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Entidad

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Las '''entidades''' son todos aquellos objetos dinámicos y en movimiento del mundo de Minecraft.
Todas las entidades tienen estas propiedades:
* A positionUna posición, velocity, and rotation (as according to ordinary Newtonian physics)una dirección y una rotación.* A specific volume they occupy, which is a 3-dimensional box with a fixed height and width (square when viewed from the topUna ocupación especifica, and not rotating)en 3D.* Current Energía [[healthvida]].* Whether they are on El [[fireFuego|fuego]] reduce su [[vida]]. Fire reduces health gradually and displays flames covering the entity.
Most entities can be pushed around by [[water]] currents.
Entities cannot pass through solid blocksLas entidades no pueden pasar a través de bloques sólidos. Most types of entities prevent blocks from being placed in the space they occupyLa mayoría de los tipos de entidades impiden ser colocados en el espacio que ocupan, a excepción de los recursos, except for resources (dropped items) which are automatically pushed out of the block to open airque son empujados automáticamente fuera del bloque. AlsoAdemás, if an entity si una entidad ''doesno '' overlap se superponen un bloque, por ejemplo, debido a block, such as due to falling la caída de [[sandarena]] or a o [[doorpuerta]] being swung, then it is free to move out of the solid block but not back in. (For example, if a door is closed on you, you can jump up and stand on top of the bottom half-door blocksiendo oscilado, if there is air above the doorentonces es libre de moverse fuera del bloque sólido pero no volver.)
Entities are lit according to the light level of the block their position is in. For example, if a [[minecart]] runs over a non-straight track directly into a solid block, it will turn black (since solid blocks always have a light level of 0), and [[arrow]]s are sometimes seen to turn black (especially if fired shallowly into the ceiling).
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