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Sounds.json

330 bytes añadidos, 18:20 20 may 2016
sin resumen de edición
* {{nbt|compound}} El objeto de raíz.
** {{nbt|compound}} Un evento de sonido. El nombre de este objeto es el nombre del evento de sonido, que por lo general sigue el patrón de su ruta (como "random.break"). Todos los eventos de sonido predeterminados se puede ver en la siguiente tabla.
*** {{nbt|string|category}}: La categoría a la que este evento de sonido pertenece. Los nombres de las categorías válidas son "ambient", "weather", "player", "neutral", "hostile", "block", "record", "music", "master" y "mastervoice" ("ambiente", "tiempo", "jugador", "neutral", "hostil", "bloque", "registro", "música", "maestro" y "maestrovoz"). Esta cadena permite que el sistema de sonido sepa qué eventos de sonido pertenecen a qué categoría, por lo que el volumen se puede ajustar en base a lo que las opciones de sonido establecen para cada categoría.
*** {{nbt|string|replace}}: true/false (verdadero/falso). Sólo se utiliza en paquetes de recursos. Es “true” si los sonidos que figuran en '''sounds''' sustituyen a los sonidos que figuran en el sounds.json predeterminado para este evento de sonido. Es “false” si los sonidos mencionados deben añadirse a la lista de sonidos predeterminados. Opcional. Si no es definido, por defecto es "false". En las versiones anteriores a la [[1.7.6 pre-1]], esta cadena se ignora debido a un error.
*** {{nbt|list|sounds}}: Los archivos de sonido utilizan este evento de sonido. Uno de los sonidos listados se selecciona aleatoriamente para reproducirse cuando se dispara este evento de sonido. Opcional.
! Evento de sonido !! Sonido usado !! Categoría !! Evento(s) en el juego
|-
| ambient.cave.cave || ambient/cave/cave1<br>ambient/cave/cave2<br>ambient/cave/cave3<br>ambient/cave/cave4<br>ambient/cave/cave5<br>ambient/cave/cave6<br>ambient/cave/cave6<br>ambient/cave/cave7<br>ambient/cave/cave8<br>ambient/cave/cave9<br>ambient/cave/cave10<br>ambient/cave/cave11<br>ambient/cave/cave12<br>ambient/cave/cave13 || ambient (Ambientambiente/Environmententorno) || Being within 10-20 blocks of an area not exposed to the sky with a [[light]] level of less than eight.
|-
| ambient.weather.rain || ambient/weather/rain1<br>ambient/weather/rain2<br>ambient/weather/rain3<br>ambient/weather/rain4 || weather (Weatherclima) || Being close to the surface of a block open to the sky when it is [[rain]]ing.
|-
| ambient.weather.thunder || ambient/weather/thunder1<br>ambient/weather/thunder2<br>ambient/weather/thunder3 || weather (Weatherclima) || Lightning strikes.
|-
| game.player.hurt.fall.big || damage/fallbig || player (Playersjugadores) || A player contacting the surface of a block after falling from a tall height.
|-
| game.player.hurt.fall.small || damage/fallsmall || player (Playersjugadores) || A player contacting the surface of a block after falling from a short height.
|-
| game.neutral.hurt.fall.big || damage/fallbig || neutral (Friendly Creaturescriaturas amistosas) || A passive mob contacting the surface of a block after falling from a tall height.
|-
| game.neutral.hurt.fall.small || damage/fallsmall || neutral (Friendly Creaturescriaturas amistosas) || A passive mob contacting the surface of a block after falling from a short height.
|-
| game.hostile.hurt.fall.big || damage/fallbig || hostile (Hostile Creaturescriaturas hostiles) || A hostile mob contacting the surface of a block after falling from a tall height.
|-
| game.hostile.hurt.fall.small || damage/fallsmall || hostile (Hostile Creaturescriaturas hostiles) || A hostile mob contacting the surface of a block after falling from a short height.
|-
| game.player.hurt || damage/hit1<br>damage/hit2<br>damage/hit3 || player (Playersjugadores) || A player taking damage.
|-
| game.neutral.hurt || damage/hit1<br>damage/hit2<br>damage/hit3 || neutral (Friendly Creaturescriaturas amistosas) || A passive mob taking damage. Always overridden by the damage sound specific to each mob.
|-
| game.hostile.hurt || damage/hit1<br>damage/hit2<br>damage/hit3 || hostile (Hostile Creaturescriaturas hostiles) || A hostile mob taking damage. Used only by [[Giant]]s; overridden by the damage sound specific to each mob in any other case.
|-
| game.player.die || damage/hit1<br>damage/hit2<br>damage/hit3 || player (Playersjugadores) || A player dies.
|-
| game.neutral.die || damage/hit1<br>damage/hit2<br>damage/hit3 || neutral (Friendly Creaturescriaturas amistosas) || A passive mob dies. Always overridden by the death sound specific to each mob.
|-
| game.hostile.die || damage/hit1<br>damage/hit2<br>damage/hit3 || hostile (Hostile Creaturescriaturas hostiles) || A hostile mob dies. Used only by [[Giant]]s; overridden by the death sound specific to each mob in any other case.
|-
| dig.cloth || dig/cloth1<br>dig/cloth2<br>dig/cloth3<br>dig/cloth4 || block (Blocksbloques) || Placing or breaking blocks classified as "cloth".
|-
| dig.grass || dig/grass1<br>dig/grass2<br>dig/grass3<br>dig/grass4 || block (Blocksbloques) || Placing or breaking blocks classified as "grass" or a Sheep eats Grass.
|-
| dig.gravel || dig/gravel1<br>dig/gravel2<br>dig/gravel3<br>dig/gravel4 || block (Blocksbloques) || Placing or breaking blocks classified as "gravel".
|-
| dig.sand || dig/sand1<br>dig/sand2<br>dig/sand3<br>dig/sand4 || block (Blocksbloques) || Placing or breaking blocks classified as "sand".
|-
| dig.snow || dig/snow1<br>dig/snow2<br>dig/snow3<br>dig/snow4 || block (Blocksbloques) || Placing or breaking blocks classified as "snow".
|-
| dig.stone || dig/stone1<br>dig/stone2<br>dig/stone3<br>dig/stone4 || block (Blocksbloques) || Placing or breaking blocks classified as "stone".
|-
| dig.wood || dig/wood1<br>dig/wood2<br>dig/wood3<br>dig/wood4 || block (Blocksbloques) || Placing or breaking blocks classified as "wood".
|-
| fire.fire || fire/fire || block (Blocksbloques) || Being near [[Fire]] or a Blaze.
|-
| fire.ignite || fire/ignite || block (Blocksbloques) || Setting Fire or igniting a Creeper using a [[Flint and Steel]].
|-
| item.fireCharge.use || mob/ghast/fireball4 || block (Blocksbloques) || Setting Fire using a [[Fire Charge]].
|-
| fireworks.blast || fireworks/blast1 || ambient (Ambientambiente/Environmententorno) || A small, close firework explosion.
|-
| fireworks.blast_far || fireworks/blast_far1 || ambient (Ambientambiente/Environmententorno) || A small, far firework explosion.
|-
| fireworks.largeBlast || fireworks/largeBlast1 || ambient (Ambientambiente/Environmententorno) || A large, close firework explosion.
|-
| fireworks.largeBlast_far || fireworks/largeBlast_far1 || ambient (Ambientambiente/Environmententorno) || A large, far firework explosion.
