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{| class="wikitable sortable" style="text-align: center;"
|-
! Name
! class="unsortable" | Icon
! data-sort-type="number" | Food Points
! Saturation restored
! Effective Quality<br><ref group="note">Food Points + Saturation, which gives roughly how 'long' the food will last. See [[hunger]] for details. Eating food with a food value more than what is currently missing from your food bar will <u>not</u> give you extra saturation.</ref>
! Saturation ratio
! Status effect(s)
! Source(s)
{{:Food/table/data|Apple|4|2.4|
* [[Stronghold]] chests
* Destroyed/despawned oak [[Leaves]]
* [[NPC Village]] blacksmith chests
* [[Chest#Bonus Chest|Bonus Chests]]
* [[Trading]]
}}
{{:Food/table/data|Baked Potato|6|7.2|[[Smelting#Food|Cooking]] a [[potato]] in a [[furnace]]}}
{{:Food/table/data|Bread|5|6|
* [[Bread|Crafting]]
* [[Dungeon#Chest contents|Dungeon chests]]
* [[Stronghold]] chests
* [[NPC Village]] chests
* [[Abandoned Mineshaft]] chests
* [[Chest#Bonus Chest|Bonus Chests]]
* [[Trading]]
}}
{{:Food/table/data|Cake|note=slice|2|0.4|[[Crafting]]}}
{{:Food/table/data|Cake|note=whole|12|2.4|[[Crafting]]}}
{{:Food/table/data|Carrot|4|4.8|
* Killing [[zombie]]s
* Harvesting carrots
}}
{{:Food/table/data|Clownfish|1|0.2|[[Fishing]]}}
{{:Food/table/data|Cooked Chicken|6|7.2|
* [[Smelting#Food|Cooking]] a [[raw chicken]]
* Setting [[chicken]]s on [[fire]]
* [[Trading]]
}}
{{:Food/table/data|Cooked Fish|5|6|[[Smelting#Food|Cooking]] a [[raw fish]]}}
{{:Food/table/data|Cooked Porkchop|8|12.8|
* [[Smelting#Food|Cooking]] a [[raw porkchop]]
* Setting [[pig]]s on [[Flint and Steel|fire]]
* [[Trading]]
}}
{{:Food/table/data|Cooked Salmon|6|9.6|[[Smelting#Food|Cooking]] a [[raw salmon]]}}
{{:Food/table/data|Cookie|2|0.4|
*[[Cookie|Crafting]]
*[[Trading]]
}}
{{:Food/table/data|Golden Apple|4|9.6|effect=
* {{EffectLink|Regeneration}} II for 5 seconds
* {{EffectLink|Absorption}} for 2 minutes
|
*[[Golden Apple|Crafting]]
*[[Dungeon#Chest contents|Dungeon]] chests
*[[Stronghold]] chests
}}
{{:Food/table/data|Enchanted Golden Apple|4|9.6|effect=
* {{EffectLink|Regeneration}} V for 30 seconds
* {{EffectLink|Absorption}} for 2 minutes
* {{EffectLink|Resistance}} for 5 minutes
* {{EffectLink|Fire Resistance}} for 5 minutes
|[[Crafting]]}}
{{:Food/table/data|Golden Carrot|6|14.4|[[Crafting]]}}
{{:Food/table/data|Melon Slice|2|1.2|
* Harvesting a [[Melon (Block)|melon]] block
* [[Trading]]
}}
{{:Food/table/data|Mushroom Stew|6|7.2|
* [[Mushroom Stew|Crafting]]
* Using a [[Bowl]] on a [[Mooshroom]]
}}
{{:Food/table/data|Poisonous Potato|2|1.2|effect={{EffectLink|Poison}} for 4 seconds (60% chance)|Harvesting potato plants}}
{{:Food/table/data|Potato|1|0.6|
* Killing [[zombie]]s
* Harvesting potato plants
}}
{{:Food/table/data|Pufferfish|1|0.2|poison=−4.8 <ref name="p" group="note">Average expected food quality if food poisoning isn't cured. Food poisoning lasts 30 seconds from the last food that inflicted it, and drains nearly 2 shanks of hunger over that duration. The loss comes from saturation before visible hunger.</ref>
|effect=
* {{EffectLink|id=Hunger|Status Effect#Hunger|Hunger}} III for 15 seconds
* {{EffectLink|Nausea}} II for 15 seconds
* {{EffectLink|Poison}} IV for 60 seconds
|[[Fishing]]}}
{{:Food/table/data|Pumpkin Pie|8|4.8|[[Crafting]]}}
{{:Food/table/data|Raw Beef|3|1.8|Killing [[cow]]s}}
{{:Food/table/data|Raw Chicken|2|1.2
|poison=2.075 <ref name="p" group="note" />
|effect={{EffectLink|id=Hunger|Status Effect#Hunger|Hunger}} for 30 seconds (30% chance)
|Killing [[chicken]]s}}
{{:Food/table/data|Raw Fish|2|0.4|[[Fishing]]}}
{{:Food/table/data|Raw Porkchop|3|1.8|Killing [[pig]]s}}
{{:Food/table/data|Raw Salmon|2|0.4|[[Fishing]]}}
{{:Food/table/data|Rotten Flesh|4|0.8
|poison=1.8 <ref name="p" group="note" />
|effect={{EffectLink|id=Hunger|Status Effect#Hunger|Hunger}} for 30 seconds (80% chance}
|
* Killing [[zombie]]s and [[zombie pigmen]]
* [[Desert Temple|Desert]] and [[Jungle Temple]]s.
