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Chunks

1791 bytes eliminados, 21:32 23 jul 2014
Soluciones temporales de un Chunk erroneo
=== Soluciones temporales de un Chunk erroneo ===
Debido a que los errores suelen ser Chunk erroneos temporales donde el cliente Minecraft no pudo cargar una parte, cerrar la sesión y volver a iniciar sesión en es a menudo todo lo que se requiere para fijar una. Sin embargo, también hay otras cosas que un jugador puede hacer para evitar los Chunks erroneos.  Players are able to ''walk'' into a chunk error, but will only glitch out. If you walk into the chunk until you get stuck in a falling animation hit esc and disconnect.Once you re-connect the chunk will be filled in.<ref>This may solve the chunk error in some cases, but this is not guaranteed.</ref> They ''are'' able to ''ride'' through them in a [[boat]] or [[minecart]] - provided there are pre-existing [[rails]] or water. While the track will remain invisible to you, your cart will follow it. If your destination happens to be in an errored chunk, simply re-connect to the server or reload the map upon arrival to avoid falling into the errored chunk and losing your minecart.<ref>One way to do this is to force a block update by placing a block or an item, such as a torch. This may solve the chunk error, though it is not guaranteed.</ref> chunk errors my also cause you to vibrate randomly when touching blocks in the chunk error, you can fly (in creative) or teleport out. Lighting, explosions, and other processes that update blocks within a chunk can cause chunks to re-load, making them visible. Because of this, placing torches can be used to make localized parts of chunk errors visible. Also you can right-click (or use your custom action or "place" button) on a visible block in a separate chunk to the one missing. The block next to it will appear. This works with a fist or any equipped item or block.  Another type of chunk error is when a player is on a SMP server and sees a chunk that is empty. If the player walks on it, the chunk will act as if it was visible. Resending the chunks by moving away(or other means) will usually fix this. Waiting may also fix this. Resetting your render distance causes the chunks to refresh, so this can be used as well.
=== Usage of chunk errors ===
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