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Sounds.json

374 bytes añadidos, 19:28 11 feb 2016
sin resumen de edición
| ambient.weather.thunder || ambient/weather/thunder1<br>ambient/weather/thunder2<br>ambient/weather/thunder3 || weather (Weather) || Lightning strikes.
|-
| game.player.hurt.fall.big || damage/fallbig || player (Playersjugadores) || A player contacting the surface of a block after falling from a tall height.
|-
| game.player.hurt.fall.small || damage/fallsmall || player (Playersjugadores) || A player contacting the surface of a block after falling from a short height.
|-
| game.neutral.hurt.fall.big || damage/fallbig || neutral (Friendly Creaturescriaturas amistosas) || A passive mob contacting the surface of a block after falling from a tall height.
|-
| game.neutral.hurt.fall.small || damage/fallsmall || neutral (Friendly Creaturescriaturas amistosas) || A passive mob contacting the surface of a block after falling from a short height.
|-
| game.hostile.hurt.fall.big || damage/fallbig || hostile (Hostile Creaturescriaturas hostiles) || A hostile mob contacting the surface of a block after falling from a tall height.
|-
| game.hostile.hurt.fall.small || damage/fallsmall || hostile (Hostile Creaturescriaturas hostiles) || A hostile mob contacting the surface of a block after falling from a short height.
|-
| game.player.hurt || damage/hit1<br>damage/hit2<br>damage/hit3 || player (Playersjugadores) || A player taking damage.
|-
| game.neutral.hurt || damage/hit1<br>damage/hit2<br>damage/hit3 || neutral (Friendly Creaturescriaturas amistosas) || A passive mob taking damage. Always overridden by the damage sound specific to each mob.
|-
| game.hostile.hurt || damage/hit1<br>damage/hit2<br>damage/hit3 || hostile (Hostile Creaturescriaturas hostiles) || A hostile mob taking damage. Used only by [[Giant]]s; overridden by the damage sound specific to each mob in any other case.
|-
| game.player.die || damage/hit1<br>damage/hit2<br>damage/hit3 || player (Playersjugadores) || A player dies.
|-
| game.neutral.die || damage/hit1<br>damage/hit2<br>damage/hit3 || neutral (Friendly Creaturescriaturas amistosas) || A passive mob dies. Always overridden by the death sound specific to each mob.
|-
| game.hostile.die || damage/hit1<br>damage/hit2<br>damage/hit3 || hostile (Hostile Creaturescriaturas hostiles) || A hostile mob dies. Used only by [[Giant]]s; overridden by the death sound specific to each mob in any other case.
|-
| dig.cloth || dig/cloth1<br>dig/cloth2<br>dig/cloth3<br>dig/cloth4 || block (Blocksbloques) || Placing or breaking blocks classified as "cloth".
|-
| dig.grass || dig/grass1<br>dig/grass2<br>dig/grass3<br>dig/grass4 || block (Blocksbloques) || Placing or breaking blocks classified as "grass" or a Sheep eats Grass.
|-
| dig.gravel || dig/gravel1<br>dig/gravel2<br>dig/gravel3<br>dig/gravel4 || block (Blocksbloques) || Placing or breaking blocks classified as "gravel".
|-
| dig.sand || dig/sand1<br>dig/sand2<br>dig/sand3<br>dig/sand4 || block (Blocksbloques) || Placing or breaking blocks classified as "sand".
|-
| dig.snow || dig/snow1<br>dig/snow2<br>dig/snow3<br>dig/snow4 || block (Blocksbloques) || Placing or breaking blocks classified as "snow".
|-
| dig.stone || dig/stone1<br>dig/stone2<br>dig/stone3<br>dig/stone4 || block (Blocksbloques) || Placing or breaking blocks classified as "stone".
|-
| dig.wood || dig/wood1<br>dig/wood2<br>dig/wood3<br>dig/wood4 || block (Blocksbloques) || Placing or breaking blocks classified as "wood".
|-
| fire.fire || fire/fire || block (Blocksbloques) || Being near [[Fire]] or a Blaze.
|-
| fire.ignite || fire/ignite || block (Blocksbloques) || Setting Fire or igniting a Creeper using a [[Flint and Steel]].
|-
| item.fireCharge.use || mob/ghast/fireball4 || block (Blocksbloques) || Setting Fire using a [[Fire Charge]].
|-
| fireworks.blast || fireworks/blast1 || ambient (Ambient/Environment) || A small, close firework explosion.
| fireworks.twinkle_far || fireworks.twinkle_far1 || ambient (Ambient/Environment) || A faraway firework twinkles.
|-
| liquid.lava || liquid/lava || block (Blocksbloques) || Being near [[Lava]].
|-
| liquid.lavapop || liquid/lavapop || block (Blocksbloques) || Randomly when being near Lava. Accompanied by a lava fireball particle effect.
|-
| game.neutral.swim.splash || liquid/splash<br>liquid/splash2 || neutral (Friendly Creaturescriaturas amistosas) || A passive mob falls into water or a Fishing Rod Bobber is cast into water.
|-
| game.player.swim.splash || liquid/splash<br>liquid/splash2 || block (Blocksbloques) || A player falls into water.
|-
| game.hostile.swim.splash || liquid/splash<br>liquid/splash2 || hostile (Hostile Creaturescriaturas hostiles) || A hostile mob falls into water.
|-
| game.player.swim || liquid/swim1<br>liquid/swim2<br>liquid/swim3<br>liquid/swim4 || player (Playersjugadores) || A player is swimming.
|-
| game.neutral.swim || liquid/swim1<br>liquid/swim2<br>liquid/swim3<br>liquid/swim4 || neutral (Friendly Creaturescriaturas amistosas) || A passive mob is swimming.
|-
| game.hostile.swim || liquid/swim1<br>liquid/swim2<br>liquid/swim3<br>liquid/swim4 || hostile (Hostile Creaturescriaturas hostiles) || A hostile mob is swimming.
|-
| liquid.water || liquid/water || block (Blocksbloques) || Being near flowing [[Water]].
|-
| minecart.base || minecart/base || neutral (Friendly Creaturescriaturas amistosas) || A [[minecart]] moving.
|-
| minecart.inside || minecart/inside || player (Playersjugadores) || Being inside a moving minecart.
