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#redirect [[Cofre del Fin]]
 
 
{{Block
 
|image=Ender Chest.gif
 
|type=Tile Entity
 
|gravity=No
 
|dirt=No
 
|transparent=Yes
 
|light=Yes, 7
 
|tool=Wooden Pickaxe
 
|renewable=Yes
 
|availability=Yes
 
|stackable=Yes (64)
 
|firstver=1.3.1
 
|firstdev=12w21a
 
|drops=8 {{BlockLink|Obsidian}}
 
|data=130
 
}}
 
 
 
'''Ender Chests''' son un tipo de [[baúl]] que puede almacenar items. Funcionan como un [[baúl]] normal, excepto que el contenido es compartido con todos los [[Ender Chest]] en cualquier otro sitio, incluso en diferentes dimensiones.  Unlike normal chests, they won't break if there is an explosion near it. Despite being created out of Obsidian, they aren't safe from [[Ender Dragon]]s.
 
 
 
Ender Chests do not drop their contents when broken. Items placed inside will remain present even if all instances of them are destroyed, and can be accessed by placing a new Ender Chest. Ender Chests have half the blast resistance of [[obsidiana]], making them still immune to [[explosión]]s. They also emit [[light]] and a [[particles|particle effect]] similar to that of an [[enderman]] and [[Nether Portal]]. En el [[multijugador]], el ender chest es un inventario aparte del normal. Destroying one will only drop 8 obsidian (unless broken using a [[pickaxe]] enchanted with [[Silk Touch]]), meaning another [[ojo de ender]] would be required to be crafted again.<ref>{{tweet|jeb|212517695487344640}}</ref>
 
 
 
Ender Chests cannot be made into double chests and thus can be placed adjacent to each other normally.<ref>{{tweet|jeb|205651290439696384}}</ref>
 
 
 
== Crafting ==
 
 
 
{{Crafting
 
|A1= Obsidiana |B1= Obsidiana    |C1= Obsidiana
 
|A2= Obsidiana |B2= Ojo de Ender |C2= Obsidiana
 
|A3= Obsidiana |B3= Obsidiana    |C3= Obsidiana
 
|Output= Cofre de Ender
 
|type= Decoration block
 
}}
 
 
 
== Usage ==
 
* Since items are persistent even when all Ender Chests are broken, the player can use them to recover items from anywhere safely, even if they destroy the chest.
 
* Ender Chests can be very useful in [[Survival]] or [[Hardcore]] if the player is able to obtain the resources required to make one. At the cost of one inventory slot for the chest, the player gains another 27 extra slots, for a net gain of 26, adding up to a total inventory space of 62 different stacks you can carry.
 
* Alternatively, they can be used for bulk supplies. This allows you to have your stockpiles of rare items (diamond and emerald blocks, [[Blaze Rods]] and other brewing supplies, ''etc.'') available at every major base. Not to mention stacks of iron and gold blocks, and other sundries. Note that a stack each of flint and feathers costs 2 slots, but with just 8 logs, they will make 4 stacks of arrows. Similarly, including eggs, saplings, various seeds, and even building supplies, will make it much easier to start up new bases.
 
* They can be placed at each station of a railway&nbsp;— toss in a minecart, and you'll always have a [[minecart]] handy. (Optionally, [[Minecart with Furnace|Powered]] and [[Minecart with Chest|Storage minecarts]] as well.)
 
* If placed in a new cave or mine, they can safely stash ores or valuables as those are acquired.
 
* Broken Ender Chests drop 8 obsidian, losing the Eye of Ender. There are 3 methods to continue using chests.
 
** Bring a Silk Touch pickaxe when mining (or stash one in the chest), and break the chest with it. This will drop the broken ender chest as an item.
 
** If you bring multiple Ender Chests, you can place and break each of them, and if you bring 8 or fewer, inventory space is not wasted, as one inventory slot will be 64 or fewer obsidian.
 
** Place some [[Eyes of Ender]] and a crafting table in the Ender Chest. This will allow you to easily retrieve those items before breaking it and crafting another Ender Chest.
 
* Similar to obsidian and chests, Ender Chests cannot be moved by [[piston]]s.
 
