A (?) denotes version's info here is guess-work, possibly incorrect.
The Classic development phase started on May 10, 2009 and ended on December 23rd, 2009. It was the first stage in the development of Minecraft and was followed by Indev.
Survival Mode Test
Version Title/Number
|
Date of Addition
|
Additions Summary
|
0.30_03 |
December 22, 2009 |
- Dynamic lighting test
- Added Giants
|
0.30_02 |
December 19, 2009 |
- Player shadow test
- Rana first seen
- Wall hack protection
|
0.30_01 |
December 8, 2009 |
|
0.30 |
November 10, 2009 |
- Sheep in public survival mode
- Hitting an active TNT block defuses it and lets you pick it up
- No more online saving for free accounts
|
0.29_02 |
October 30, 2009 |
- Fixed bug that caused most people in servers to disconnect
|
0.29_01 |
October 29, 2009 |
- Rain toggle in Creative Multiplayer
- No more arrows in single player
- Fixed bug where bedrock was impossible to destroy
- Tree growing switch in server properties
- Opping/deopping a player makes changes instantaneous instead of having to relog
- You can build through players
- Names don't appear over players unless mouse is on them
- Names no longer hidden in terrain
|
0.29 |
October 29, 2009 |
- TNT doesn't work in Creative
- Can pick up a hit TNT block by clicking it
|
0.28_01 |
October 27, 2009 |
- Bug fixed where players could "kill" each other as if they were mobs
|
0.28 |
October 27, 2009 |
- Creative mode update
- Left click removes block
- Right click adds block
- Players push each other when standing next to one another
- All new block types added
|
0.27 SURVIVAL TEST 12 |
October 25, 2009 |
- Sheep drop white cloth instead of red, eat grass, and drop mushrooms when killed
|
0.27 SURVIVAL TEST 11 |
October 25, 2009 |
|
0.27 SURVIVAL TEST 10 |
October 24, 2009 |
- Spider released to the public
- Mining rock drops Cobblestone
- Mining ore gives the block corresponding with it
- Instead of the ore block, mining coal gives half blocks
- F5 toggles rain
- Switch from frame rate limiting
- Player starts with 10 TNT blocks
|
0.26 SURVIVAL TEST 9 |
October 24, 2009 |
|
0.26 SURVIVAL TEST 8 |
October 23, 2009 |
- Spider test
- Mushrooms only spawn underground
|
0.26 SURVIVAL TEST 7 |
October 23, 2009 |
- Half block nearly finished
|
0.26 SURVIVAL TEST 6 |
October 23, 2009 |
|
0.26 SURVIVAL TEST 5 |
October 22, 2009 |
|
0.26 SURVIVAL TEST 4 |
October 22, 2009 |
- Half-sized dirt block test
- Rain
|
0.26 SURVIVAL TEST 3 |
October 20, 2009 |
- Creeper explosions no longer destroy stone or stone-like blocks
- Explosions leave smoldering
|
0.25 SURVIVAL TEST 2 |
September 3, 2009 |
- Mobs "more dangerous"
- Pigs drop mushrooms
- Arrows deal more damage
- Limited amount of arrows
- Skeletons fire arrows
- Killing skeletons makes arrows drop
- Able to save and load files
- Mobs respawn over time
- Lone mobs die over time
- Monster fight each other (skeleton shoots something, they battle to the death)
|
0.24_SURVIVAL_TEST |
August 31, 2009 |
- Faster rendering
- Mobs and player jump back when taking damage
- Creeper mobs
- Mushrooms regain health
- Arrows
- Enemies fall over when killed
|
0.24_07 |
August 28, 2009 |
- Players' arm appears when nothing selected
- Blocks and arm swing when mouse pressed
- Mobs take damage
- Harsher falling damage
|
0.24_06 |
August 25, 2009 |
- New level generator
- More cliffs
- Longer and narrower caves
- Flowers and mushrooms
- Spawned on map
- Surface lava possible but unlikely
- The deeper you go, the bigger the caves are
- Viewport bobbing
- Currently selected block shows up in view
- Leaves drop saplings
- Saplings grow into trees
- Mobs spawn in groups
- Mobs and player can push each other around
- Breaking log drops 3-5 wood blocks
- Can hold breath underwater up to 15 seconds
- Lava damage
|
0.24_05 |
August 22, 2009 |
|
0.24_04 |
August 20, 2009 |
- Droppable signs with preset text
- Health bar blinks when damage received
- Invulnerable for a few seconds after being hit