|-
| mob.bat.death || mob/bat/death || neutral (Friendly Creaturescriaturas amistosas) || A [[Bat]] dies.
|-
| mob.bat.hurt || mob/bat/hurt1<br>mob.bat.hurt2<br>mob.bat.hurt3<br>mob.bat.hurt4 || neutral (Friendly Creaturescriaturas amistosas) || A Bat taking damage.
|-
| mob.bat.idle || mob/bat/idle1<br>mob.bat.idle2<br>mob.bat.idle3<br>mob.bat.idle4 || neutral (Friendly Creaturescriaturas amistosas) || Randomly when a Bat is within 16 blocks.
|-
| mob.bat.loop || mob/bat/loop || neutral (Friendly Creaturescriaturas amistosas) || ''None''
|-
| mob.bat.takeoff || mob/bat/takeoff || neutral (Friendly Creaturescriaturas amistosas) || A Bat takes off/begins to fly.
|-
| mob.blaze.breathe || mob/blaze/breathe1<br>mob/blaze/breathe2<br>mob/blaze/breathe3<br>mob/blaze/breathe4 || hostile (Hostile Creaturescriaturas hostiles) || Randomly when a [[Blaze]] is within 16 blocks.
|-
| mob.blaze.death || mob/blaze/death || hostile (Hostile Creaturescriaturas hostiles) || A Blaze dies.
|-
| mob.blaze.hit || mob/blaze/hit1<br>mob/blaze/hit2<br>mob/blaze/hit3<br>mob/blaze/hit4 || hostile (Hostile Creaturescriaturas hostiles) || A Blaze takes damage.
|-
| mob.guardian.hit || mob/guardian/guardian_hit1<br>mob/guardian/guardian_hit2<br>mob/guardian/guardian_hit3<br>mob/guardian/guardian_hit4 || hostile (Hostile Creaturescriaturas hostiles) || A regular [[Guardian]] takes damage while in water.
|-
| mob.guardian.idle || mob/guardian/guardian_idle1<br>mob/guardian/guardian_idle2<br>mob/guardian/guardian_idle3<br>mob/guardian/guardian_idle4 || hostile (Hostile Creaturescriaturas hostiles) || Randomly when a regular Guardian is within 16 blocks and is in water.
|-
| mob.guardian.death || mob/guardian/guardian_death || hostile (Hostile Creaturescriaturas hostiles) || A regular Guardian dies while in water.
|-
| mob.guardian.elder.hit || mob/guardian/elder_hit1<br>mob/guardian/elder_hit2<br>mob/guardian/elder_hit3<br>mob/guardian/elder_hit4 || hostile (Hostile Creaturescriaturas hostiles) || An Elder Guardian takes damage while in water.
|-
| mob.guardian.elder.idle || mob/guardian/elder_idle1<br>mob/guardian/elder_idle2<br>mob/guardian/elder_idle3<br>mob/guardian/elder_idle4 || hostile (Hostile Creaturescriaturas hostiles) || Randomly when an Elder Guardian is within 16 blocks and is in water.
|-
| mob.guardian.elder.death || mob/guardian/elder_death || hostile (Hostile Creaturescriaturas hostiles) || An Elder Guardian dies while in water.
|-
| mob.guardian.land.hit || mob/guardian/land_hit1<br>mob/guardian/land_hit2<br>mob/guardian/land_hit3<br>mob/guardian/land_hit4 || hostile (Hostile Creaturescriaturas hostiles) || A Guardian takes damage while not in water.
|-
| mob.guardian.land.idle || mob/guardian/land_idle1<br>mob/guardian/land_idle2<br>mob/guardian/land_idle3<br>mob/guardian/land_idle4 || hostile (Hostile Creaturescriaturas hostiles) || Randomly when a Guardian is within 16 blocks and not in water.
|-
| mob.guardian.land.death || mob/guardian/land_death || hostile (Hostile Creaturescriaturas hostiles) || A Guardian dies while not in water.
|-
| mob.guardian.curse || mob/guardian/curse || hostile (Hostile Creaturescriaturas hostiles) || A player is within 50 blocks of an Elder Guardian and does not have the Mining Fatigue effect, has Mining Fatigue II or lower, or has less than a minute left of Mining Fatigue III. Accompanied by a ghostly image of an Elder Guardian and Mining Fatigue III for five minutes.
|-
| mob.guardian.attack || mob/guardian/attack_loop || hostile (Hostile Creaturescriaturas hostiles) || A Guardian's attack beam is aimed at a player or a squid. Can be heard up to 50 blocks away due to a bug.
|-
| mob.guardian.flop || mob/guardian/flop1<br>mob/guardian/flop2<br>mob/guardian/flop3<br>mob/guardian/flop4 || hostile (Hostile Creaturescriaturas hostiles) || A Guardian is hopping around out of water.
|-
| mob.cat.hiss || mob/cat/hiss1<br>mob/cat/hiss2<br>mob/cat/hiss3 || neutral (Friendly Creaturescriaturas amistosas) || ''Unknown''
|-
| mob.cat.hitt || mob/cat/hitt1<br>mob/cat/hitt2<br>mob/cat/hitt3 || neutral (Friendly Creaturescriaturas amistosas) || A [[Cat]] or [[Ocelot]] takes damage or dies.
|-
| mob.cat.meow || mob/cat/meow1<br>mob/cat/meow2<br>mob/cat/meow3<br>mob/cat/meow4 || neutral (Friendly Creaturescriaturas amistosas) || Randomly when a tamed Cat is within 16 blocks.
|-
| mob.cat.purr || mob/cat/purr1<br>mob/cat/purr2<br>mob/cat/purr3 || neutral (Friendly Creaturescriaturas amistosas) || When Tamed Cats mate after being fed [[Raw Fish]].
|-
| mob.cat.purreow || mob/cat/purreow1<br>mob/cat/purreow2 || neutral (Friendly Creaturescriaturas amistosas) || Randomly when a Tamed Cat is within 16 blocks.
|-
| mob.chicken.hurt || mob/chicken/hurt1<br>mob/chicken/hurt2 || neutral (Friendly Creaturescriaturas amistosas) || A [[Chicken]] takes damage or dies.
