|
|
(No se muestran 9 ediciones intermedias de 2 usuarios) |
Línea 1: |
Línea 1: |
− | {{Traducir}}
| + | #REDIRECT [[Raíl activador]] |
− | | |
− | {{block
| |
− | |image=Activator_rail.gif
| |
− | |tipo=Bloque no sólido
| |
− | |gravedad=No
| |
− | |inflamable=No
| |
− | |tierra=No
| |
− | |transparencia=Sí
| |
− | |luz=No
| |
− | |tntres=3,5
| |
− | |herramienta=Pico
| |
− | |renovable=Sí
| |
− | |apilable=Sí (64)
| |
− | |datos=157
| |
− | |primeradev=1.5
| |
− | |primeradev=13w02a
| |
− | |nameid=activator_rail
| |
− | }}
| |
− | An '''activator rail''' is a type of [[rail]] that can "activate" certain [[minecart]]s. When powered with [[redstone]], activator rails will trigger specific effects on minecarts with [[Minecart with TNT|TNT]], a [[Minecart with hopper|hopper]], or a [[Minecart with command block|command block]] that pass over. When turned off, they act as normal rails. Activator rails do not generate anywhere, and must be crafted to obtain them in [[survival mode]].
| |
− | | |
− | == Fabricación ==
| |
− | | |
− | Activator rails are crafted similarly to normal rails, with the exception of additional sticks and a redstone torch placed on the middle.
| |
− | | |
− | {{Crafting
| |
− | |A1= Lingote de Hierro |B1= Palo |C1= Lingote de Hierro
| |
− | |A2= Lingote de Hierro |B2= Antorcha de Redstone |C2= Lingote de Hierro
| |
− | |A3= Lingote de Hierro |B3= Palo |C3= Lingote de Hierro
| |
− | |Output= Raíl Activador,6
| |
− | |type= Transportation
| |
− | }}
| |
− | | |
− | == Comportamiento ==
| |
− | | |
− | === Efectos ===
| |
− | | |
− | * If a minecart with [[TNT]] is on top of a powered activator rail, the fuse will be set off causing the minecart to explode after a certain amount of time. The faster it passes over the activator rail, the more powerful the explosion.
| |
− | * If a minecart with [[hopper]] is on top of a powered activator rail, the minecart will turn off, disabling its ability to pick up/drop items and blocks. If a disabled hopper minecart is sent over an non-powered activator rail the cart will be re-enabled. Also, breaking a hopper minecart will cause it to be enabled the next time you place it.
| |
− | * If a minecart with [[command block]] is on top of a powered activator rail, the command block will run its command.
| |
− | * If a player or entity (like a mob) is in a minecart while the activator rail is powered, the minecart will shake and the player will fall out as if the [[sneak]] key is pressed. This functionality was added in [[snapshot]] [[14w05a]]
| |
− | | |
− | === Alimentación ===
| |
− | | |
− | Power can be transmitted to the rail from any of the six adjacent positions (above, below, or any side) in the same way redstone is powered.
| |
− | | |
− | Activator rails will propagate power to each other if they are adjacent and part of the same track, for up to 9 blocks from the power source (1 being powered directly which is propagated to 8 adjacent rails). They will also receive power from any adjacent [[detector rail]]s (when a cart passes over it), even if they are not part of the same track (which follows from the rules above).
| |
− | | |
− | == Historia ==
| |
− | | |
− | {{History|r}}
| |
− | {{History||1.5|rowspan=3|snap=13w02a|Added Activator Rail.}}
| |
− | {{History|||snap=13w02b|Crafting recipe fixed to include Sticks and Redstone Torch.}}
| |
− | {{History|||snap=13w03a|Powered Activator Rails disable Minecarts with Hoppers.}}
| |
− | {{History||1.7|snap=13w39a|Powered Activator Rails can activate Minecarts with Command Blocks.}}
| |
− | {{History|u}}
| |
− | {{History||{{1.8}}|snap=14w05a|Powered Activator Rails can eject players and mobs in a regular minecart.}}
| |
− | {{History|foot}}
| |
− | | |
− | == Trucos ==
| |
− | | |
− | * The activator rail uses the same texture as the powered rail, but without the gold line.
| |
− | | |
− | == Véase también ==
| |
− | | |
− | * [[Raíl]]
| |
− | * [[Raíl Propulsor]]
| |
− | * [[Raíl Detector]]
| |
− | * [[Vagoneta]]
| |