Cofre/EB

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Revisión del 00:25 30 nov 2014 de Leynaf (discusión | contribuciones) (Página creada con «<div class="treeview"> * {{nbt|compound}} Tile entity data ** {{nbt|string|id}}: <code>Chest</code> (chests and trapped chests have the same tile entity ID) ** {{nbt|int|x}...»)
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  • Nbtsheet.png
    Tile entity data
    • Nbtsheet.png
       id: Chest (chests and trapped chests have the same tile entity ID)
    • Nbtsheet.png
       x: X coordinate of the Tile Entity.
    • Nbtsheet.png
       y: Y coordinate of the Tile Entity.
    • Nbtsheet.png
       z: Z coordinate of the Tile Entity.
    • Nbtsheet.png
       CustomName: Optional. The name of this chest, which will display in its GUI where the default name ordinarily is.
    • Nbtsheet.png
       Lock: Optional. When not blank, prevents the container from being opened unless the opener is holding an item whose name matches this string.
    • Nbtsheet.png
       Items: List of items in the chest (double chests are simply two Chest tile entities next to each other).
      • Nbtsheet.png
        : An item, including the slot tag. Chest slots are numbered 0-26 with 0 in the top left corner.