2712
ediciones
Cambios
Comida
,sin resumen de edición
{{construcción}}
La comida se usa para restaurar la barra de hambre. Cuando la barra de hambre esté llena, tu vida se regenerará automáticamente Excepto por la leche, sopa de champiñones y tarta, la comida e ingredientes pueden apilarse en el inventario. Manteniento pulsado el botón "usar objeto" (por defecto el botón derecho del ratón), el jugador consume la comida. A excepción de las manzana doradas, la comida no se consumirá si la barra de hambre está llena. La tarta tiene que ser puesta como la mayoría de bloques para poder comerla.
Comida
'''Foods''' (or '''Foodstuffs''' as considered by the Creative inventory) are consumable [[items]] that restore [[hunger]] points when eaten, and are essential to [[The Player]]'s survival. Most foods are eaten by holding [[Controls#Configurable controls|Use Item]]. Cake must instead be placed, like other [[block]]s, on a surface before being eaten. A [[Survival Mode]] player must eat food items regularly, or they will begin losing health and die soon after.
With the exception of [[Golden Apples]], food may not be eaten when the hunger bar is completely full. Except for [[milk]], [[cake]], and [[mushroom stew]], food items and ingredients can be stacked in inventory slots.
== Hunger vs. Saturation ==
{{main|Hunger#Mechanics}}
[[File:Chickeninventory.png|thumb|Raw and cooked [[chicken]]. Raw chicken can give you food poisoning.]]
Players have two different food statistics, only one of which is visible: The hunger level (visible), and the saturation level (invisible).
The saturation level is a primarily invisible statistic. Saturation is the first statistic to decrease when a player performs energy-intensive actions, and it must be completely depleted before the visible hunger meter begins decreasing. Although the current saturation level is generally hidden, you can tell that your saturation level is completely depleted if the visible hunger meter begins displaying a jittering effect.
Eating food restores both hunger and saturation points in varying ratios, depending on the food item eaten.
A player's current saturation level can never exceed their current hunger level. A player at a hunger level of 5, for example, can only be at a maximum of 5 saturation. This is important to remember when choosing which foods to eat for the most efficient use of food: Highly saturating foods/low hunger-restoring foods should be eaten when the hunger bar is more full, especially when the bar has begun jittering. If you eat highly saturating foods when the bar is low, saturation points are likely wasted, since saturation level can never exceed hunger level.
The "nourishment" table below can help by categorizing foods by their saturation-to-hunger restoration ratios. See the more detailed [[#Foods|Foods]] table for the exact hunger and saturation statistics of each food.
=== Nourishment value ===
Nourishment is defined as the ratio of saturation to hunger points restored. Foods with higher nourishment values should be eaten when the hunger bar is more full.
{| class="wikitable sortable"
|- style="text-align: center;"
|2.4
|{{Grid|Zanahoria DoradaGolden Carrot}}{{Grid|Manzana DoradaGolden Apple}}
|- style="text-align: center;"
|1.6
|{{Grid|Carne CerdoCooked Porkchop}}{{Grid|FileteSteak}}{{Grid|Cooked Salmon}}{{Grid|Spider Eye}}
|- style="text-align: center;"
|}
== Foods ==
{{/table}}
=== Ingredients ===
The following items cannot be eaten on their own. Instead, they are used to craft consumable food items.
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{| class="wikitable"
|-
! NombeName! ImagenIcon! Cantidad que regenera! RecursoSource(s)! Saturación restaurada<br>(efectos adicionales)! Calidad eficaz (Cantidad que regenera + Saturación)Used to make
|- style="text-align: center;"
! scope="row" | <span id="Baked PotatoBowl">[[Patata cocidaBowl]]</span>| {{Grid2Grid|Baked PotatoBowl}}| {{Hungerbar|6}}| Cocinando una [[PatataCrafting]] en un <br>[[HornoFishing Rod#Usage|Fishing]]| 7,2| 13,2[[Mushroom Stew]]
|- style="text-align: center;"
! scope="row" | <span id="BreadCocoa Bean">[[PanCocoa Beans]]</span>| {{Grid2Grid|BreadCocoa Beans}}| {{Hungerbar[[Dungeon#Chest contents|5}}| Fabricado, en cofres de mazmorras,en los cofres de las casas de los NPC,en cofres abandonados,en cofres de bonusDungeon chests]]<br>Breaking [[Comercio|Intercambio con aldeanosCocoa Plant]]s| 6| 11[[Cookies]]
|- style="text-align: center;"
! scope="row" | <span id="CakeEgg">[[TartaEgg]]</span>| {{Grid2Grid|CakeEgg}}| {{hungerbar|12}}<br>(seis usos - {{hungerbar|2}} por cada uso)Laid by [[chicken]]s| Elaboración.| 2,4[[Cake]]<br>(seis usos - 0,4 por cada uso)| 14,4<br>(seis usos - 2,4 por cada uso)[[Pumpkin Pie]]
|- style="text-align: center;"