|-
| fireworks.launch || fireworks.launch1 || ambient (Ambientambiente/Environmententorno) || A firework being launched by a player or a [[dispenser]].
|-
| fireworks.twinkle || fireworks.twinkle1 || ambient (Ambientambiente/Environmententorno) || A close firework twinkles.
|-
| fireworks.twinkle_far || fireworks.twinkle_far1 || ambient (Ambientambiente/Environmententorno) || A faraway firework twinkles.
|-
| liquid.lava || liquid/lava || block (Blocksbloques) || Being near [[Lava]].
|-
| liquid.lavapop || liquid/lavapop || block (Blocksbloques) || Randomly when being near Lava. Accompanied by a lava fireball particle effect.
|-
| game.neutral.swim.splash || liquid/splash<br>liquid/splash2 || neutral (Friendly Creaturescriaturas amistosas) || A passive mob falls into water or a Fishing Rod Bobber is cast into water.
|-
| game.player.swim.splash || liquid/splash<br>liquid/splash2 || block (Blocksbloques) || A player falls into water.
|-
| game.hostile.swim.splash || liquid/splash<br>liquid/splash2 || hostile (Hostile Creaturescriaturas hostiles) || A hostile mob falls into water.
|-
| game.player.swim || liquid/swim1<br>liquid/swim2<br>liquid/swim3<br>liquid/swim4 || player (Playersjugadores) || A player is swimming.
|-
| game.neutral.swim || liquid/swim1<br>liquid/swim2<br>liquid/swim3<br>liquid/swim4 || neutral (Friendly Creaturescriaturas amistosas) || A passive mob is swimming.
|-
| game.hostile.swim || liquid/swim1<br>liquid/swim2<br>liquid/swim3<br>liquid/swim4 || hostile (Hostile Creaturescriaturas hostiles) || A hostile mob is swimming.
|-
| liquid.water || liquid/water || block (Blocksbloques) || Being near flowing [[Water]].
|-
| minecart.base || minecart/base || neutral (Friendly Creaturescriaturas amistosas) || A [[minecart]] moving.
|-
| minecart.inside || minecart/inside || player (Playersjugadores) || Being inside a moving minecart.
|-
| mob.bat.death || mob/bat/death || neutral (Friendly Creaturescriaturas amistosas) || A [[Bat]] dies.
|-
| mob.bat.hurt || mob/bat/hurt1<br>mob.bat.hurt2<br>mob.bat.hurt3<br>mob.bat.hurt4 || neutral (Friendly Creaturescriaturas amistosas) || A Bat taking damage.
|-
| mob.bat.idle || mob/bat/idle1<br>mob.bat.idle2<br>mob.bat.idle3<br>mob.bat.idle4 || neutral (Friendly Creaturescriaturas amistosas) || Randomly when a Bat is within 16 blocks.
|-
| mob.bat.loop || mob/bat/loop || neutral (Friendly Creaturescriaturas amistosas) || ''None''
|-
| mob.bat.takeoff || mob/bat/takeoff || neutral (Friendly Creaturescriaturas amistosas) || A Bat takes off/begins to fly.
|-
| mob.blaze.breathe || mob/blaze/breathe1<br>mob/blaze/breathe2<br>mob/blaze/breathe3<br>mob/blaze/breathe4 || hostile (Hostile Creaturescriaturas hostiles) || Randomly when a [[Blaze]] is within 16 blocks.
|-
| mob.blaze.death || mob/blaze/death || hostile (Hostile Creaturescriaturas hostiles) || A Blaze dies.
|-
| mob.blaze.hit || mob/blaze/hit1<br>mob/blaze/hit2<br>mob/blaze/hit3<br>mob/blaze/hit4 || hostile (Hostile Creaturescriaturas hostiles) || A Blaze takes damage.
|-
| mob.guardian.hit || mob/guardian/guardian_hit1<br>mob/guardian/guardian_hit2<br>mob/guardian/guardian_hit3<br>mob/guardian/guardian_hit4 || hostile (Hostile Creaturescriaturas hostiles) || A regular [[Guardian]] takes damage while in water.
|-
| mob.guardian.idle || mob/guardian/guardian_idle1<br>mob/guardian/guardian_idle2<br>mob/guardian/guardian_idle3<br>mob/guardian/guardian_idle4 || hostile (Hostile Creaturescriaturas hostiles) || Randomly when a regular Guardian is within 16 blocks and is in water.
|-
| mob.guardian.death || mob/guardian/guardian_death || hostile (Hostile Creaturescriaturas hostiles) || A regular Guardian dies while in water.
|-
| mob.guardian.elder.hit || mob/guardian/elder_hit1<br>mob/guardian/elder_hit2<br>mob/guardian/elder_hit3<br>mob/guardian/elder_hit4 || hostile (Hostile Creaturescriaturas hostiles) || An Elder Guardian takes damage while in water.
|-
| mob.guardian.elder.idle || mob/guardian/elder_idle1<br>mob/guardian/elder_idle2<br>mob/guardian/elder_idle3<br>mob/guardian/elder_idle4 || hostile (Hostile Creaturescriaturas hostiles) || Randomly when an Elder Guardian is within 16 blocks and is in water.
|-
| mob.guardian.elder.death || mob/guardian/elder_death || hostile (Hostile Creaturescriaturas hostiles) || An Elder Guardian dies while in water.
|-
| mob.guardian.land.hit || mob/guardian/land_hit1<br>mob/guardian/land_hit2<br>mob/guardian/land_hit3<br>mob/guardian/land_hit4 || hostile (Hostile Creaturescriaturas hostiles) || A Guardian takes damage while not in water.
|-
| mob.guardian.land.idle || mob/guardian/land_idle1<br>mob/guardian/land_idle2<br>mob/guardian/land_idle3<br>mob/guardian/land_idle4 || hostile (Hostile Creaturescriaturas hostiles) || Randomly when a Guardian is within 16 blocks and not in water.
|-
| mob.guardian.land.death || mob/guardian/land_death || hostile (Hostile Creaturescriaturas hostiles) || A Guardian dies while not in water.
|-
| mob.guardian.curse || mob/guardian/curse || hostile (Hostile Creaturescriaturas hostiles) || A player is within 50 blocks of an Elder Guardian and does not have the Mining Fatigue effect, has Mining Fatigue II or lower, or has less than a minute left of Mining Fatigue III. Accompanied by a ghostly image of an Elder Guardian and Mining Fatigue III for five minutes.
|-
| mob.guardian.attack || mob/guardian/attack_loop || hostile (Hostile Creaturescriaturas hostiles) || A Guardian's attack beam is aimed at a player or a squid. Can be heard up to 50 blocks away due to a bug.
|-
| mob.guardian.flop || mob/guardian/flop1<br>mob/guardian/flop2<br>mob/guardian/flop3<br>mob/guardian/flop4 || hostile (Hostile Creaturescriaturas hostiles) || A Guardian is hopping around out of water.
|-
| mob.cat.hiss || mob/cat/hiss1<br>mob/cat/hiss2<br>mob/cat/hiss3 || neutral (Friendly Creaturescriaturas amistosas) || ''Unknown''
|-
| mob.cat.hitt || mob/cat/hitt1<br>mob/cat/hitt2<br>mob/cat/hitt3 || neutral (Friendly Creaturescriaturas amistosas) || A [[Cat]] or [[Ocelot]] takes damage or dies.
|-
| mob.cat.meow || mob/cat/meow1<br>mob/cat/meow2<br>mob/cat/meow3<br>mob/cat/meow4 || neutral (Friendly Creaturescriaturas amistosas) || Randomly when a tamed Cat is within 16 blocks.