|-
| mob.chicken.plop || mob/chicken/plop || neutral (Friendly Creaturescriaturas amistosas) || A Chicken lays an [[Egg]].
|-
| mob.chicken.say || mob/chicken/say1<br>mob/chicken/say2<br>mob/chicken.say3 || neutral (Friendly Creaturescriaturas amistosas) || Randomly when a Chicken is within 16 blocks.
|-
| mob.chicken.step || mob/chicken/step1<br>mob/chicken/step2 || neutral (Friendly Creaturescriaturas amistosas) || A Chicken is walking.
|-
| mob.cow.hurt || mob/cow/hurt1<br>mob/cow/hurt2<br>mob/cow/hurt3 || neutral (Friendly Creaturescriaturas amistosas) || A [[Cow]] or [[Mooshroom]] takes damage or dies.
|-
| mob.cow.say || mob/cow/say1<br>mob/cow/say2<br>mob/cow/say3<br>mob/cow/say4 || neutral (Friendly Creaturescriaturas amistosas) || Randomly when a Cow or Mooshroom is within 16 blocks.
|-
| mob.cow.step || mob/cow/step1<br>mob/cow/step2<br>mob/cow/step3<br>mob/cow/step4 || neutral (Friendly Creaturescriaturas amistosas)|| A Cow or Mooshroom is walking.
|-
| mob.creeper.death || mob/creeper/death || hostile (Hostile Creaturescriaturas hostiles) || A [[Creeper]] dies.
|-
| mob.creeper.say || mob/creeper/say1<br>mob/creeper/say2<br>mob/creeper/say3<br>mob/creeper/say4 || hostile (Hostile Creaturescriaturas hostiles) || A Creeper takes damage.
|-
| mob.enderdragon.end || mob/enderdragon/end || hostile (Hostile Creaturescriaturas hostiles)|| An [[Ender Dragon]] dies.
|-
| mob.enderdragon.growl || mob/enderdragon/growl1<br>mob/enderdragon/growl2<br>mob/enderdragon/growl3<br>mob/enderdragon/growl4 || hostile (Hostile Creaturescriaturas hostiles) || Randomly when an Ender Dragon is within 50 blocks of the Player.
|-
| mob.enderdragon.hit || mob/enderdragon/hit1<br>mob/enderdragon/hit2<br>mob/enderdragon/hit3<br>mob/enderdragon/hit4 || hostile (Hostile Creaturescriaturas hostiles) || An Ender Dragon takes damage.
|-
| mob.enderdragon.wings || mob/enderdragon/wings1<br>mob/enderdragon/wings2<br>mob/enderdragon/wings3<br>mob/enderdragon/wings4<br>mob/enderdragon/wings5<br>mob/enderdragon/wings6 || hostile (Hostile Creaturescriaturas hostiles) || An Ender Dragon flaps its wings.
|-
| mob.endermen.death || mob/endermen/death || hostile (Hostile Creaturescriaturas hostiles) || An [[Enderman]] dies.
|-
| mob.endermen.hit || mob/endermen/hit1<br>mob/endermen/hit2<br>mob/endermen/hit3<br>mob/endermen/hit4 || hostile (Hostile Creaturescriaturas hostiles) || An Enderman takes damage.
|-
| mob.endermen.idle || mob/endermen/idle1<br>mob/endermen/idle2<br>mob/endermen/idle3<br>mob/endermen/idle4<br>mob/endermen/idle5 || hostile (Hostile Creaturescriaturas hostiles) || Randomly when an Enderman is within 16 blocks and not angry.
|-
| mob.endermen.portal || mob/endermen/portal<br>mob/endermen/portal2 || hostile (Hostile Creaturescriaturas hostiles) || An Enderman teleports.
|-
| mob.endermen.scream || mob/endermen/scream1<br>mob/endermen/scream2<br>mob/endermen/scream3<br>mob/endermen/scream4 || hostile (Hostile Creaturescriaturas hostiles) || Randomly when an Endermen is within 16 blocks and angry.
|-
| mob.endermen.stare || mob/endermen/stare || hostile (Hostile Creaturescriaturas hostiles) || A player looks at an Enderman, angering it.
|-
| mob.ghast.affectionate_scream || mob/ghast/affectionate_scream || hostile (Hostile Creaturescriaturas hostiles) || ''None''
|-
| mob.ghast.charge || mob/ghast/charge || hostile (Hostile Creaturescriaturas hostiles) || Right before a [[Ghast]] shoots a fireball.
|-
| mob.ghast.death || mob/ghast/death || hostile (Hostile Creaturescriaturas hostiles) || A Ghast dies.
|-
| mob.ghast.fireball || mob/ghast/fireball4 || hostile (Hostile Creaturescriaturas hostiles) || A Ghast, Blaze, or Dispenser shoots a fireball.
|-
| mob.ghast.moan || mob/ghast/moan1<br>mob/ghast/moan2<br>mob/ghast/moan3<br>mob/ghast/moan4<br>mob/ghast/moan5<br>mob/ghast/moan6<br>mob/ghast/moan7 || hostile (Hostile Creaturescriaturas hostiles) || Randomly when a Ghast is within 100 blocks.
|-
| mob.ghast.scream || mob/ghast/scream1<br>mob/ghast/scream2<br>mob/ghast/scream3<br>mob/ghast/scream4<br>mob/ghast/scream5 || hostile (Hostile Creaturescriaturas hostiles) || A Ghast takes damage.
|-
| mob.horse.angry || mob/horse/angry1 || neutral (Friendly Creaturescriaturas amistosas) || A player is thrown off of an untamed [[Horse]].
|-
| mob.horse.armor || mob/horse/armor || neutral (Friendly Creaturescriaturas amistosas) || A player puts Horse Armor onto a Horse.
|-
| mob.horse.breathe || mob/horse/breathe1<br>mob/horse/breathe2<br>mob/horse/breathe3 || neutral (Friendly Creaturescriaturas amistosas) || Randomly when a tamed Horse is galloping.
|-
| mob.horse.death || mob/horse/death || neutral (Friendly Creaturescriaturas amistosas) || A Horse dies.