}}
{{:Food/table/data|Spider Eye|2|3.2
|poison=2.2 <ref group="note">Food quality if poison isn't cured; healing the damage from poison quickly drains the hunger bar.</ref>
|effect={{EffectLink|Poison}} for 4 seconds
|Killing [[spider]]s and [[Cave Spider]]s}}
{{:Food/table/data|Steak|8|12.8|
* [[Smelting#Food|Cooking]] [[raw beef]]
* Setting [[cow]]s on [[fire]]
* [[Trading]]
}}
|-
! colspan=8 | {{upcoming|Upcoming}}
{{:Food/table/data|Cooked Mutton|6|9.6|
* [[Smelting#Food|Cooking]] [[raw mutton]]
* Setting [[sheep]] on [[fire]]
}}
{{:Food/table/data|Cooked Rabbit|5|6|
* [[Smelting#Food|Cooking]] [[raw rabbit]]
* Setting [[rabbit]]s on [[fire]]
}}
{{:Food/table/data|Rabbit Stew|10|12|[[Crafting]]}}
{{:Food/table/data|Raw Mutton|2|1.2|Killing [[sheep]]}}
{{:Food/table/data|Raw Rabbit|2|1.8|Killing [[rabbit]]s}}
|}
<references group="note" />
|-
! Name
! class="unsortable" | Icon
! data-sort-type="number" | Food Points
! Saturation restored
! Effective Quality<br><ref group="note">Food Points + Saturation, which gives roughly how 'long' the food will last. See [[hunger]] for details. Eating food with a food value more than what is currently missing from your food bar will <u>not</u> give you extra saturation.</ref>
! Saturation ratio
! Status effect(s)
! Source(s)
{{:Food/table/data|Apple|4|2.4|
* [[Stronghold]] chests
* Destroyed/despawned oak [[Leaves]]
* [[NPC Village]] blacksmith chests
* [[Chest#Bonus Chest|Bonus Chests]]
* [[Trading]]
}}
{{:Food/table/data|Baked Potato|6|7.2|[[Smelting#Food|Cooking]] a [[potato]] in a [[furnace]]}}
{{:Food/table/data|Bread|5|6|
* [[Bread|Crafting]]
* [[Dungeon#Chest contents|Dungeon chests]]
* [[Stronghold]] chests
* [[NPC Village]] chests
* [[Abandoned Mineshaft]] chests
* [[Chest#Bonus Chest|Bonus Chests]]
* [[Trading]]
}}
{{:Food/table/data|Cake|note=slice|2|0.4|[[Crafting]]}}
{{:Food/table/data|Cake|note=whole|12|2.4|[[Crafting]]}}
{{:Food/table/data|Carrot|4|4.8|
* Killing [[zombie]]s
* Harvesting carrots
}}
{{:Food/table/data|Clownfish|1|0.2|[[Fishing]]}}
{{:Food/table/data|Cooked Chicken|6|7.2|
* [[Smelting#Food|Cooking]] a [[raw chicken]]
* Setting [[chicken]]s on [[fire]]
* [[Trading]]
}}
{{:Food/table/data|Cooked Fish|5|6|[[Smelting#Food|Cooking]] a [[raw fish]]}}
{{:Food/table/data|Cooked Porkchop|8|12.8|
* [[Smelting#Food|Cooking]] a [[raw porkchop]]
* Setting [[pig]]s on [[Flint and Steel|fire]]
* [[Trading]]
}}
{{:Food/table/data|Cooked Salmon|6|9.6|[[Smelting#Food|Cooking]] a [[raw salmon]]}}
{{:Food/table/data|Cookie|2|0.4|
*[[Cookie|Crafting]]
*[[Trading]]
}}
{{:Food/table/data|Golden Apple|4|9.6|effect=
* {{EffectLink|Regeneration}} II for 5 seconds
* {{EffectLink|Absorption}} for 2 minutes
|
*[[Golden Apple|Crafting]]
*[[Dungeon#Chest contents|Dungeon]] chests
*[[Stronghold]] chests
}}