|-
| mob.cat.purr || mob/cat/purr1<br>mob/cat/purr2<br>mob/cat/purr3 || neutral (Friendly Creaturescriaturas amistosas) || When Tamed Cats mate after being fed [[Raw Fish]].
|-
| mob.cat.purreow || mob/cat/purreow1<br>mob/cat/purreow2 || neutral (Friendly Creaturescriaturas amistosas) || Randomly when a Tamed Cat is within 16 blocks.
|-
| mob.chicken.hurt || mob/chicken/hurt1<br>mob/chicken/hurt2 || neutral (Friendly Creaturescriaturas amistosas) || A [[Chicken]] takes damage or dies.
|-
| mob.chicken.plop || mob/chicken/plop || neutral (Friendly Creaturescriaturas amistosas) || A Chicken lays an [[Egg]].
|-
| mob.chicken.say || mob/chicken/say1<br>mob/chicken/say2<br>mob/chicken.say3 || neutral (Friendly Creaturescriaturas amistosas) || Randomly when a Chicken is within 16 blocks.
|-
| mob.chicken.step || mob/chicken/step1<br>mob/chicken/step2 || neutral (Friendly Creaturescriaturas amistosas) || A Chicken is walking.
|-
| mob.cow.hurt || mob/cow/hurt1<br>mob/cow/hurt2<br>mob/cow/hurt3 || neutral (Friendly Creaturescriaturas amistosas) || A [[Cow]] or [[Mooshroom]] takes damage or dies.
|-
| mob.cow.say || mob/cow/say1<br>mob/cow/say2<br>mob/cow/say3<br>mob/cow/say4 || neutral (Friendly Creaturescriaturas amistosas) || Randomly when a Cow or Mooshroom is within 16 blocks.
|-
| mob.cow.step || mob/cow/step1<br>mob/cow/step2<br>mob/cow/step3<br>mob/cow/step4 || neutral (Friendly Creaturescriaturas amistosas)|| A Cow or Mooshroom is walking.
|-
| mob.creeper.death || mob/creeper/death || hostile (Hostile Creaturescriaturas hostiles) || A [[Creeper]] dies.
|-
| mob.creeper.say || mob/creeper/say1<br>mob/creeper/say2<br>mob/creeper/say3<br>mob/creeper/say4 || hostile (Hostile Creaturescriaturas hostiles) || A Creeper takes damage.
|-
| mob.enderdragon.end || mob/enderdragon/end || hostile (Hostile Creaturescriaturas hostiles)|| An [[Ender Dragon]] dies.
|-
| mob.enderdragon.growl || mob/enderdragon/growl1<br>mob/enderdragon/growl2<br>mob/enderdragon/growl3<br>mob/enderdragon/growl4 || hostile (Hostile Creaturescriaturas hostiles) || Randomly when an Ender Dragon is within 50 blocks of the Player.
|-
| mob.enderdragon.hit || mob/enderdragon/hit1<br>mob/enderdragon/hit2<br>mob/enderdragon/hit3<br>mob/enderdragon/hit4 || hostile (Hostile Creaturescriaturas hostiles) || An Ender Dragon takes damage.
|-
| mob.enderdragon.wings || mob/enderdragon/wings1<br>mob/enderdragon/wings2<br>mob/enderdragon/wings3<br>mob/enderdragon/wings4<br>mob/enderdragon/wings5<br>mob/enderdragon/wings6 || hostile (Hostile Creaturescriaturas hostiles) || An Ender Dragon flaps its wings.
|-
| mob.endermen.death || mob/endermen/death || hostile (Hostile Creaturescriaturas hostiles) || An [[Enderman]] dies.
|-
| mob.endermen.hit || mob/endermen/hit1<br>mob/endermen/hit2<br>mob/endermen/hit3<br>mob/endermen/hit4 || hostile (Hostile Creaturescriaturas hostiles) || An Enderman takes damage.
|-
| mob.endermen.idle || mob/endermen/idle1<br>mob/endermen/idle2<br>mob/endermen/idle3<br>mob/endermen/idle4<br>mob/endermen/idle5 || hostile (Hostile Creaturescriaturas hostiles) || Randomly when an Enderman is within 16 blocks and not angry.
|-
| mob.endermen.portal || mob/endermen/portal<br>mob/endermen/portal2 || hostile (Hostile Creaturescriaturas hostiles) || An Enderman teleports.
|-
| mob.endermen.scream || mob/endermen/scream1<br>mob/endermen/scream2<br>mob/endermen/scream3<br>mob/endermen/scream4 || hostile (Hostile Creaturescriaturas hostiles) || Randomly when an Endermen is within 16 blocks and angry.
|-
| mob.endermen.stare || mob/endermen/stare || hostile (Hostile Creaturescriaturas hostiles) || A player looks at an Enderman, angering it.
|-
| mob.ghast.affectionate_scream || mob/ghast/affectionate_scream || hostile (Hostile Creaturescriaturas hostiles) || ''None''
|-
| mob.ghast.charge || mob/ghast/charge || hostile (Hostile Creaturescriaturas hostiles) || Right before a [[Ghast]] shoots a fireball.
|-
| mob.ghast.death || mob/ghast/death || hostile (Hostile Creaturescriaturas hostiles) || A Ghast dies.
|-
| mob.ghast.fireball || mob/ghast/fireball4 || hostile (Hostile Creaturescriaturas hostiles) || A Ghast, Blaze, or Dispenser shoots a fireball.
|-
| mob.ghast.moan || mob/ghast/moan1<br>mob/ghast/moan2<br>mob/ghast/moan3<br>mob/ghast/moan4<br>mob/ghast/moan5<br>mob/ghast/moan6<br>mob/ghast/moan7 || hostile (Hostile Creaturescriaturas hostiles) || Randomly when a Ghast is within 100 blocks.
|-
| mob.ghast.scream || mob/ghast/scream1<br>mob/ghast/scream2<br>mob/ghast/scream3<br>mob/ghast/scream4<br>mob/ghast/scream5 || hostile (Hostile Creaturescriaturas hostiles) || A Ghast takes damage.
|-
| mob.horse.angry || mob/horse/angry1 || neutral (Friendly Creaturescriaturas amistosas) || A player is thrown off of an untamed [[Horse]].
|-
| mob.horse.armor || mob/horse/armor || neutral (Friendly Creaturescriaturas amistosas) || A player puts Horse Armor onto a Horse.
|-
| mob.horse.breathe || mob/horse/breathe1<br>mob/horse/breathe2<br>mob/horse/breathe3 || neutral (Friendly Creaturescriaturas amistosas) || Randomly when a tamed Horse is galloping.
|-
| mob.horse.death || mob/horse/death || neutral (Friendly Creaturescriaturas amistosas) || A Horse dies.
|-
| mob.horse.donkey.angry || mob/horse/donkey/angry1<br>mob/horse/donkey/angry2 || neutral (Friendly Creaturescriaturas amistosas) || A player is thrown off an untamed Donkey or Mule.
|-
| mob.horse.donkey.death || mob/horse/donkey/death || neutral (Friendly Creaturescriaturas amistosas) || A Donkey or Mule dies.
|-
| mob.horse.donkey.hit || mob/horse/donkey/hit1<br>mob/horse/donkey/hit2<br>mob/horse/donkey/hit3 || neutral (Friendly Creaturescriaturas amistosas) || A Donkey or Mule takes damage.
