Módulo:Command/Syntax
< Módulo:Command
Revisión del 15:41 20 abr 2014 de MinedNugget (discusión | contribuciones) (Protegió «Módulo:Command/Syntax» ([Editar=Solo permitir administradores] (indefinido) [Pueden trasladar=Solo permitir administradores] (indefinido)))
return { ['?'] = 'help', help = { { "[<''page''>|<''command''>]" } }, ban = 'kick', kick = { "<''player''>", { "<''reason''>" } }, ['ban-ip'] = 'pardon-ip', ['pardon-ip'] = { "<''ip''>" }, banlist = { { "[ips]" } }, clear = { { "<''player''>", "<''item''>", "<''data-value''>" } }, debug = { "<''operation'':[start|stop]>" }, defaultgamemode = { "<''mode'':" .. '[<abbr title="Adventure">0</abbr>|<abbr title="Creative">1</abbr>|<abbr title="Survival">2</abbr>]>' }, deop = 'pardon', op = 'pardon', pardon = { "<''player''>" }, difficulty = { "<''difficulty'':" .. '[<abbr title="Peaceful">0</abbr>|<abbr title="Easy">1</abbr>|<abbr title="Normal">2</abbr>|<abbr title="Hard">3</abbr>]>' }, gamemode = { "<''mode'':" .. '[<abbr title="Adventure">0</abbr>|<abbr title="Creative">1</abbr>|<abbr title="Survival">2</abbr>]>', { "<''player''>" } }, gamerule = { "<''rule'':[commandBlockOutput|doFireTick|doMobLoot|doMobSpawning|doTileDrops|keepInventory|mobGriefing]>", { "<''enabled'':[true|false]>" } }, give = { "<''player''>", "<''data-value''>", "<''amount''>", { "<''damage-value''>" } }, me = { "<''action''>" }, say = { "<''message''>" }, setblock = { "<''x''>", "<''y''>", "<''z''>", "<''tilename''>", { "<''datavalue''>", "<''oldblockHandling''>", "<''dataTag''>" } }, spawnpoint = { { "<''player''>", { "<''x''>", "<''y''>", "<''z''>" } } }, tell = { "<''player''>", "<''message''>" }, tp = { "<''player''>", "[<''destination-player''>|<''x''> <''y''> <''z''>]" }, time = { "<''operation'':[set|add]>", "<''number''>" }, weather = { "<''option'':[clear|rain|thunder]>", "<''time''>" }, whitelist = { "<''operation'':[add <''player''>|remove <''player''>|list|on|off|reload]>" }, xp = { "<''amount''>", "<''player''>" }, }