of three possible seeds is dropped with a chance dependent on growth stage, ranging from 7% (just planted) to 53% (fully grown). | |||
|- | |||
| {{BlockLink|Nether Wart}} | |||
| style="text-align:center" | — | |||
| 1 {{ItemLink|Nether Wart}} ''if premature''<br>2–4 {{ItemLink|Nether Wart}} ''if fully grown'' | |||
| {{tc|no}} | |||
| [[Fortune]] increases drop, if fully grown. | |||
|- | |||
| {{BlockLink|Potato|Potatoes}} | |||
| style="text-align:center" | — | |||
| 1 {{ItemLink|Potato}} ''if premature''<br>1–4 {{ItemLink|Potato}} ''if fully grown''<br>0–1 {{ItemLink|Poisonous Potato}} ''if fully grown'' | |||
| {{tc|no}} | |||
| [[Fortune]] increases potato drop, if fully grown.<br>Poisonous potato is dropped with 2% chance. | |||
|- | |||
| {{BlockLink|id=stem|Pumpkin Stem}} | |||
| style="text-align:center" | — | |||
| 0–3 {{ItemLink|Pumpkin Seeds}} | |||
| {{tc|no}} | |||
| Every one of three possible seeds is dropped with a chance dependent on growth stage, ranging from 7% (just planted) to 53% (fully grown). | |||
|- | |||
| {{BlockLink|Wheat}} | |||
| style="text-align:center" | — | |||
| 1 {{ItemLink|Seeds}} ''if premature''<br>0–3 {{ItemLink|Seeds}} ''if fully grown''<br>1 {{ItemLink|Wheat}} ''if fully grown'' | |||
| {{tc|no}} | |||
| [[Fortune]] increases seeds drop, if fully grown. | |||
|- | |||
! colspan="5" | Other | |||
|- | |||
| {{BlockLink|Cake}} | |||
| style="text-align:center" | — | |||
| ''None'' | |||
| {{tc|no}} | |||
| | |||
|- | |||
| {{BlockLink|Cobweb}} <sup>[[#notes|T]]</sup> | |||
| style="text-align:center" | — | |||
| 1 {{ItemLink|String}} | |||
| {{tc|yes}} | |||
| | |||
|- | |||
| {{BlockLink|Ender Chest}} <sup>[[#notes|T]]</sup> | |||
| style="text-align:center" | — | |||
| 8 {{BlockLink|Obsidian}} | |||
| {{tc|yes}} | |||
| Will not drop its contents when broken. | |||
|- | |||
| {{BlockLink|Fire}} | |||
| style="text-align:center" | — | |||
| ''None'' | |||
| {{tc|no}} | |||
| | |||
|- | |||
| {{BlockLink|Monster Egg}} | |||
| style="text-align:center" | — | |||
| 1 {{EntityLink|Silverfish}} ''spawned'' | |||
| {{tc|partial}} | |||
| When Monster Egg is destroyed by a tool with [[Silk Touch]] enchantment, it drops the type of block that the Monster Egg is disguised as (i.e. Stone, Cobblestone, or Stone Brick). This doesn't stop Silverfish from spawning. | |||
|- | |||
| {{BlockLink|Monster Spawner}} <sup>[[#notes|T]]</sup> | |||
| style="text-align:center" | 15–43 | |||
| ''None'' | |||
| {{tc|no}} | |||
| | |||
|} | |||
<span id="notes">Notes:</span> | |||
* Blocks marked with "T" need to be broken with a specific tool to drop anything (including [[experience]]). The [[Silk Touch]] enchantment doesn't remove this requirement. | |||
* Where noted, [[Fortune]] can increase the number of dropped items or multiply it. Increase simply gives 0-lvl extra items. Multiplication happen with the following chances: | |||
** Fortune I: 33% * 2 (33% more on average) | |||
** Fortune II: 25% * 2, 25% * 3 (75% more on average) | |||
** Fortune III: 20% * 2, 20% * 3, 20% * 4 (120% more on average) | |||
* Container blocks ([[Brewing Stand|brewing stand]], [[chest]], [[dispenser]], [[dropper]], [[Flower Pot|flower pot]], [[furnace]], [[hopper]], and [[jukebox]]) drop themselves when broken along with their content. | |||
* All blocks not listed in the table above drop themselves when broken. [[Fortune]] doesn't affect their drop. | |||
== Historia == | |||
{{History|survival test}} | |||
{{History||0.25|Los [[Cerdo|cerdo]]s otorgan [[Champiñón|champiñon]]es. | |||
|Killing [[skeleton]]s made [[arrow]]s drop.}} | |||
{{History||0.27|[[Sheep]] added which drop white cloth and [[Champiñón|champiñon]]es.}} | |||
{{History|indev}} | |||
{{History||February 19, 2010|La [[Oveja|oveja]] no otorga nada. | |||
|Los [[Cerdo|cerdo]]s otorgan [[Chuleta|chuleta]]s. | |||
|Los [[Creeper]]s otorgan [[Pólvora|pólvora]]. | |||
|Las [[Araña|araña]]s otorgan [[hilo]]. | |||
|Los [[Zombi|zombi]]s otorgan [[Pluma|pluma]]s.}} | |||
{{History|alpha}} | |||
{{History||1.1.0|Las ovejas ahora otorgan entre 1 a 3 de lana en vez de dar siempre 2.}} | |||
{{History|beta}} | |||
{{History||1.2|[[Hueso]]s son otorgados por esqueletos. | |||