|-
| mob.horse.donkey.idle || mob/horse/donkey/idle1<br>mob/horse/donkey/idle2<br>mob/horse/donkey/idle3 || neutral (Friendly Creaturescriaturas amistosas) || Randomly when a Donkey or Mule is within 16 blocks.
|-
| mob.horse.gallop || mob/horse/gallop1<br>mob/horse/gallop2<br>mob/horse/gallop3<br>mob/horse/gallop4 || neutral (Friendly Creaturescriaturas amistosas) || A ridden Horse is galloping.
|-
| mob.horse.hit || mob/horse/hit1<br>mob/horse/hit2<br>mob/horse/hit3<br>mob/horse/hit4 || neutral (Friendly Creaturescriaturas amistosas) || A Horse takes damage.
|-
| mob.horse.idle || mob/horse/idle1<br>mob/horse/idle2<br>mob/horse/idle3 || neutral (Friendly Creaturescriaturas amistosas) || Randomly when a Horse is within 16 blocks.
|-
| mob.horse.jump || mob/horse/jump || neutral (Friendly Creaturescriaturas amistosas) || A Horse jumps while galloping.
|-
| mob.horse.land || mob/horse/land || neutral (Friendly Creaturescriaturas amistosas) || A Horse lands after jumping.
|-
| mob.horse.leather || mob/horse/leather || neutral (Friendly Creaturescriaturas amistosas) || A player puts a [[Saddle]] on a Horse or Pig.
|-
| mob.horse.skeleton.death || mob/horse/skeleton/death || neutral (Friendly Creaturescriaturas amistosas) || A Skeleton Horse dies.
|-
| mob.horse.skeleton.hit || mob/horse/skeleton/hit1<br>mob/horse/skeleton/hit2<br>mob/horse/skeleton/hit3<br>mob/horse/skeleton/hit4 || neutral (Friendly Creaturescriaturas amistosas) || A Skeleton Horse takes damage.
|-
| mob.horse.skeleton.idle || mob/horse/skeleton/idle1<br>mob/horse/skeleton/idle2<br>mob/horse/skeleton/idle3 || neutral (Friendly Creaturescriaturas amistosas) || Randomly when a Skeleton Horse is within 16 blocks.
|-
| mob.horse.soft || mob/horse/soft1<br>mob/horse/soft2<br>mob/horse/soft3<br>mob/horse/soft4<br>mob/horse/soft5<br>mob/horse/soft6 || neutral (Friendly Creaturescriaturas amistosas) || A Horse (not being ridden) is walking.
|-
| mob.horse.wood || mob/horse/wood1<br>mob/horse/wood2<br>mob/horse/wood3<br>mob/horse/wood4<br>mob/horse/wood5<br>mob/horse/wood6 || neutral (Friendly Creaturescriaturas amistosas) || A ridden Horse is walking.
|-
| mob.horse.zombie.death || mob/horse/zombie/death || neutral (Friendly Creaturescriaturas amistosas) || A Zombie Horse dies.
|-
| mob.horse.zombie.hit || mob/horse/zombie/hit1<br>mob/horse/zombie/hit2<br>mob/horse/zombie/hit3<br>mob/horse/zombie/hit4 || neutral (Friendly Creaturescriaturas amistosas) || A Zombie Horse takes damage.
|-
| mob.horse.zombie.idle || mob/horse/zombie/idle1<br>mob/horse/zombie/idle2<br>mob/horse/zombie/idle3 || neutral (Friendly Creaturescriaturas amistosas) || Randomly when a Zombie Horse is within 16 blocks.
|-
| mob.irongolem.death || mob/irongolem/death || neutral (Friendly Creaturescriaturas amistosas) || An [[Iron Golem]] dies.
|-
| mob.irongolem.hit || mob/irongolem/hit1<br>mob/irongolem/hit2<br>mob/irongolem/hit3<br>mob/irongolem/hit4 || neutral (Friendly Creaturescriaturas amistosas) || An Iron Golem takes damage.
|-
| mob.irongolem.throw || mob/irongolem/throw || neutral (Friendly Creaturescriaturas amistosas) || An Iron Golem attacks a mob.
|-
| mob.irongolem.walk || mob/irongolem/walk1<br>mob/irongolem/walk2<br>mob/irongolem/walk3<br>mob/irongolem/walk4 || neutral (Friendly Creaturescriaturas amistosas) || An Iron Golem is walking.
|-
| mob.magmacube.big || mob/magmacube/big1<br>mob/magmacube/big2<br>mob/magmacube/big3<br>mob/magmacube/big4 || hostile (Hostile Creaturescriaturas hostiles) || A big or small [[Magma Cube]] jumps, takes damage, or dies.
|-
| mob.magmacube.jump || mob/magmacube/jump1<br>mob/magmacube/jump2<br>mob/magmacube/jump3<br>mob/magmacube/jump4 || hostile (Hostile Creaturescriaturas hostiles) || ''None''
|-
| mob.magmacube.small || mob/magmacube/small1<br>mob/magmacube/small2<br>mob/magmacube/small3<br>mob/magmacube/small4<br>mob/magmacube/small5 || hostile (Hostile Creaturescriaturas hostiles) || A tiny Magma Cube jumps, takes damage, or dies.
|-
| mob.pig.death || mob/pig/death || neutral (Friendly Creaturescriaturas amistosas) || A [[Pig]] dies.
|-
| mob.pig.say || mob/pig/say1<br>mob/pig/say2<br>mob/pig/say3 || neutral (Friendly Creaturescriaturas amistosas) || Randomly when a Pig is within 16 blocks or when a Pig takes damage.
|-
| mob.pig.step || mob/pig/step1<br>mob/pig/step2<br>mob/pig/step3<br>mob/pig/step4<br>mob/pig/step5 || neutral (Friendly Creaturescriaturas amistosas) || A Pig is walking.
|-
| mob.rabbit.hurt || mob/rabbit/hurt1<br>mob/rabbit/hurt2<br>mob/rabbit/hurt3<br>mob/rabbit/hurt4 || neutral (Friendly Creaturescriaturas amistosas) || A [[Rabbit]] takes damage.
|-
| mob.rabbit.idle || mob/rabbit/idle1<br>mob/rabbit/idle2<br>mob/rabbit/idle3<br>mob/rabbit/idle4 || neutral (Friendly Creaturescriaturas amistosas) || Randomly when a Rabbit is within 16 blocks.
|-
| mob.rabbit.hop || mob/rabbit/hop1<br>mob/rabbit/hop2<br>mob/rabbit/hop3<br>mob/rabbit/hop4 || neutral (Friendly Creaturescriaturas amistosas) || A Rabbit hops.
|-
| mob.rabbit.death || mob/rabbit/bunnymurder || neutral (Friendly Creaturescriaturas amistosas) || A Rabbit dies.
|-
| mob.sheep.say || mob/sheep/say1<br>mob/sheep/say2<br>mob/sheep/say3 || neutral (Friendly Creaturescriaturas amistosas) || Randomly when a [[Sheep]] is within 16 blocks or when a Sheep takes damage or dies.
|-
| mob.sheep.shear || mob/sheep/shear || neutral (Friendly Creaturescriaturas amistosas) || A Sheep or Mooshroom is sheared.
|-
| mob.sheep.step || mob/sheep/step1<br>mob/sheep/step2<br>mob/sheep/step3<br>mob/sheep/step4<br>mob/sheep/step5 || neutral (Friendly Creaturescriaturas amistosas) || A Sheep is walking.