- Low health makes bar shake
|
0.24_03 |
August 18, 2009 |
|
0.24_02 |
August 14, 2009 |
- Zombie & Skeleton mob (No collision, No attack)
- Each with random armor
- Mouse button held down to break blocks (cracks cover the surface until it busts)
- Gathering resources has an animation of block bobbing up
|
0.24_01 |
August 13, 2009 |
- 3D anaglyph mode test
- Mob armor test
|
0.24 |
August 4, 2009 |
- Resource management
- Start with nothing
- Breaking blocks allows you to pick them up and place them, thus adding and removing from inventory
|
Post Multiplayer Creative Mode Release
Version Title/Number
|
Date of Addition
|
Additions Summary
|
0.0.23a |
July 11, 2009 |
- Clicking a players' name under the Tab menu pastes their nick into chat
- New button graphics
- Options page
- Custom keymappings
|
0.0.22 |
June 30, 2009 |
- Ogg vorbis multiple sounds for blocks
|
0.0.21a_01 |
June 23, 2009 |
|
0.0.21 |
June 23, 2009 |
- "Hang bug" cause determined
|
0.0.20a_02 |
June 20, 2009 |
- Better FPS
- Players able to break Bedrock bug fixed
|
0.0.20 |
June 20, 2009 |
- /solid command makes Bedrock, only admins can break Bedrock
- 16 colored Cloth blocks
- Flower blocks
- Mushroom blocks
- Block of Gold
- Player inventory can be accessed by pressing B (lists all blocks and can pick which go into the box at the bottom)
- Cobblestone returned after being removed in 0.0.19a.
|
0.0.19a_06 |
June 20, 2009 |
- Sponges don't decay
- New Glass texture
|
0.0.19a |
June 20, 2009 |
|
0.0.18a_02 |
June 14, 2009 |
|
0.0.18a_01 |
June 14, 2009 |
- Unstable FPS problem fixed
- Made font differentiate "l" and "I"
- Characters for "|", "@", "$"
- Made "{" render correctly
|
0.0.18a |
June 14, 2009 |
|
0.0.17a_02 |
June 10, 2009 |
|
0.0.17a |
June 10, 2009 |
- /setspawn command
- /banip command fixed
- Server flood exploit prevention
- Chatlog when typing
- List logged in players when Tab ↹ is pressed
- No level generation or loading
|
0.0.16a_01 |
June 10, 2009 |
- /broadcast command changed to /say
|
0.0.16a |
June 8, 2009 |
|
0.0.15a_03 |
June 8, 2009 |
- Multiplayer - Admin commands
- Multiplayer - Reduced bandwidth usage
- Multiplayer - Other minor bug fixes
|
0.0.15a_02 |
June 3, 2009 |
- Multiplayer - Players' name shows above their head
- Multiplayer - Chat added
|
0.0.15a_01 |
June 1, 2009 |
|
Prior updates
Version Title/Number
|
Date of Addition
|
Additions Summary
|
0.0.15a |
May 28, 2009 |
- Leaves have new texture
- Trees have new shape
- New gravel texture
- Removed the possibility to spawn mobs (?) (believed to be the removal of "press G to spawn human" feature)
|
0.0.14a_02 |
May 28, 2009 |
- Spawn point saving and reloading
|
0.0.14a_01 |
May 28, 2009 |
- Sand, Gravel, Gold ore, Iron ore, Coal ore, Trees (made up of Log and Leaves)
- New texture for Wooden Planks and Cobblestone
- Clouds
- Controller support
- Faster water flowing
- Scroll-wheel block picking support
- Mobs saved in level data
|
0.0.14a |
May 25, 2009 |
|
0.0.13a_04 |
May 22, 2009 |
- Changed Grass Block Texture back to original
|
0.0.13a_03 |
May 22, 2009 |
- Changed Grass Block Texture (Grass overlay slightly higher)
|
0.0.13a_02 |
May 22, 2009 |
- Level saving added for players with accounts.
|
0.0.13a |
May 21, 2009 |
- Huge level test
- Sapling texture changed back to the original
- Added Humans
|
0.0.12a_03 |
May 20, 2009 |
- Fixed bug where players had trouble selecting blocks
|
0.0.12a_02 |
May 20, 2009 |
- Game runs "smoother than ever"
|
0.0.12a_01 |
May 20, 2009 |
- "Resetting mobs on level restart. There's no way of killing the mobs now."
|
0.0.12a |
May 20, 2009 |
- New level generator
- Water, Lava, and Bedrock
- Fog distance option
- Ocean around map
- Hitting N creates a new level without starting over
|
0.0.11a |
May 17, 2009 |
- First single player creative mode release
- Stability increase
- Sapling texture changed
|
0.0.9a |
May 16, 2009 |
- First officially numbered version
|
References
- ↑ http://www.youtube.com/watch?v=EplEzRvZPBA