! scope="row" | <span id="CarrotBrown Mushroom">[[ZanahoriaBrown Mushroom]]</span>| {{Grid2Grid|CarrotBrown Mushroom}}| {{Hungerbar|4}}| Matando Dark/shady areas<br>Swamp [[biomes]]<br>[[ZombiMushroom Biome|Mushroom biomes]]s<br>Cosechando zanahoriasBreaking [[Huge Mushroom| 4,8huge brown mushrooms]]| 8,8[[Mushroom Stew]]
|- style="text-align: center;"
! scope="row" | <span id="Cooked ChickenRed Mushroom">[[Pollo cocidoRed Mushroom]]</span>| {{Grid2Grid|Cooked ChickenRed Mushroom}}| {{Hungerbar|6}}| Cocinando un Dark/shady areas<br>Swamp [[Pollo crudobiomes]]<br>Quemando [[polloMushroom Biome|Mushroom biomes]]s con fuego<br>Breaking [[ComercioHuge Mushroom|Intercambio con aldeanoshuge red mushrooms]]<br>Using [[shears]] on a [[Mooshroom]]| 7,2| 13,2[[Mushroom Stew]]
|- style="text-align: center;"
! scope="row" | <span id="Cooked FishPumpkin">[[Pescado cocidoPumpkin]]</span>| {{Grid2Grid|Cooked FishPumpkin}}| {{Hungerbar|5}}Harvesting mature [[pumpkins]] grown from [[pumpkin seed]]<br>Naturally occurring [[pumpkins]]| Cocinando un [[Pescado crudoPumpkin Pie]]| 6| 11
|- style="text-align: center;"
! scope="row" | <span id="Cooked_PorkchopSugar">[[Chuleta de cerdo cocinadaSugar]]</span>| {{Grid2Grid|Cooked PorkchopSugar}}| {{Hungerbar[[Sugar|8}}| Cocinando una Crafting]] [[Chuleta de cerdo crudasugar cane]]<br>Quemando | [[cerdoCake]]s con fuego<br>[[Comercio|Intercambio con aldeanosPumpkin Pie]]| 12,8| 20,8
|- style="text-align: center;"
! scope="row" | <span id="CookieWheat">[[GalletaWheat]]</span>| {{Grid2Grid|CookieWheat}}| {{HungerbarHarvesting mature [[wheat]]<br>Found in [[Dungeon#Chest contents|2}}dungeon chests]]| [[Bread]]<br>[[Cookie|FabricaciónCake]]<br>[[Comercio|Intercambio con aldeanosCookies]]| 0,4| 2,4
|- style="text-align: center;"
! scope="row" | <span id="Golden AppleGold Nugget">[[Manzana de oroGold Nugget]]</span>| {{Grid2Grid|Golden AppleGold Nugget}}| {{hungerbar|4}} | [[Manzana dorada|FabricaciónCrafting]]<br>Cofres de mazmorras<br>Cofres de StrongholdDropped by [[Zombie Pigman]]| 9,6<br> (Regeneración de [[VidaGolden Carrot]] durante 4 segundos)| 13,6<br>
|- style="text-align: center;"
! scope="row" | <span id="Golden CarrotGold Ingot">[[Zanahoria doradaGold Ingot]]</span>| {{Grid2Grid|Golden CarrotGold Ingot}}| {{Hungerbar|6}}[[Crafting]] <br> Rarely dropped by [[Zombie Pigman]]| [[Zanahoria dorada|FabricaciónGolden Apple]]| 14,4| 20,4<br>
|- style="text-align: center;"
! scope="row" | <span id="Melon SliceGold Block">[[Melón (rodaja)|Rodaja de melónGold Block]]</span>| {{Grid2Grid|Melon SliceBlock of Gold}}| {{Hungerbar|2}}Crafting 9 [[gold ingots]]| Cosechando un bloque de [[melónGolden Apple]]<br>|} While the following ingredients can be crafted with others, they can also be consumed directly to induce or nullify certain [[Comercio|Intercambio con aldeanosstatus effects]]. {| 1,2class="wikitable"| 3,2-! Name! Icon! Source! Effects! Used to make
|- style="text-align: center;"
! scope="row" | <span id="Mushroom_StewMilk">[[Sopa de champiñonesMilk]]</span>| {{Grid2Grid|Mushroom StewMilk}}| {{Hungerbar|6}}Milking a [[Cow]]| Clears [[Sopa de champiñonesPotion effects|Fabricaciónstatus effects]]| 7,2| 13,2[[Cake]]
|- style} ="text-align: center;"! scope="row" | <span idVideo =="Poisonous Potato">[[Patata venenosa]]</span>| {{Grid2|Poisonous Potato}}| {{Hungerbar|2}}| Cosechando plantas de patata| 1,2<br>(100% de probabilidades de envenenarse)| 3,2
* There is no hunger bar in [[Pocket Edition]]. Instead, foods restore health, like Beta 1.7.3 and earlier.* Each and every type of food is [[Renewable Resources|- style="text-align: center;"fully renewable]] (including gold food since [[Zombie Pigmen]] drop nuggets and ingots of gold).* You can eat while you are going to sleep, breaking blocks, and climbing vines/ladders.* It is impossible to damage another entity while eating.! scope=* When you eat stew, the brown particles of the bowl spray out as well, making it seem like you are eating the bowl. Also, it makes a "rowchewing" | <span id=sound effect rather than "Steakslurping">(as milk and potions do) further suggesting you are actually eating the bowl. Despite all this, the bowl is retrieved with no damage whatsoever.* The player cannot consume anything in Creative mode except milk and [[Filetepotion]]</span>s.| {{Grid2|Steak}}| {{Hungerbar|8}}* In 1.5, when eating over water, the particles will all appear as if under water.| Cocinar un *When eating while if you mouseover a [[ternera crudadoor]]<br>Quemando , it will open and close extremely fast, if you mouseover any type of storage block, it will be entered, blocks in your hand will be constantly placed at a great speed, and [[vacasnowball]]s con and [[fuegoegg]]<br>s will be fired at a rapid pace.* The most effective time to eat is when climbing [[Comercio|Intercambio con aldeanosladder]]| 12,8| 20s,8because that is one of the few times that eating will not slow you down.
{{items}}
[[Category:Food|*]]