|-
| mob.horse.donkey.angry || mob/horse/donkey/angry1<br>mob/horse/donkey/angry2 || neutral (Friendly Creaturescriaturas amistosas) || A player is thrown off an untamed Donkey or Mule.
|-
| mob.horse.donkey.death || mob/horse/donkey/death || neutral (Friendly Creaturescriaturas amistosas) || A Donkey or Mule dies.
|-
| mob.horse.donkey.hit || mob/horse/donkey/hit1<br>mob/horse/donkey/hit2<br>mob/horse/donkey/hit3 || neutral (Friendly Creaturescriaturas amistosas) || A Donkey or Mule takes damage.
|-
| mob.horse.donkey.idle || mob/horse/donkey/idle1<br>mob/horse/donkey/idle2<br>mob/horse/donkey/idle3 || neutral (Friendly Creaturescriaturas amistosas) || Randomly when a Donkey or Mule is within 16 blocks.
|-
| mob.horse.gallop || mob/horse/gallop1<br>mob/horse/gallop2<br>mob/horse/gallop3<br>mob/horse/gallop4 || neutral (Friendly Creaturescriaturas amistosas) || A ridden Horse is galloping.
|-
| mob.horse.hit || mob/horse/hit1<br>mob/horse/hit2<br>mob/horse/hit3<br>mob/horse/hit4 || neutral (Friendly Creaturescriaturas amistosas) || A Horse takes damage.
|-
| mob.horse.idle || mob/horse/idle1<br>mob/horse/idle2<br>mob/horse/idle3 || neutral (Friendly Creaturescriaturas amistosas) || Randomly when a Horse is within 16 blocks.
|-
| mob.horse.jump || mob/horse/jump || neutral (Friendly Creaturescriaturas amistosas) || A Horse jumps while galloping.
|-
| mob.horse.land || mob/horse/land || neutral (Friendly Creaturescriaturas amistosas) || A Horse lands after jumping.
|-
| mob.horse.leather || mob/horse/leather || neutral (Friendly Creaturescriaturas amistosas) || A player puts a [[Saddle]] on a Horse or Pig.
|-
| mob.horse.skeleton.death || mob/horse/skeleton/death || neutral (Friendly Creaturescriaturas amistosas) || A Skeleton Horse dies.
|-
| mob.horse.skeleton.hit || mob/horse/skeleton/hit1<br>mob/horse/skeleton/hit2<br>mob/horse/skeleton/hit3<br>mob/horse/skeleton/hit4 || neutral (Friendly Creaturescriaturas amistosas) || A Skeleton Horse takes damage.
|-
| mob.horse.skeleton.idle || mob/horse/skeleton/idle1<br>mob/horse/skeleton/idle2<br>mob/horse/skeleton/idle3 || neutral (Friendly Creaturescriaturas amistosas) || Randomly when a Skeleton Horse is within 16 blocks.
|-
| mob.horse.soft || mob/horse/soft1<br>mob/horse/soft2<br>mob/horse/soft3<br>mob/horse/soft4<br>mob/horse/soft5<br>mob/horse/soft6 || neutral (Friendly Creaturescriaturas amistosas) || A Horse (not being ridden) is walking.
|-
| mob.horse.wood || mob/horse/wood1<br>mob/horse/wood2<br>mob/horse/wood3<br>mob/horse/wood4<br>mob/horse/wood5<br>mob/horse/wood6 || neutral (Friendly Creaturescriaturas amistosas) || A ridden Horse is walking.
|-
| mob.horse.zombie.death || mob/horse/zombie/death || neutral (Friendly Creaturescriaturas amistosas) || A Zombie Horse dies.
|-
| mob.horse.zombie.hit || mob/horse/zombie/hit1<br>mob/horse/zombie/hit2<br>mob/horse/zombie/hit3<br>mob/horse/zombie/hit4 || neutral (Friendly Creaturescriaturas amistosas) || A Zombie Horse takes damage.
|-
| mob.horse.zombie.idle || mob/horse/zombie/idle1<br>mob/horse/zombie/idle2<br>mob/horse/zombie/idle3 || neutral (Friendly Creaturescriaturas amistosas) || Randomly when a Zombie Horse is within 16 blocks.
|-
| mob.irongolem.death || mob/irongolem/death || neutral (Friendly Creaturescriaturas amistosas) || An [[Iron Golem]] dies.
|-
| mob.irongolem.hit || mob/irongolem/hit1<br>mob/irongolem/hit2<br>mob/irongolem/hit3<br>mob/irongolem/hit4 || neutral (Friendly Creaturescriaturas amistosas) || An Iron Golem takes damage.
|-
| mob.irongolem.throw || mob/irongolem/throw || neutral (Friendly Creaturescriaturas amistosas) || An Iron Golem attacks a mob.
|-
| mob.irongolem.walk || mob/irongolem/walk1<br>mob/irongolem/walk2<br>mob/irongolem/walk3<br>mob/irongolem/walk4 || neutral (Friendly Creaturescriaturas amistosas) || An Iron Golem is walking.
|-
| mob.magmacube.big || mob/magmacube/big1<br>mob/magmacube/big2<br>mob/magmacube/big3<br>mob/magmacube/big4 || hostile (Hostile Creaturescriaturas hostiles) || A big or small [[Magma Cube]] jumps, takes damage, or dies.
|-
| mob.magmacube.jump || mob/magmacube/jump1<br>mob/magmacube/jump2<br>mob/magmacube/jump3<br>mob/magmacube/jump4 || hostile (Hostile Creaturescriaturas hostiles) || ''None''
|-
| mob.magmacube.small || mob/magmacube/small1<br>mob/magmacube/small2<br>mob/magmacube/small3<br>mob/magmacube/small4<br>mob/magmacube/small5 || hostile (Hostile Creaturescriaturas hostiles) || A tiny Magma Cube jumps, takes damage, or dies.
|-
| mob.pig.death || mob/pig/death || neutral (Friendly Creaturescriaturas amistosas) || A [[Pig]] dies.
|-
| mob.pig.say || mob/pig/say1<br>mob/pig/say2<br>mob/pig/say3 || neutral (Friendly Creaturescriaturas amistosas) || Randomly when a Pig is within 16 blocks or when a Pig takes damage.