|-
| mob.silverfish.hit || mob/silverfish/hit1<br>mob/silverfish/hit2<br>mob/silverfish/hit3 || hostile (Hostile Creaturescriaturas hostiles) || A [[Silverfish]] takes damage.
|-
| mob.silverfish.kill || mob/silverfish/kill || hostile (Hostile Creaturescriaturas hostiles) || A Silverfish dies.
|-
| mob.silverfish.say || mob/silverfish/say1<br>mob/silverfish/say2<br>mob/silverfish/say3<br>mob/silverfish/say4 || hostile (Hostile Creaturescriaturas hostiles) || Randomly when a Silverfish is within 16 blocks.
|-
| mob.silverfish.step || mob/silverfish/step1<br>mob/silverfish/step2<br>mob/silverfish/step3<br>mob/silverfish/step4 || hostile (Hostile Creaturescriaturas hostiles) || ''None''
|-
| mob.skeleton.death || mob/skeleton/death || hostile (Hostile Creaturescriaturas hostiles) || A [[Skeleton]] or a [[Wither Skeleton]] dies.
|-
| mob.skeleton.hurt || mob/skeleton/hurt1<br>mob/skeleton/hurt2<br>mob/skeleton/hurt3<br>mob/skeleton/hurt4 || hostile (Hostile Creaturescriaturas hostiles) || A Skeleton or a Wither Skeleton takes damage.
|-
| mob.skeleton.say || mob/skeleton/say1<br>mob/skeleton/say2<br>mob/skeleton/say3 || hostile (Hostile Creaturescriaturas hostiles) || Randomly when a Skeleton or a Wither Skeleton is within 16 blocks.
|-
| mob.skeleton.step || mob/skeleton/step1<br>mob/skeleton/step2<br>mob/skeleton/step3<br>mob/skeleton/step4 || hostile (Hostile Creaturescriaturas hostiles) || A Skeleton or a Wither Skeleton is walking.
|-
| mob.slime.attack || mob/slime/attack1<br>mob/slime/attack2 || hostile (Hostile Creaturescriaturas hostiles) || ''None''
|-
| mob.slime.big || mob/slime/big1<br>mob/slime/big2<br>mob/slime/big3<br>mob/slime/big4 || hostile (Hostile Creaturescriaturas hostiles) || A big or small Slime jumps, takes damage, or dies; or a [[Slime Block]] is placed.
|-
| mob.slime.small || mob/slime/small1<br>mob/slime/small2<br>mob/slime/small3<br>mob/slime/small4<br>mob/slime/small5 || hostile (Hostile Creaturescriaturas hostiles) || A tiny Slime jumps, takes damage, or dies; or a mob walks on a Slime Block.
|-
| mob.spider.death || mob/spider/death || hostile (Hostile Creaturescriaturas hostiles) || A [[Spider]] dies.
|-
| mob.spider.say || mob/spider/say1<br>mob/spider/say2<br>mob/spider/say3<br>mob/spider/say4 || hostile (Hostile Creaturescriaturas hostiles) || Randomly when a Spider is within 16 blocks or when a Spider takes damage.
|-
| mob.spider.step || mob/spider/step1<br>mob/spider/step2<br>mob/spider/step3<br>mob/spider/step4 || hostile (Hostile Creaturescriaturas hostiles) || A Spider is walking.
|-
| mob.villager.death || mob/villager/death || neutral (Friendly Creaturescriaturas amistosas) || A [[Villager]] dies.
|-
| mob.villager.haggle || mob/villager/haggle1<br>mob/villager/haggle2<br>mob/villager/haggle3 || neutral (Friendly Creaturescriaturas amistosas) || A player right-clicks on a Villager, opening the trading GUI.
|-
| mob.villager.hit || mob/villager/hit1<br>mob/villager/hit2<br>mob/villager/hit3<br>mob/villager/hit4 || neutral (Friendly Creaturescriaturas amistosas) || A Villager takes damage.
|-
| mob.villager.idle || mob/villager/idle1<br>mob/villager/idle2<br>mob/villager/idle3 || neutral (Friendly Creaturescriaturas amistosas) || Randomly when a Villager is within 16 blocks.
|-
| mob.villager.no || mob/villager/no1<br>mob/villager/no2<br>mob/villager/no3 || neutral (Friendly Creaturescriaturas amistosas) || A player exits a trading option.
|-
| mob.villager.yes || mob/villager/yes1<br>mob/villager/yes2<br>mob/villager/yes3 || neutral (Friendly Creaturescriaturas amistosas) || A player trades with a Villager (removes an item from the right slot in the trading GUI).
|-
| mob.wither.death || mob/wither/death || hostile (Hostile Creaturescriaturas hostiles) || A [[Wither]] dies.
|-
| mob.wither.hurt || mob/wither/hurt1<br>mob/wither/hurt2<br>mob/wither/hurt3<br>mob/wither/hurt4 || hostile (Hostile Creaturescriaturas hostiles) || A Wither takes damage.
|-
| mob.wither.idle || mob/wither/idle1<br>mob/wither/idle2<br>mob/wither/idle3<br>mob/wither/idle4 || hostile (Hostile Creaturescriaturas hostiles) || Randomly when a Wither is within 16 blocks.
|-
| mob.wither.shoot || mob/wither/shoot || hostile (Hostile Creaturescriaturas hostiles) || A Wither shoots a Wither Skull.
|-
| mob.wither.spawn || mob/wither/spawn || hostile (Hostile Creaturescriaturas hostiles) || A Wither is spawned.
|-
| mob.wolf.bark || mob/wolf/bark1<br>mob/wolf/bark2<br>mob/wolf/bark3 || neutral (Friendly Creaturescriaturas amistosas) || Randomly when a [[Wolf]] is within 16 blocks and is not angry.
|-
| mob.wolf.death || mob/wolf/death || neutral (Friendly Creaturescriaturas amistosas) || A Wolf dies.
|-
| mob.wolf.growl || mob/wolf/growl1<br>mob/wolf/growl2<br>mob/wolf/growl3 || neutral (Friendly Creaturescriaturas amistosas) || Randomly when an angry Wolf is within 16 blocks.
|-
| mob.wolf.howl || mob/wolf/howl1<br>mob/wolf/howl2 || neutral (Friendly Creaturescriaturas amistosas) || ''None''
|-
| mob.wolf.hurt || mob/wolf/hurt1<br>mob/wolf/hurt2<br>mob/wolf/hurt3 || neutral (Friendly Creaturescriaturas amistosas) || A Wolf takes damage.
|-
| mob.wolf.panting || mob/wolf/panting || neutral (Friendly Creaturescriaturas amistosas) || Randomly when a Wolf is within 16 blocks and not angry.
|-
| mob.wolf.shake || mob/wolf/shake || neutral (Friendly Creaturescriaturas amistosas) || A Wolf shakes itself dry after exiting water.
|-
| mob.wolf.step || mob/wolf/step1<br>mob/wolf/step2<br>mob/wolf/step3<br>mob/wolf/step4<br>mob/wolf/step5 || neutral (Friendly Creaturescriaturas amistosas) || A Wolf is walking.
|-
| mob.wolf.whine || mob/wolf/whine || neutral (Friendly Creaturescriaturas amistosas) || Randomly when a tamed Wolf has low health.
|-
| mob.zombie.death || mob/zombie/death || hostile (Hostile Creaturescriaturas hostiles) || A [[Zombie]] dies.