|Nuevas ovejas gris, gris clara y negras. Otorgan cada una [[Lana|lana]] de su respectivo color.|Añadido el [[Calamar|calamar]], el cual otorga un nuevo objeto, el [[Saco de Tinta | |||
|saco de tinta]].}} | |||
{{History||1.5|Los cerdos si mueren quemados ahora otorgan chuleta asada.}} | |||
{{History||1.7|Las ovejas ya no dan lana al ser golpeadas. Ahora tienen que ser esquiladas con las [[Cizallas|cizallas]] o matarlas para conseguir la lana.}} | |||
{{History||1.8|Los [[Zombi|zombi]]s otorgan [[Carne Podrida|carne podrida]] en vez de plumas. | |||
|Los mobs matados por los jugadores otorgan pequeñas y resplandecientes orbes de experiencia que se añaden a la barra de experiencia. | |||
|Añadido Added [[Perlas de Ender|perlas de ender]] junto con el [[Endermen]]. Las perlas de ender no tienen ningún uso en este momento.}} | |||
{{History||1.9pre1|[[Blaze rod]]s were added as a drop from [[Blaze]]s. | |||
|[[Ghast tear]]s were added which drop from [[Ghast]]s. | |||
|[[Gold nugget]]s were added as a drop from [[Zombie Pigmen]]. | |||
|[[Snow golem]]s added, which drop snowballs.}} | |||
{{History||1.9pre2|Spiders now drop [[spider eye]]s. | |||
|Added teleporting feature to Ender pearls.}} | |||
{{History||1.9pre4|Looting, Fortune, and Silk Touch enchantments added, increasing the amount dropped when killing mobs, breaking blocks, or dropping the block itself, respectively.}} | |||
{{History|release}} | |||
{{History||1.1|snap=11w50a|All music discs except for ''11'' can be obtained if a skeleton kills a creeper. Before that, it was just 13 and cat.}} | |||
{{History||1.1|Magma Cubes can now drop Magma Cream on death.}} | |||
{{History||1.2.1|rowspan=4|snap=12w06a|[[Zombie]]s have a rare chance to drop an [[Iron Ingot|iron ingot]], [[Armor#Helmets|iron helmet]], [[Shovel|iron shovel]], or [[Sword|iron sword]]. | |||
|[[Skeleton]]s have a rare chance to drop a [[bow]] or an [[Enchanting|enchanted bow]]. | |||
|[[Zombie Pigman|Zombie Pigmen]] have a rare chance to drop a [[Armor#Helmets|golden helmet]], [[gold ingot]], [[Sword|golden sword]], or an [[Enchanting|enchanted golden sword]].}} | |||
{{History|||snap=12w08a|[[Iron Golem]]s were added, which dropped [[iron ingot]]s and [[rose]]s.}} | |||
{{History||1.3.1|snap=12w25a|Pigs now drop 1-3 [[porkchop]]s instead of 0-2.}} | |||
{{History||1.4.2|rowspan=9|snap=12w32a|New command - /gamerule doMobLoot (true/false) toggles whether or not mobs drop loot.|Zombies, skeletons, and zombie pigmen can sometimes wear armor, which has a rare chance of being dropped.}} | |||
{{History|||snap=12w34a|Zombies have a chance to drop [[carrot]]s and [[potato]]es.}} | |||
{{History|||snap=12w36a|[[Wither]] drops a [[Nether Star]] on death. | |||
|[[Wither Skeleton]] added. Drops [[bones]], [[coal]] and rarely stone swords and Wither Skeleton Skulls when killed by players. | |||
|Saddled [[pig]]s will now always drop [[saddle]]s on death.}} | |||
{{History|||snap=12w38a|[[Witch]] added. Rarely drops potions of instant health and fire resistance.}} | |||
{{History|||snap=12w38b|Witch can now drop potion ingredients, sticks and have a chance of dropping what they're holding at the time of death.}} | |||
{{History|||snap=1.4.3pre|The Disc "11" is now dropped by Creepers in the same way as the other Discs.}} | |||
{{History|u}} | |||
{{History||1.8|snap=14w04a|Killing any mob will always yield a rare drop. This bug was fixed in 14w04b.}} | |||
{{History|foot}} | |||
== Curiosidaes == | |||
* Dropped weapons, tools, and armor from mobs will have at least 25 durability remaining, which is also the most common. Less-damaged items are increasingly rare. Except for gold swords and tools, items will always have at least 26 points of damage taken. | |||
* Due to Zombies and Skeletons rarely spawning with random armor, and having a 5% chance of dropping one article of said worn armor on death, it is finally possible to legitimately acquire chainmail armor without trading with villagers. | |||
* While skeletons ''will'' drop bows of differing enchantments, the most common seems to be "Power I."<!-- tested using a naturally generated spawner converted to an experience farm --> | |||
== Véase también == | |||
* [[Objetos]] | |||
== Referencias == | |||
{{Reflist}} | |||
{{Gameplay}} | |||
[[Categoría:Jugabilidad]] | |||