|-
| mob.pig.step || mob/pig/step1<br>mob/pig/step2<br>mob/pig/step3<br>mob/pig/step4<br>mob/pig/step5 || neutral (Friendly Creaturescriaturas amistosas) || A Pig is walking.
|-
| mob.rabbit.hurt || mob/rabbit/hurt1<br>mob/rabbit/hurt2<br>mob/rabbit/hurt3<br>mob/rabbit/hurt4 || neutral (Friendly Creaturescriaturas amistosas) || A [[Rabbit]] takes damage.
|-
| mob.rabbit.idle || mob/rabbit/idle1<br>mob/rabbit/idle2<br>mob/rabbit/idle3<br>mob/rabbit/idle4 || neutral (Friendly Creaturescriaturas amistosas) || Randomly when a Rabbit is within 16 blocks.
|-
| mob.rabbit.hop || mob/rabbit/hop1<br>mob/rabbit/hop2<br>mob/rabbit/hop3<br>mob/rabbit/hop4 || neutral (Friendly Creaturescriaturas amistosas) || A Rabbit hops.
|-
| mob.rabbit.death || mob/rabbit/bunnymurder || neutral (Friendly Creaturescriaturas amistosas) || A Rabbit dies.
|-
| mob.sheep.say || mob/sheep/say1<br>mob/sheep/say2<br>mob/sheep/say3 || neutral (Friendly Creaturescriaturas amistosas) || Randomly when a [[Sheep]] is within 16 blocks or when a Sheep takes damage or dies.
|-
| mob.sheep.shear || mob/sheep/shear || neutral (Friendly Creaturescriaturas amistosas) || A Sheep or Mooshroom is sheared.
|-
| mob.sheep.step || mob/sheep/step1<br>mob/sheep/step2<br>mob/sheep/step3<br>mob/sheep/step4<br>mob/sheep/step5 || neutral (Friendly Creaturescriaturas amistosas) || A Sheep is walking.
|-
| mob.silverfish.hit || mob/silverfish/hit1<br>mob/silverfish/hit2<br>mob/silverfish/hit3 || hostile (Hostile Creaturescriaturas hostiles) || A [[Silverfish]] takes damage.
|-
| mob.silverfish.kill || mob/silverfish/kill || hostile (Hostile Creaturescriaturas hostiles) || A Silverfish dies.
|-
| mob.silverfish.say || mob/silverfish/say1<br>mob/silverfish/say2<br>mob/silverfish/say3<br>mob/silverfish/say4 || hostile (Hostile Creaturescriaturas hostiles) || Randomly when a Silverfish is within 16 blocks.
|-
| mob.silverfish.step || mob/silverfish/step1<br>mob/silverfish/step2<br>mob/silverfish/step3<br>mob/silverfish/step4 || hostile (Hostile Creaturescriaturas hostiles) || ''None''
|-
| mob.skeleton.death || mob/skeleton/death || hostile (Hostile Creaturescriaturas hostiles) || A [[Skeleton]] or a [[Wither Skeleton]] dies.
|-
| mob.skeleton.hurt || mob/skeleton/hurt1<br>mob/skeleton/hurt2<br>mob/skeleton/hurt3<br>mob/skeleton/hurt4 || hostile (Hostile Creaturescriaturas hostiles) || A Skeleton or a Wither Skeleton takes damage.
|-
| mob.skeleton.say || mob/skeleton/say1<br>mob/skeleton/say2<br>mob/skeleton/say3 || hostile (Hostile Creaturescriaturas hostiles) || Randomly when a Skeleton or a Wither Skeleton is within 16 blocks.
|-
| mob.skeleton.step || mob/skeleton/step1<br>mob/skeleton/step2<br>mob/skeleton/step3<br>mob/skeleton/step4 || hostile (Hostile Creaturescriaturas hostiles) || A Skeleton or a Wither Skeleton is walking.
|-
| mob.slime.attack || mob/slime/attack1<br>mob/slime/attack2 || hostile (Hostile Creaturescriaturas hostiles) || ''None''
|-
| mob.slime.big || mob/slime/big1<br>mob/slime/big2<br>mob/slime/big3<br>mob/slime/big4 || hostile (Hostile Creaturescriaturas hostiles) || A big or small Slime jumps, takes damage, or dies; or a [[Slime Block]] is placed.
|-
| mob.slime.small || mob/slime/small1<br>mob/slime/small2<br>mob/slime/small3<br>mob/slime/small4<br>mob/slime/small5 || hostile (Hostile Creaturescriaturas hostiles) || A tiny Slime jumps, takes damage, or dies; or a mob walks on a Slime Block.
|-
| mob.spider.death || mob/spider/death || hostile (Hostile Creaturescriaturas hostiles) || A [[Spider]] dies.
|-
| mob.spider.say || mob/spider/say1<br>mob/spider/say2<br>mob/spider/say3<br>mob/spider/say4 || hostile (Hostile Creaturescriaturas hostiles) || Randomly when a Spider is within 16 blocks or when a Spider takes damage.
|-
| mob.spider.step || mob/spider/step1<br>mob/spider/step2<br>mob/spider/step3<br>mob/spider/step4 || hostile (Hostile Creaturescriaturas hostiles) || A Spider is walking.
|-
| mob.villager.death || mob/villager/death || neutral (Friendly Creaturescriaturas amistosas) || A [[Villager]] dies.
|-
| mob.villager.haggle || mob/villager/haggle1<br>mob/villager/haggle2<br>mob/villager/haggle3 || neutral (Friendly Creaturescriaturas amistosas) || A player right-clicks on a Villager, opening the trading GUI.
|-
| mob.villager.hit || mob/villager/hit1<br>mob/villager/hit2<br>mob/villager/hit3<br>mob/villager/hit4 || neutral (Friendly Creaturescriaturas amistosas) || A Villager takes damage.
|-
| mob.villager.idle || mob/villager/idle1<br>mob/villager/idle2<br>mob/villager/idle3 || neutral (Friendly Creaturescriaturas amistosas) || Randomly when a Villager is within 16 blocks.
|-
| mob.villager.no || mob/villager/no1<br>mob/villager/no2<br>mob/villager/no3 || neutral (Friendly Creaturescriaturas amistosas) || A player exits a trading option.