{{:Food/table/data|Enchanted Golden Apple|4|9.6|effect=
* {{EffectLink|Regeneration}} V for 30 seconds
* {{EffectLink|Absorption}} for 2 minutes
* {{EffectLink|Resistance}} for 5 minutes
* {{EffectLink|Fire Resistance}} for 5 minutes
|[[Crafting]]}}
{{:Food/table/data|Golden Carrot|6|14.4|[[Crafting]]}}
{{:Food/table/data|Melon Slice|2|1.2|
* Harvesting a [[Melon (Block)|melon]] block
* [[Trading]]
}}
{{:Food/table/data|Mushroom Stew|6|7.2|
* [[Mushroom Stew|Crafting]]
* Using a [[Bowl]] on a [[Mooshroom]]
}}
{{:Food/table/data|Poisonous Potato|2|1.2|effect={{EffectLink|Poison}} for 4 seconds (60% chance)|Harvesting potato plants}}
{{:Food/table/data|Potato|1|0.6|
* Killing [[zombie]]s
* Harvesting potato plants
}}
{{:Food/table/data|Pufferfish|1|0.2|poison=−4.8 <ref name="p" group="note">Average expected food quality if food poisoning isn't cured. Food poisoning lasts 30 seconds from the last food that inflicted it, and drains nearly 2 shanks of hunger over that duration. The loss comes from saturation before visible hunger.</ref>
|effect=
* {{EffectLink|id=Hunger|Status Effect#Hunger|Hunger}} III for 15 seconds
* {{EffectLink|Nausea}} II for 15 seconds
* {{EffectLink|Poison}} IV for 60 seconds
|[[Fishing]]}}
{{:Food/table/data|Pumpkin Pie|8|4.8|[[Crafting]]}}
{{:Food/table/data|Raw Beef|3|1.8|Killing [[cow]]s}}
{{:Food/table/data|Raw Chicken|2|1.2
|poison=2.075 <ref name="p" group="note" />
|effect={{EffectLink|id=Hunger|Status Effect#Hunger|Hunger}} for 30 seconds (30% chance)
|Killing [[chicken]]s}}
{{:Food/table/data|Raw Fish|2|0.4|[[Fishing]]}}
{{:Food/table/data|Raw Porkchop|3|1.8|Killing [[pig]]s}}
{{:Food/table/data|Raw Salmon|2|0.4|[[Fishing]]}}
{{:Food/table/data|Rotten Flesh|4|0.8
|poison=1.8 <ref name="p" group="note" />
|effect={{EffectLink|id=Hunger|Status Effect#Hunger|Hunger}} for 30 seconds (80% chance}
|
* Killing [[zombie]]s and [[zombie pigmen]]
* [[Desert Temple|Desert]] and [[Jungle Temple]]s.
}}
{{:Food/table/data|Spider Eye|2|3.2
|poison=2.2 <ref group="note">Food quality if poison isn't cured; healing the damage from poison quickly drains the hunger bar.</ref>
|effect={{EffectLink|Poison}} for 4 seconds
|Killing [[spider]]s and [[Cave Spider]]s}}
{{:Food/table/data|Steak|8|12.8|
* [[Smelting#Food|Cooking]] [[raw beef]]
* Setting [[cow]]s on [[fire]]
* [[Trading]]
}}
|-
! colspan=8 | {{upcoming|Upcoming}}
{{:Food/table/data|Cooked Mutton|6|9.6|
* [[Smelting#Food|Cooking]] [[raw mutton]]
* Setting [[sheep]] on [[fire]]
}}
{{:Food/table/data|Cooked Rabbit|5|6|
* [[Smelting#Food|Cooking]] [[raw rabbit]]
* Setting [[rabbit]]s on [[fire]]
}}
{{:Food/table/data|Rabbit Stew|10|12|[[Crafting]]}}
{{:Food/table/data|Raw Mutton|2|1.2|Killing [[sheep]]}}
{{:Food/table/data|Raw Rabbit|2|1.8|Killing [[rabbit]]s}}
|}
<references group="note" />