|-
| mob.zombie.hurt || mob/zombie/hurt1<br>mob/zombie/hurt2 || hostile (Hostile Creaturescriaturas hostiles) || A Zombie takes damage.
|-
| mob.zombie.infect || mob/zombie/infect || hostile (Hostile Creaturescriaturas hostiles) || A villager is turned into a Zombie Villager.
|-
| mob.zombie.metal || mob/zombie/metal1<br>mob/zombie/metal2<br>mob/zombie/metal3 || hostile (Hostile Creaturescriaturas hostiles) || ''None''
|-
| mob.zombie.remedy || mob/zombie/remedy || hostile (Hostile Creaturescriaturas hostiles) || A Zombie Villager is fed a [[Golden Apple]] while having the Weakness effect.
|-
| mob.zombie.say || mob/zombie/say1<br>mob/zombie/say2<br>mob/zombie/say2 || hostile (Hostile Creaturescriaturas hostiles) || Randomly when a Zombie is within 16 blocks.
|-
| mob.zombie.step || mob/zombie/step1<br>mob/zombie/step2<br>mob/zombie/step3<br>mob/zombie/step4<br>mob/zombie/step5 || hostile (Hostile Creaturescriaturas hostiles) || A Zombie or Zombie Pigman is walking.
|-
| mob.zombie.unfect || mob/zombie/unfect || hostile (Hostile Creaturescriaturas hostiles) || A Zombie Villager is turned into a Villager.
|-
| mob.zombie.wood || mob/zombie/wood1<br>mob/zombie/wood2<br>mob/zombie/wood3<br>mob/zombie/wood4 || hostile (Hostile Creaturescriaturas hostiles) || A Zombie pounds on a Wooden Door.
|-
| mob.zombie.woodbreak || mob/zombie/woodbreak || hostile (Hostile Creaturescriaturas hostiles) || A Zombie breaks a Wooden Door or a Wither breaks blocks around it.
|-
| mob.zombiepig.zpig || mob/zombiepig/zpig1<br>mob/zombiepig/zpig2<br>mob/zombiepig/zpig3<br>mob/zombiepig/zpig4 || hostile (Hostile Creaturescriaturas hostiles) || Randomly when a [[Zombie Pigman]] is within 16 blocks.
|-
| mob.zombiepig.zpigangry || mob/zombiepig/zpigangry1<br>mob/zombiepig/zpigangry2<br>mob/zombiepig/zpigangry3<br>mob/zombiepig/zpigangry4 || hostile (Hostile Creaturescriaturas hostiles) || When Zombie Pigmen become hostile to a Player.
|-
| mob.zombiepig.zpigdeath || mob/zombiepig/zpigdeath || hostile (Hostile Creaturescriaturas hostiles) || A Zombie Pigman dies.
|-
| mob.zombiepig.zpighurt || mob/zombiepig/zpighurt1<br>mob/zombiepig/zpighurt2 || hostile (Hostile Creaturescriaturas hostiles) || A Zombie Pigman takes damage.
|-
| note.bass || note/bass || record (Jukeboxtocadiscos/Noteblocksbloque musical) || ''None''
|-
| note.bassattack || note/bassattack || record (Jukeboxtocadiscos/Noteblocksbloque musical) || A [[Note Block]] that is on top of a "wood" block is clicked or powered by redstone.
|-
| note.bd || note/bd || record (Jukeboxtocadiscos/Noteblocksbloque musical) || A Note Block that is on top of a "stone" block is clicked or powered by redstone.
|-
| note.harp || note/harp || record (Jukeboxtocadiscos/Noteblocksbloque musical) || A Note Block that is on top of an "other" block is clicked or powered by redstone.
|-
| note.hat || note/hat || record (Jukeboxtocadiscos/Noteblocksbloque musical) || A Note Block that is on top of a "glass" block is clicked or powered by redstone.
|-
| note.pling || note/pling || record (Jukeboxtocadiscos/Noteblocksbloque musical) || ''None''
|-
| note.snare || note/snare || record (Jukeboxtocadiscos/Noteblocksbloque musical) || A Note Block that is on top of a "sand" block is clicked or powered by redstone.
|-
| portal.portal || portal/portal || block (Blocksbloques) || Being near a [[Nether portal]] block.
|-
| portal.travel || portal/travel || player (playersjugadores) || ''None''
|-
| portal.trigger || portal/trigger || block (Blocksbloques) || A player travels through or steps out of a Nether portal.
|-
| random.anvil_break || random/anvil_break || block (Blocksbloques) || An [[Anvil]] breaks.
|-
| random.anvil_land || random/anvil_land || block (Blocksbloques) || An Anvil is placed or lands after falling.
|-
| random.anvil_use || random/anvil_use || block (Blocksbloques) || A player removes an item from the output slot in the Anvil GUI.
|-
| random.bow || random/bow || neutral (Friendly Creaturescriaturas amistosas) || A player or Skeleton shoots an Arrow; a player casts a Fishing Rod; a player throws a Snowball, Egg, Splash Potion, Bottle O' Enchanting, Ender Pearl, or Eye of Ender; a Snow Golem throws a snowball at a mob; or a Dispenser shoots an Arrow, Snowball, Egg, Splash Potion, or Bottle O' Enchanting.
|-
| random.bowhit || random/bowhit1<br>random/bowhit2<br>random/bowhit3<br>random/bowhit4 || neutral (Friendly Creaturescriaturas amistosas) || An Arrow gets stuck in a block, an arrow hits an entity, an active Tripwire (connected to Tripwire Hooks) is broken with Shears, or an active Tripwire Hook is broken.
|-
| random.break || random/break || player (Playersjugadores) || A player breaks a Pickaxe, Sword, Axe, Shovel, Bow, Flint and Steel, Shears, or Fishing Rod; or a piece of armor a mob (excluding players, bug?) is wearing breaks.
|-
| random.burp || random/burp || player (Playersjugadores) || A player consumes a piece of food.
|-
| random.chestclosed || random/chestclosed || block (Blocksbloques) || A [[Chest]] is closed.
|-
| random.chestopen || random/chestopen || block (Blocksbloques) || A Chest is opened.
|-
| gui.button.press || random/click || master (Master Volumevolumen maestro) || A button in the menu or a GUI is clicked.
|-
| random.click || random/click || block (Blocksbloques) || Any kind of switch changes its power state (on or off), a Dispenser or Dropper is powered, a Redstone Comparator's mode is changed, or two Tripwire Hooks are connected with String.
|-
| random.door_close || random/door_close || block (Blocksbloques) || A [[Door]], [[Trapdoor]], or [[Fence Gate]] is opened or closed or a player attempts to open a locked container and is not holding the correct key item.
|-
| random.door_open || random/door_open || block (Blocksbloques) || A Door, Trapdoor, or Fence Gate is opened or closed or a player attempts to open a locked container and is not holding the correct key item.
|-
| random.drink || random/drink || player (Playersjugadores) || A player is drinking a Potion or Milk.
|-
| random.eat || random/eat1<br>random/eat2<br>random/eat3 || player (Playersjugadores) || A player is eating food.
|-
| random.explode || random/explode1<br>random/explode2<br>random/explode3<br>random/explode4 || block (Blocksbloques) || [[TNT]], a Creeper, a Ghast's fireball, a Wither Skull, an Ender Crystal, or a Bed (in the Nether or the End) explodes or lightning strikes at close range.
|-
| random.fizz || random/fizz || block (Blocksbloques) || Fire is extinguished, an Item or Experience Orb is destroyed by Lava, Lava touches Water, Lava destroys a non-solid block in its path, or a Redstone Torch burns out.