|-
| mob.villager.yes || mob/villager/yes1<br>mob/villager/yes2<br>mob/villager/yes3 || neutral (Friendly Creaturescriaturas amistosas) || A player trades with a Villager (removes an item from the right slot in the trading GUI).
|-
| mob.wither.death || mob/wither/death || hostile (Hostile Creaturescriaturas hostiles) || A [[Wither]] dies.
|-
| mob.wither.hurt || mob/wither/hurt1<br>mob/wither/hurt2<br>mob/wither/hurt3<br>mob/wither/hurt4 || hostile (Hostile Creaturescriaturas hostiles) || A Wither takes damage.
|-
| mob.wither.idle || mob/wither/idle1<br>mob/wither/idle2<br>mob/wither/idle3<br>mob/wither/idle4 || hostile (Hostile Creaturescriaturas hostiles) || Randomly when a Wither is within 16 blocks.
|-
| mob.wither.shoot || mob/wither/shoot || hostile (Hostile Creaturescriaturas hostiles) || A Wither shoots a Wither Skull.
|-
| mob.wither.spawn || mob/wither/spawn || hostile (Hostile Creaturescriaturas hostiles) || A Wither is spawned.
|-
| mob.wolf.bark || mob/wolf/bark1<br>mob/wolf/bark2<br>mob/wolf/bark3 || neutral (Friendly Creaturescriaturas amistosas) || Randomly when a [[Wolf]] is within 16 blocks and is not angry.
|-
| mob.wolf.death || mob/wolf/death || neutral (Friendly Creaturescriaturas amistosas) || A Wolf dies.
|-
| mob.wolf.growl || mob/wolf/growl1<br>mob/wolf/growl2<br>mob/wolf/growl3 || neutral (Friendly Creaturescriaturas amistosas) || Randomly when an angry Wolf is within 16 blocks.
|-
| mob.wolf.howl || mob/wolf/howl1<br>mob/wolf/howl2 || neutral (Friendly Creaturescriaturas amistosas) || ''None''
|-
| mob.wolf.hurt || mob/wolf/hurt1<br>mob/wolf/hurt2<br>mob/wolf/hurt3 || neutral (Friendly Creaturescriaturas amistosas) || A Wolf takes damage.
|-
| mob.wolf.panting || mob/wolf/panting || neutral (Friendly Creaturescriaturas amistosas) || Randomly when a Wolf is within 16 blocks and not angry.
|-
| mob.wolf.shake || mob/wolf/shake || neutral (Friendly Creaturescriaturas amistosas) || A Wolf shakes itself dry after exiting water.
|-
| mob.wolf.step || mob/wolf/step1<br>mob/wolf/step2<br>mob/wolf/step3<br>mob/wolf/step4<br>mob/wolf/step5 || neutral (Friendly Creaturescriaturas amistosas) || A Wolf is walking.
|-
| mob.wolf.whine || mob/wolf/whine || neutral (Friendly Creaturescriaturas amistosas) || Randomly when a tamed Wolf has low health.
|-
| mob.zombie.death || mob/zombie/death || hostile (Hostile Creaturescriaturas hostiles) || A [[Zombie]] dies.
|-
| mob.zombie.hurt || mob/zombie/hurt1<br>mob/zombie/hurt2 || hostile (Hostile Creaturescriaturas hostiles) || A Zombie takes damage.
|-
| mob.zombie.infect || mob/zombie/infect || hostile (Hostile Creaturescriaturas hostiles) || A villager is turned into a Zombie Villager.
|-
| mob.zombie.metal || mob/zombie/metal1<br>mob/zombie/metal2<br>mob/zombie/metal3 || hostile (Hostile Creaturescriaturas hostiles) || ''None''
|-
| mob.zombie.remedy || mob/zombie/remedy || hostile (Hostile Creaturescriaturas hostiles) || A Zombie Villager is fed a [[Golden Apple]] while having the Weakness effect.
|-
| mob.zombie.say || mob/zombie/say1<br>mob/zombie/say2<br>mob/zombie/say2 || hostile (Hostile Creaturescriaturas hostiles) || Randomly when a Zombie is within 16 blocks.
|-
| mob.zombie.step || mob/zombie/step1<br>mob/zombie/step2<br>mob/zombie/step3<br>mob/zombie/step4<br>mob/zombie/step5 || hostile (Hostile Creaturescriaturas hostiles) || A Zombie or Zombie Pigman is walking.
|-
| mob.zombie.unfect || mob/zombie/unfect || hostile (Hostile Creaturescriaturas hostiles) || A Zombie Villager is turned into a Villager.
|-
| mob.zombie.wood || mob/zombie/wood1<br>mob/zombie/wood2<br>mob/zombie/wood3<br>mob/zombie/wood4 || hostile (Hostile Creaturescriaturas hostiles) || A Zombie pounds on a Wooden Door.
|-
| mob.zombie.woodbreak || mob/zombie/woodbreak || hostile (Hostile Creaturescriaturas hostiles) || A Zombie breaks a Wooden Door or a Wither breaks blocks around it.
|-
| mob.zombiepig.zpig || mob/zombiepig/zpig1<br>mob/zombiepig/zpig2<br>mob/zombiepig/zpig3<br>mob/zombiepig/zpig4 || hostile (Hostile Creaturescriaturas hostiles) || Randomly when a [[Zombie Pigman]] is within 16 blocks.
|-
| mob.zombiepig.zpigangry || mob/zombiepig/zpigangry1<br>mob/zombiepig/zpigangry2<br>mob/zombiepig/zpigangry3<br>mob/zombiepig/zpigangry4 || hostile (Hostile Creaturescriaturas hostiles) || When Zombie Pigmen become hostile to a Player.
|-
| mob.zombiepig.zpigdeath || mob/zombiepig/zpigdeath || hostile (Hostile Creaturescriaturas hostiles) || A Zombie Pigman dies.
|-
| mob.zombiepig.zpighurt || mob/zombiepig/zpighurt1<br>mob/zombiepig/zpighurt2 || hostile (Hostile Creaturescriaturas hostiles) || A Zombie Pigman takes damage.
