2712
ediciones
Cambios
Agua
,{{Block
|type=Fluid
|image=Water.png
|invimage=Water.png|typegravity=FluidoPartially|gravityfluidspeed=Parcial4 m/s|fluidspeedmovespeed=RápidoSlow|movespeedtransparent=LentoPartial <small>(-3 to light)</small>
|light=No
|renewable=Yes|tntres=500 bloques{{Blast Resistance Values|Flowing Water}} <small>(Flowing)</small><br>{{Blast Resistance Values|Still Water}} <small>(Still)</small>|tool=bucket|stackable=Yes (64)|firstver=Classic 0.0.12a|drops=None|multipledata={{dv|08|Flowing Water}}{{dv|09|Still Water}}|nameid=;Flowing Water:flowing_water;Still Water:water}}'''Water''' is a [[Liquids|fluid]] that can only be placed by the player when using a [[bucket]] (unless hacked in the player's inventory). On newly generated [[map]]s, water is common at ocean level also known as sea level (elevation 62) in the form of [[Generated structures#Lakes|lakes]]. It also appears in pools, springs [[Cavern#Water lakes|underground]] and lakes above ground. It can also be found in Village Wells, Desert Wells and sometimes as Springs / Waterfalls from a cliffside. Water cannot be found in [[The Nether]] and water from a [[bucket]] will evaporate as soon as it touches anything in there ([[cauldron]]s exempted). Water "[[blocks]]" obtained through inventory editing can still be placed in The Nether. == Behavior ==Water reduces your movement speed while traveling through it. It is possible to overcome this and travel quickly across the surface of large bodies of water by using a [[boat]]. Keep in mind boats aren't used in Pocket Edition! === Light === [[File:Minecraft-underwater-with-and-without-respiration.png|200px|thumb|right|Under water, with and without the respiration enchantment.]] Water reduces light by 3 for every block, in addition to normal dispersion. This means that the deeper you are in water, the darker it will be. There are two ways of increasing your ability to see under water. The first is by equipping a helmet with the [[Enchanting#Respiration|Respiration enchantment]]. The second is by drinking a [[Potions#Potions with positive effects|Potion of Night Vision]]. This option is likely an unintended use of the potion, and may be patched in a future release. === Spreading === [[File:2011-10-13 18.45.31.png|200px|thumb|right|A lake.]] Water spreads across surfaces in a slightly more realistic way but cannot spread on top of another Water block. This allows the creation of waterfalls in these modes. The player can pick up Water blocks from sources such as an ocean or a lake by use of a [[Bucket]]. When placed again, the Water creates a spring which generates flowing or falling water. When a spring is destroyed, all flowing water created from it will slowly dry up. If there is a hole six blocks or fewer from the point of origin, the water will tend to flow in that direction. Source blocks and falling water that has landed on a solid block will always flow in at least one direction unless restricted. Water will travel a distance of 8 tiles with the counter resetting to 0 every time it lands on a lower level. If a block next to a water source block is destroyed, the water will immediately flow in that direction unless there was a block beneath the destroyed block. == Management == {{Item|title=Water Bucket|renewable=Yes|image=Waterbucket.PNG|type=Tools
|stackable=No
|transparentfirstver=Parcial <small>Infdev (-2 de luzJune 15, 2010)</small>|multipledatadata={{dv|08|Agua Infinita}}{{dv|09|Agua}}326
}}
Placing a block in the same space as water will replace the water. Entire lakes can be filled this way. Some [[FileDecorations (Classic)|Decorations]], [[Piston]]'s head, [[Ladder]]s and [[Sugar Cane]] will also displace water. In survival mode, blocks take a longer time to break while the player is underwater. Using a [[Redstone Wire|redstone wire]], a one-block water flow can be redirected by supplying power to the source block, which will cause it to reset the flow towards the now-nearest terrain depression. The flow can then be put back so that it is not redirected until a block change occurs again, as seen in [http:Lake2//www.youtube.com/watch?v=rZUPXs1TZD4 this video] .pngThis re-calculation is made because [[Redstone Wire|thumbredstone wire]] when toggled changes the [[Blocks|block]] from [[redstone]](on), to [[redstone]](off). whenever a [[Blocks|rightblock]] [[Version history|Un lago mayor al nivel del mar después de una actualización de Alphaupdates]]on any side of water, the water re-calculates where to flow, but does not cut off its current direction of flow.El '''agua''' es un bloque de tipo fluido que solo puede ser almacenado mediante un cuboBy using the fact that flowing water destroys torches, pero con el comando "/give @p minecraft:it is even possible to create multi-usable water" se puede obtener el bloque en sí mismotoggles, y puede ser puesto en el Netheras seen in [http://www.youtube.com/watch?v=SaAZERxSqgs this video] . Water can flow up to seven blocks away. (Eight blocks if you count the source block. )
{{Bloquesblocks}}{{items}}
[[Categoría:Bloques]]