|-
| game.tnt.primed || random/fuse || block (Blocksbloques) || TNT is ignited.
|-
| creeper.primed || random/fuse || hostile (Hostile Creaturescriaturas hostiles) || A Creeper just about to explode.
|-
| dig.glass || random/glass1<br>random/glass2<br>random/glass3 || block (Blocksbloques) || Breaking a block classified as "glass".
|-
| game.potion.smash || random/glass1<br>random/glass2<br>random/glass3 || neutral (Friendly Creaturescriaturas amistosas) || A thrown Splash Potion breaks.
|-
| random.levelup || random/levelup || player (Playersjugadores) || A player reaches an experience level that is a multiple of 5.
|-
| random.orb || random/orb || player (Playersjugadores) || A player gains experience points.
|-
| random.pop || random/pop || player (Playersjugadores) || A player picks up an Item.
|-
| random.splash || random/splash || player (Playersjugadores) || A fish is caught on a fishing rod bobber.
|-
| random.successful_hit || random/successful_hit || player (Playersjugadores) || A player shoots an armored player with an Arrow.
|-
| random.wood_click || random/wood_click || block (Blocksbloques) || ''None''
|-
| records.11 || records/11 || record (Jukeboxtocadiscos/Noteblocksbloque musical) || A player inserts a "11" [[Music Disc]] into a [[Jukebox]].
|-
| records.13 || records/13 || record (Jukeboxtocadiscos/Noteblocksbloque musical) || A player inserts a "13" Music Disc into a Jukebox.
|-
| records.blocks || records/blocks || record (Jukeboxtocadiscos/Noteblocksbloque musical) || A player inserts a "blocks" Music Disc into a Jukebox.
|-
| records.cat || records/cat || record (Jukeboxtocadiscos/Noteblocksbloque musical) || A player inserts a "cat" Music Disc into a Jukebox.
|-
| records.chirp || records/chirp || record (Jukeboxtocadiscos/Noteblocksbloque musical) || A player inserts a "chirp" Music Disc into a Jukebox.
|-
| records.far || records/far || record (Jukeboxtocadiscos/Noteblocksbloque musical) || A player inserts a "far" Music Disc into a Jukebox.
|-
| records.mall || records/mall || record (Jukeboxtocadiscos/Noteblocksbloque musical) || A player inserts a "mall" Music Disc into a Jukebox.
|-
| records.mellohi || records/mellohi || record (Jukeboxtocadiscos/Noteblocksbloque musical) || A player inserts a "mellohi" Music Disc into a Jukebox.
|-
| records.stal || records/stal || record (Jukeboxtocadiscos/Noteblocksbloque musical) || A player inserts a "stal" Music Disc into a Jukebox.
|-
| records.strad || records/strad || record (Jukeboxtocadiscos/Noteblocksbloque musical) || A player inserts a "strad" Music Disc into a Jukebox.
|-
| records.wait || records/wait || record (Jukeboxtocadiscos/Noteblocksbloque musical) || A player inserts a "wait" Music Disc into a Jukebox.
|-
| records.ward || records/ward || record (Jukeboxtocadiscos/Noteblocksbloque musical) || A player inserts a "ward" Music Disc into a Jukebox.
|-
| step.cloth || step/cloth1<br>step/cloth2<br>step/cloth3<br>step/cloth4 || neutral (Friendly Creaturescriaturas amistosas) || A mob walks on a block classified as "cloth" or a player is breaking a block classified as "cloth" (during the cracking animation).
|-
| step.grass || step/grass1<br>step/grass2<br>step/grass3<br>step/grass4<br>step/grass5<br>step/grass6 || neutral (Friendly Creaturescriaturas amistosas) || A mob walks on a block classified as "grass" or a player is breaking a block classified as "grass" (during the cracking animation).
|-
| step.gravel || step/gravel1<br>step/gravel2<br>step/gravel3<br>step/gravel4 || neutral (Friendly Creaturescriaturas amistosas) || A mob walks on a block classified as "gravel", Dirt/Grass/Mycelium is tilled with a Hoe (creating Farmland), or a player is breaking a block classified as "gravel" (during the cracking animation).
|-
| step.ladder || step/ladder1<br>step/ladder2<br>step/ladder3<br>step/ladder4<br>step/ladder5 || neutral (Friendly Creaturescriaturas amistosas) || A mob climbs or descends a [[Ladder]] or a player is breaking a Ladder (during the cracking animation).
|-
| step.sand || step/sand1<br>step/sand2<br>step/sand3<br>step/sand4<br>step/sand5 || neutral (Friendly Creaturescriaturas amistosas) || A mob walks on a block classified as "sand" or a player is breaking a block classified as "sand" (during the cracking animation).
|-
| step.snow || step/snow1<br>step/snow2<br>step/snow3<br>step/snow4 || neutral (Friendly Creaturescriaturas amistosas) || A mob walks on a block classified as "snow" or a player is breaking a block classified as "snow" (during the cracking animation).
|-
| step.stone || step/stone1<br>step/stone2<br>step/stone3<br>step/stone4<br>step/stone5<br>step/stone6 || neutral (Friendly Creaturescriaturas amistosas) || A mob walks on a block classified as "stone" or "glass", a player is breaking a block classified as "stone" or "glass" (during the cracking animation), or a player places a block classified as "glass".
|-
| step.wood || step/wood1<br>step/wood2<br>step/wood3<br>step/wood4<br>step/wood5<br>step/wood6 || neutral (Friendly Creaturescriaturas amistosas) || A mob walks on a block classified as "wood" or a player is breaking a block classified as "wood" (during the cracking animation).
|-
| tile.piston.in || tile/piston/in || block (Blocksbloques) || A [[Piston]] retracts.
|-
| tile.piston.out || tile/piston/out || block (Blocksbloques) || A Piston extends.
|-
| music.menu || music/menu1<br>music/menu2<br>music/menu3<br>music/menu4 || music (Musicmúsica) || Every 5 minutes when a menu screen is open (not playing the game).
|-
| music.game || music/game/calm1<br>music/game/calm2<br>music/game/calm3<br>music/game/hal1<br>music/game/hal2<br>music/game/hal3<br>music/game/hal4<br>music/game/nuance1<br>music/game/nuance2<br>music/game/piano1<br>music/game/piano2<br>music/game/piano3 || music (Musicmúsica) || During sunrise, noon, sunset, and midnight. If the day cycle is turned off, the music plays every 5 minutes.
|-
| music.game.creative || music/game/calm1<br>music/game/calm2<br>music/game/calm3<br>music/game/hal1<br>music/game/hal2<br>music/game/hal3<br>music/game/hal4<br>music/game/nuance1<br>music/game/nuance2<br>music/game/piano1<br>music/game/piano2<br>music/game/piano3<br>music/game/creative1<br>music/game/creative2<br>music/game/creative3<br>music/game/creative4<br>music/game/creative5<br>music/game/creative6 || music (Musicmúsica) || During sunrise, noon, sunset, and midnight (player must be in Creative mode). If the day cycle is turned off, the music plays every 5 minutes.
|-
| music.game.end || music/game/end/end || music (Musicmúsica) || Being in the [[End]].
|-
| music.game.end.dragon || music/game/end/boss || music (Musicmúsica) || Being near the Ender Dragon. (?)
|-
| music.game.end.credits || music/game/end/credits || music (Musicmúsica) || Entering the exit portal in the End.