|-
| note.bass || note/bass || record (Jukeboxtocadiscos/Noteblocksbloque musical) || ''None''
|-
| note.bassattack || note/bassattack || record (Jukeboxtocadiscos/Noteblocksbloque musical) || A [[Note Block]] that is on top of a "wood" block is clicked or powered by redstone.
|-
| note.bd || note/bd || record (Jukeboxtocadiscos/Noteblocksbloque musical) || A Note Block that is on top of a "stone" block is clicked or powered by redstone.
|-
| note.harp || note/harp || record (Jukeboxtocadiscos/Noteblocksbloque musical) || A Note Block that is on top of an "other" block is clicked or powered by redstone.
|-
| note.hat || note/hat || record (Jukeboxtocadiscos/Noteblocksbloque musical) || A Note Block that is on top of a "glass" block is clicked or powered by redstone.
|-
| note.pling || note/pling || record (Jukeboxtocadiscos/Noteblocksbloque musical) || ''None''
|-
| note.snare || note/snare || record (Jukeboxtocadiscos/Noteblocksbloque musical) || A Note Block that is on top of a "sand" block is clicked or powered by redstone.
|-
| portal.portal || portal/portal || block (Blocksbloques) || Being near a [[Nether portal]] block.
|-
| portal.travel || portal/travel || player (playersjugadores) || ''None''
|-
| portal.trigger || portal/trigger || block (Blocksbloques) || A player travels through or steps out of a Nether portal.
|-
| random.anvil_break || random/anvil_break || block (Blocksbloques) || An [[Anvil]] breaks.
|-
| random.anvil_land || random/anvil_land || block (Blocksbloques) || An Anvil is placed or lands after falling.
|-
| random.anvil_use || random/anvil_use || block (Blocksbloques) || A player removes an item from the output slot in the Anvil GUI.
|-
| random.bow || random/bow || neutral (Friendly Creaturescriaturas amistosas) || A player or Skeleton shoots an Arrow; a player casts a Fishing Rod; a player throws a Snowball, Egg, Splash Potion, Bottle O' Enchanting, Ender Pearl, or Eye of Ender; a Snow Golem throws a snowball at a mob; or a Dispenser shoots an Arrow, Snowball, Egg, Splash Potion, or Bottle O' Enchanting.
|-
| random.bowhit || random/bowhit1<br>random/bowhit2<br>random/bowhit3<br>random/bowhit4 || neutral (Friendly Creaturescriaturas amistosas) || An Arrow gets stuck in a block, an arrow hits an entity, an active Tripwire (connected to Tripwire Hooks) is broken with Shears, or an active Tripwire Hook is broken.
|-
| random.break || random/break || player (Playersjugadores) || A player breaks a Pickaxe, Sword, Axe, Shovel, Bow, Flint and Steel, Shears, or Fishing Rod; or a piece of armor a mob (excluding players, bug?) is wearing breaks.
|-
| random.burp || random/burp || player (Playersjugadores) || A player consumes a piece of food.
|-
| random.chestclosed || random/chestclosed || block (Blocksbloques) || A [[Chest]] is closed.
|-
| random.chestopen || random/chestopen || block (Blocksbloques) || A Chest is opened.
|-
| gui.button.press || random/click || master (Master Volumevolumen maestro) || A button in the menu or a GUI is clicked.
|-
| random.click || random/click || block (Blocksbloques) || Any kind of switch changes its power state (on or off), a Dispenser or Dropper is powered, a Redstone Comparator's mode is changed, or two Tripwire Hooks are connected with String.
|-
| random.door_close || random/door_close || block (Blocksbloques) || A [[Door]], [[Trapdoor]], or [[Fence Gate]] is opened or closed or a player attempts to open a locked container and is not holding the correct key item.
|-
| random.door_open || random/door_open || block (Blocksbloques) || A Door, Trapdoor, or Fence Gate is opened or closed or a player attempts to open a locked container and is not holding the correct key item.
|-
| random.drink || random/drink || player (Playersjugadores) || A player is drinking a Potion or Milk.
|-
| random.eat || random/eat1<br>random/eat2<br>random/eat3 || player (Playersjugadores) || A player is eating food.
|-
| random.explode || random/explode1<br>random/explode2<br>random/explode3<br>random/explode4 || block (Blocksbloques) || [[TNT]], a Creeper, a Ghast's fireball, a Wither Skull, an Ender Crystal, or a Bed (in the Nether or the End) explodes or lightning strikes at close range.
|-
| random.fizz || random/fizz || block (Blocksbloques) || Fire is extinguished, an Item or Experience Orb is destroyed by Lava, Lava touches Water, Lava destroys a non-solid block in its path, or a Redstone Torch burns out.
|-
| game.tnt.primed || random/fuse || block (Blocksbloques) || TNT is ignited.
|-
| creeper.primed || random/fuse || hostile (Hostile Creaturescriaturas hostiles) || A Creeper just about to explode.
|-
| dig.glass || random/glass1<br>random/glass2<br>random/glass3 || block (Blocksbloques) || Breaking a block classified as "glass".
|-
| game.potion.smash || random/glass1<br>random/glass2<br>random/glass3 || neutral (Friendly Creaturescriaturas amistosas) || A thrown Splash Potion breaks.
|-
| random.levelup || random/levelup || player (Playersjugadores) || A player reaches an experience level that is a multiple of 5.
|-
| random.orb || random/orb || player (Playersjugadores) || A player gains experience points.
|-
| random.pop || random/pop || player (Playersjugadores) || A player picks up an Item.
|-
| random.splash || random/splash || player (Playersjugadores) || A fish is caught on a fishing rod bobber.
|-
| random.successful_hit || random/successful_hit || player (Playersjugadores) || A player shoots an armored player with an Arrow.
|-
| random.wood_click || random/wood_click || block (Blocksbloques) || ''None''
|-
| records.11 || records/11 || record (Jukeboxtocadiscos/Noteblocksbloque musical) || A player inserts a "11" [[Music Disc]] into a [[Jukebox]].
|-
| records.13 || records/13 || record (Jukeboxtocadiscos/Noteblocksbloque musical) || A player inserts a "13" Music Disc into a Jukebox.
|-
| records.blocks || records/blocks || record (Jukeboxtocadiscos/Noteblocksbloque musical) || A player inserts a "blocks" Music Disc into a Jukebox.
