Diferencia entre revisiones de «Cofre»
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=== Como ingrediente de fabricación === | === Como ingrediente de fabricación === | ||
{{crafting usage}} | |||
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== Historia == | |||
{{History|i}} | |||
{{History||(January 24, 2010)|[[File:Chest Pre-Beta 1.8.png|30px]][[File:Double Chest Pre-Beta 1.8.png|30px]] Added chests. | |||
|Chests were considered a solid block. | |||
|The front of the chest (with the latch) faced away from any adjacent solid blocks, or would face west if placed independent of other blocks. | |||
|If a chest was placed next to a large chest it would attempt to "connect" with the large one, changing its texture to that of half a large chest. However, this is purely visual; they would still act like two separate chests. Additionally, if one attempted to open a chest connected on all four sides, the game froze and the client crashed.}} | |||
{{History|b}} | |||
{{History||1.1_02|Partially fixed the chest placement. It is still possible to create triple chests if the chest was not placed horizontally adjacent to a large chest or if placed in the location of a [[fluids|fluid]]. | |||
|The game would no longer freeze, but instead display a graphically glitched, fully functional chest screen.}} | |||
{{History||1.5|Chests can no longer be placed to create a triple chest; however, any chest previously created in this way still functions in that manner.}} | |||
{{History||1.8|[[File:Chest.png|30px]]Added an opening/closing animation with a new chest model. | |||
|The chest's texture is no longer in the terrain.png file. Instead, it is in the folder "item" under "chest.png" and "chestlarge.png," with the former being a chest on its own and the latter being the double chest. However, prior to 12w21a, the chest particles were still based off terrain.png and for the [[Locked Chest]] texture. | |||
|Chests are now tile entities, which means they no longer showed the [[digging|block breaking]] animation and are also slightly smaller than they were before. | |||
|Chests now change the direction they face based on the viewpoint of the player. | |||
|Chests can be found in Abandoned Mineshafts and Strongholds.}} | |||
{{History|r}} | |||
{{History||1.0.0|rowspan=2|snap=Beta 1.9-pre1|Removed chest opening and closing sound, it used the same sounds as the [[door]].}} | |||
{{History|||snap=1.0.0-RC1|Added proper sounds for chests}} | |||
{{History||1.1|Chests can be found in NPC villages.}} | |||
{{History||1.2.4|Cats will try to sit on chests, making them unopenable.}} | |||
{{History||1.3.1|rowspan=4|snap=12w16a|The 'bonus chest' option was added to the [[Options]] menu.}} | |||
{{History|||snap=12w21a | |||
|Chest particles are no longer based off terrain.png and for the locked chest texture. | |||
|Chests can be found in [[Desert temple]]s.}} | |||
{{History|||snap=12w22a|Chests can be found in [[Jungle temple]]s.}} | |||
{{History||1.4.4|snap=1.4.4-pre|Chests have a smaller hitbox.}} | |||
{{History||1.4.6|rowspan=2|snap=12w50a|[[File:xmaschest.png|30px]][[File:largexmaschest.png|30px]]Added alternate chest textures into the game files. They were for a future "Christmas chest" [[Easter eggs#Christmas|easter egg]].}} | |||
{{History|||snap=12w50b|Fixed server/client desync of chests.}} | |||
{{History||1.5|snap=13w01a|Chests can be used to craft a [[Hopper]] and a [[Trapped Chest]]. Chests can now be used in conjunction with Hoppers.}} | |||
{{History||1.6|rowspan=2|snap=13w18a|Chests are now found in Nether Fortresses.}} | |||
{{History|||snap=13w19a|Chests can now be put on donkeys and mules.}} | |||
{{History||1.8|rowspan=2|snap=14w02a|Chests can now have a NBT tag added enabling locked chest. They can only be opened if player is holding the item the chest is set for.}} | |||
{{History|||snap=14w29a|Chests now display the cracking animation.}} | |||
{{History|pa}} | |||
{{History||0.4.0|Added chests, but only single chests.}} | |||
{{History||0.7.3|Added double chests. Added animation and sound. Chests in this version can also be placed adjacent to double chests or other chests facing in a different direction}} | |||
{{History||0.8.0|Changed the texture to look more like PC.}} | |||
{{History||0.9.0|snap=build 1 | |||
|Chests now naturally spawn in [[abandoned mine shaft]]s, [[village]]s and [[dungeon]]s. | |||
|Added smooth lighting to chests.}} | |||
{{History|console}} | |||
{{History||TU1|Added chests.}} | |||
{{History||TU5|Improved chest model with a 3D lock, and added opening and closing animation.}} | |||
{{History||TU12|Cats will try to sit on chests, making them unopenable.}} | |||
{{History||TU14|The 'bonus chest' option was added to the [[Options]] menu. | |||
|Chest particles are no longer based off terrain.png and for the locked chest texture. | |||
|Chests can be found in [[Desert temple]]s. | |||
|Chests can be found in [[Jungle temple]]s.}} | |||
{{History|pi}} | |||
{{History||0.1.1|Added chests, although they are just for decorative purposes only and cannot store items.}} | |||
{{History|foot}} | |||
== Véase tambíen == | |||
* [[Cofre trampa]] | |||
* [[Vagoneta con cofre]] | |||
{{Bloques}} | |||