* Ender chests work between dimensions. This can be useful for carrying large inventories or valuables to or from the [[Nether]] or the [[End]].
 
*In SMP Ender Chests can be used as banks or "safe deposit boxes". Placed in towns and bases, they'll allow players to get at their stuff without risk of theft, "mugging", or griefing. They are commonly placed in spawn points.
 
*An empty Ender Chest can be a useful last resort if you get hopelessly trapped or lost while exploring. Place the chest, load your inventory into it, then kill yourself. Using another Chest at home, whether already existing or newly crafted, this method will let you salvage most or all of your stuff.
 
 
 
== Video ==
 
 
 
{{/video}}
 
 
 
== History ==
 
 
 
{{History|r}}
 
{{History||1.3.1|rowspan=5|snap=12w21a|The Ender chest was added to the game and shared the same inventory for all players on a server; Jeb stated that this would be changed to a separate inventory for every player in snapshot 12w24a.<ref>[[jebtweet:212939797868707844]]</ref>
 
|The Ender chest was based off a suggestion thread on Reddit.<ref>[[jebtweet:205307552941088768]]</ref><ref>http://www.reddit.com/r/Minecraft/comments/ku8oc/another_use_for_ender_pearls_the_ender_chest/</ref> This idea was previously made into a mod by Ecu and ChickenBones.<ref>http://www.minecraftforum.net/topic/1160665-125mods-quiddity-modding/</ref>
 
|In response to some users' feelings on the functionality of Ender Chests, Jeb planned to test a feature he has yet to specify in relation to them.<ref>http://www.reddit.com/r/Minecraft/comments/u2rwt/suggestion_make_a_private_dimension_ender_chest/</ref>}}
 
{{History|||snap=12w24a|Ender chests now work per-player in multiplayer (holds an inventory per player instead of shared across the world).
 
|Ender chests drop 8 obsidian when destroyed, except when mined with a pickaxe enchanted with Silk Touch.}}
 
{{History|console}}
 
{{History||TU14|Added Ender chests.}}
 
{{History|foot}}
 
 
 
== Issues ==
 
 
 
{{issue list}}
 
 
 
== Trivia ==
 
 
 
*If you put an item in an Ender Chest, and destroy the chest, the item does not pop out but when you place an ender chest again the item will be there, so only 1 ender chest is required, 2 are not needed to teleport items unless you are unable to carry around the ender chest. This acts sort of like when you could put items in a normal chest, break the chest and bring it with you for more inventory space. Although if you get lost, this is not a good idea because you will not be able to retrieve your stuff when you respawn unless you build another ender chest.
 
* Despite being made out of obsidian, Ender Chests can be broken with any kind of pickaxe, just like an [[enchantment table]].
 
** For the same reason, the [[Ender Dragon]] can destroy the Ender Chest.
 
** Also, actual Obsidian has twice the blast resistance.
 
* Ender Chest contents do not interact with [[Hopper]]s, [[Dropper]]s or [[Command Block]]s, presumably because in multi-player the hopper and dropper are impersonal machines and would be confused by the chest's player-specific inventories. Also the game code defines the player's ender chest contents as being contained inside the player not the Ender Chest. Like the crafting table, the Ender Chest simply allows you to access something contained inside you, not the block. This also makes it unable to be checked by testforblock commands.
 
* An Ender Chest's particles exist only in a 1-block radius, so if the Chest is placed next to a wall its particles will not be seen on the other side.
 
* Unlike [[Chests]], changes to an Ender Chest's name are not reflected in its inventory GUI. This is probably because it will not be able to connect to other Ender Chests.
 
* Like the [[Flower Pot]] and [[Item Frame]], its idea was suggested by a reddit post.
 
 
 
== Gallery ==
 
 
 
<gallery>
 
File:EnderChestexample.png|An Ender Chest ingame.
 
File:EnderchestLight.png|Light from an Ender Chest.
 
File:EnderChestSuggestion.png|The original suggestion for the Ender Chest.
 
</gallery>
 
 
 
== References ==
 
 
 
<references/>
 
 
 
{{Blocks}}
 

Revisión actual del 08:55 12 jul 2014

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