|-
| records.cat || records/cat || record (Jukeboxtocadiscos/Noteblocksbloque musical) || A player inserts a "cat" Music Disc into a Jukebox.
|-
| records.chirp || records/chirp || record (Jukeboxtocadiscos/Noteblocksbloque musical) || A player inserts a "chirp" Music Disc into a Jukebox.
|-
| records.far || records/far || record (Jukeboxtocadiscos/Noteblocksbloque musical) || A player inserts a "far" Music Disc into a Jukebox.
|-
| records.mall || records/mall || record (Jukeboxtocadiscos/Noteblocksbloque musical) || A player inserts a "mall" Music Disc into a Jukebox.
|-
| records.mellohi || records/mellohi || record (Jukeboxtocadiscos/Noteblocksbloque musical) || A player inserts a "mellohi" Music Disc into a Jukebox.
|-
| records.stal || records/stal || record (Jukeboxtocadiscos/Noteblocksbloque musical) || A player inserts a "stal" Music Disc into a Jukebox.
|-
| records.strad || records/strad || record (Jukeboxtocadiscos/Noteblocksbloque musical) || A player inserts a "strad" Music Disc into a Jukebox.
|-
| records.wait || records/wait || record (Jukeboxtocadiscos/Noteblocksbloque musical) || A player inserts a "wait" Music Disc into a Jukebox.
|-
| records.ward || records/ward || record (Jukeboxtocadiscos/Noteblocksbloque musical) || A player inserts a "ward" Music Disc into a Jukebox.
|-
| step.cloth || step/cloth1<br>step/cloth2<br>step/cloth3<br>step/cloth4 || neutral (Friendly Creaturescriaturas amistosas) || A mob walks on a block classified as "cloth" or a player is breaking a block classified as "cloth" (during the cracking animation).
|-
| step.grass || step/grass1<br>step/grass2<br>step/grass3<br>step/grass4<br>step/grass5<br>step/grass6 || neutral (Friendly Creaturescriaturas amistosas) || A mob walks on a block classified as "grass" or a player is breaking a block classified as "grass" (during the cracking animation).
|-
| step.gravel || step/gravel1<br>step/gravel2<br>step/gravel3<br>step/gravel4 || neutral (Friendly Creaturescriaturas amistosas) || A mob walks on a block classified as "gravel", Dirt/Grass/Mycelium is tilled with a Hoe (creating Farmland), or a player is breaking a block classified as "gravel" (during the cracking animation).
|-
| step.ladder || step/ladder1<br>step/ladder2<br>step/ladder3<br>step/ladder4<br>step/ladder5 || neutral (Friendly Creaturescriaturas amistosas) || A mob climbs or descends a [[Ladder]] or a player is breaking a Ladder (during the cracking animation).
|-
| step.sand || step/sand1<br>step/sand2<br>step/sand3<br>step/sand4<br>step/sand5 || neutral (Friendly Creaturescriaturas amistosas) || A mob walks on a block classified as "sand" or a player is breaking a block classified as "sand" (during the cracking animation).
|-
| step.snow || step/snow1<br>step/snow2<br>step/snow3<br>step/snow4 || neutral (Friendly Creaturescriaturas amistosas) || A mob walks on a block classified as "snow" or a player is breaking a block classified as "snow" (during the cracking animation).
|-
| step.stone || step/stone1<br>step/stone2<br>step/stone3<br>step/stone4<br>step/stone5<br>step/stone6 || neutral (Friendly Creaturescriaturas amistosas) || A mob walks on a block classified as "stone" or "glass", a player is breaking a block classified as "stone" or "glass" (during the cracking animation), or a player places a block classified as "glass".
|-
| step.wood || step/wood1<br>step/wood2<br>step/wood3<br>step/wood4<br>step/wood5<br>step/wood6 || neutral (Friendly Creaturescriaturas amistosas) || A mob walks on a block classified as "wood" or a player is breaking a block classified as "wood" (during the cracking animation).
|-
| tile.piston.in || tile/piston/in || block (Blocksbloques) || A [[Piston]] retracts.
|-
| tile.piston.out || tile/piston/out || block (Blocksbloques) || A Piston extends.
|-
| music.menu || music/menu1<br>music/menu2<br>music/menu3<br>music/menu4 || music (Musicmúsica) || Every 5 minutes when a menu screen is open (not playing the game).
|-
| music.game || music/game/calm1<br>music/game/calm2<br>music/game/calm3<br>music/game/hal1<br>music/game/hal2<br>music/game/hal3<br>music/game/hal4<br>music/game/nuance1<br>music/game/nuance2<br>music/game/piano1<br>music/game/piano2<br>music/game/piano3 || music (Musicmúsica) || During sunrise, noon, sunset, and midnight. If the day cycle is turned off, the music plays every 5 minutes.
|-
| music.game.creative || music/game/calm1<br>music/game/calm2<br>music/game/calm3<br>music/game/hal1<br>music/game/hal2<br>music/game/hal3<br>music/game/hal4<br>music/game/nuance1<br>music/game/nuance2<br>music/game/piano1<br>music/game/piano2<br>music/game/piano3<br>music/game/creative1<br>music/game/creative2<br>music/game/creative3<br>music/game/creative4<br>music/game/creative5<br>music/game/creative6 || music (Musicmúsica) || During sunrise, noon, sunset, and midnight (player must be in Creative mode). If the day cycle is turned off, the music plays every 5 minutes.
|-
| music.game.end || music/game/end/end || music (Musicmúsica) || Being in the [[End]].
|-
| music.game.end.dragon || music/game/end/boss || music (Musicmúsica) || Being near the Ender Dragon. (?)
|-
| music.game.end.credits || music/game/end/credits || music (Musicmúsica) || Entering the exit portal in the End.
|-
| music.game.nether || music/game/nether/nether1<br>music/game/nether/nether2<br>music/game/nether/nether3<br>music/game/nether/nether4 || music (Musicmúsica) || Being in the [[Nether]].
|-
| none<ref name="hidden" group="nota">No incluido en el sounds.json predeterminado.</ref> || ''None'' || ''None'' || Randomly when a [[Snow Golem]] or [[Iron Golem]] is within 16 blocks or when a Snow Golem takes damage or dies.
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