|-
| music.game.nether || music/game/nether/nether1<br>music/game/nether/nether2<br>music/game/nether/nether3<br>music/game/nether/nether4 || music (Musicmúsica) || Being in the [[Nether]].
|-
| none<ref name="hidden" group="notenota">Not included in the default No incluido en el sounds.jsonpredeterminado.</ref> || ''None'' || ''None'' || Randomly when a [[Snow Golem]] or [[Iron Golem]] is within 16 blocks or when a Snow Golem takes damage or dies.
|-
| step.anvil <ref name="hidden" group="notenota" /> || ''None'' || ''None'' || A mob/player walks on an Anvil.
|-
| damage.thorns <ref name="hidden" group="notenota" /> || ''None'' || ''None'' || When a mob attacks and takes damage from the Thorns enchantment; or when a player attacks a Guardian with its spikes extended.
|-
| eating <ref name="hidden" group="notenota" /> || ''None'' || ''None'' || When a horse is fed by a player.
|-
| mob.attack <ref name="hidden" group="notenota" /> || ''None'' || ''None'' || A Slime or Magma Cube attacks the player.
|}
<references group="notenota" />
== Caterorías de sonidos de bloque ==
The sound system divides all blocks into categories to determine which sounds play when a block is placed, destroyed, or walked on.
Slime Blocks are not included in the following table because they have unique digging and step sounds.
El sistema de sonido divide todos los bloques en categorías para determinar qué sonidos reproducir cuando se coloca un bloque, es destruido, o caminando.
Los bloques de slime no están incluidos en la siguiente tabla porque tienen sonidos de excavación y de paso únicos.
! Categoría !! Bloques !! Notas
|-
| cloth || Wool<br>Cactus<br>Cake<br>Carpet<br>Fire || Fire's destruction sound is El sonido de destrucción del fuego es random.fizz instead of en lugar de dig.cloth.
|-
| grass || Grass Block<br>Sponge<br>Wet Sponge<br>Leaves<br>Tall Grass<br>Fern<br>Dead Bush<br>Flowers<br>Brown Mushroom<br>Red Mushroom<br>TNT<br>Wheat<br>Sugar Canes<br>Vines<br>Mycelium<br>Lily Pad<br>Carrots<br>Potatoes<br>Hay Bale || WheatEl trigo, Lily Padslos nenúfares, Carrotszanahorias, and Potatoes do not make a sound when placedpatatas no hacen un sonido cuando se colocan.
|-
| gravel || Dirt<br>Coarse Dirt<br>Podzol<br>Gravel<br>Farmland<br>Clay ||
| snow || Snow (cover)<br>Snow Block ||
|-
| stone || Stone<br>Granite<br>Polished Granite<br>Diorite<br>Polished Diorite<br>Andesite<br>Polished Andesite<br>Cobblestone<br>Bedrock<br>Gold Ore<br>Iron Ore<br>Coal Ore<br>Lapis Lazuli Ore<br>Lapis Lazuli Block<br>Dispenser<br>Sandstone<br>Note Block<br>Powered Rail<br>Detector Rail<br>Sticky Piston<br>Cobweb<br>Piston<br>Block of Gold<br>Block of Iron<br>Stone Slab<br>Bricks<br>Mossy Cobblestone<br>Obsidian<br>Monster Spawner<br>Redstone Wire<br>Diamond Ore<br>Block of Diamond<br>Furnace<br>Rail<br>Cobblestone Stairs<br>Stone Pressure Plate<br>Iron Door<br>Redstone Ore<br>Stone Button<br>Jukebox<br>Netherrack<br>Monster Egg<br>Stone Bricks<br>Iron Bars<br>Brick Stairs<br>Stone Brick Stairs<br>Nether Bricks<br>Nether Brick Fence<br>Nether Brick Stairs<br>Nether Wart<br>Enchantment Table<br>Brewing Stand<br>Cauldron<br>End Portal<br>End Stone<br>Dragon Egg<br>Redstone Lamp<br>Sandstone Stairs<br>Emerald Ore<br>Ender Chest<br>Tripwire Hook<br>Tripwire<br>Block of Emerald<br>Command Block<br>Beacon<br>Cobblestone Wall<br>Flower Pot<br>Head<br>Anvil<br>Block of Redstone<br>Nether Quartz Ore<br>Hopper<br>Block of Quartz<br>Quartz Stairs<br>Activator Rail<br>Dropper<br>Stained Clay<br>Barrier<br>Iron Trapdoor<br>Prismarine<br>Prismarine Bricks<br>Dark Prismarine<br>Hardened Clay<br>Block of Coal<br>Red Sandstone<br>Red Sandstone Stairs<br>Red Sandstone Slab || Note Blocks and Jukeboxes are the only blocks in this category that are mined with an Axe instead of a PickaxeLos bloques musicales y tocadiscos son los únicos bloques en esta categoría que se extraen con un hacha en lugar de un pico.<br>El cable de Redstone Wire, Iron Doors, and Nether Wart do not make a sound when placedpuerta de hierro y verruga abisal no hacen un sonido cuando se coloca.
|-
| wood || Oak Wood Planks<br>Spruce Wood Planks<br>Birch Wood Planks<br>Jungle Wood Planks<br>Acacia Wood Planks<br>Dark Oak Wood Planks<br>Oak Wood<br>Spruce Wood<br>Birch Wood<br>Jungle Wood<br>Bed<br>Bookshelf<br>Torch<br>Oak Wood Stairs<br>Chest<br>Crafting Table<br>Ladder<br>Sign<br>Lever<br>Wooden Pressure Plate<br>Redstone Torch<br>Oak Fence<br>Pumpkin<br>Jack-o'-Lantern<br>Redstone Repeater<br>Wooden Trapdoor<br>Huge Mushroom Block<br>Melon<br>Pumpkin Stem<br>Melon Stem<br>Oak Fence Gate<br>Oak Wood Slab<br>Spruce Wood Slab<br>Birch Wood Slab<br>Jungle Wood Slab<br>Acacia Wood Slab<br>Dark Oak Wood Slab<br>Cocoa Pod<br>Spruce Wood Stairs<br>Birch Wood Stairs<br>Jungle Wood Stairs<br>Wooden Button<br>Trapped Chest<br>Light Weighted Pressure Plate<br>Heavy Weighted Pressure Plate<br>Redstone Comparator<br>Daylight Sensor<br>Acacia Wood<br>Dark Oak Wood<br>Acacia Wood Stairs<br>Dark Oak Wood Stairs<br>Banner<br>Spruce Fence Gate<br>Birch Fence Gate<br>Jungle Fence Gate<br>Dark Oak Fence Gate<br>Acacia Fence Gate<br>Spruce Fence<br>Birch Fence<br>Jungle Fence<br>Dark Oak Fence<br>Acacia Fence<br>Spruce Door<br>Birch Door<br>Jungle Door<br>Acacia Door<br>Dark Oak Door || Weighted Pressure Plates are the only blocks in this category that are mined with a Pickaxe instead of an AxeLas placas de presión por peso son los únicos bloques en esta categoría que se extraen con un pico en lugar de un hacha.<br>BedsLas camas, Pumpkin Stemstallos de calabaza y sandía, Melon Stemsvainas de cacao, Cocoa Podsestandartes, Banners, and Doors do not make a sound when placedy puertas no hacen un sonido cuando se colocan.
|-
| glass || Glass<br>Ice<br>Glowstone<br>Nether Portal<br>Stained Glass<br>Glass Pane<br>End Portal Frame<br>Stained Glass Pane<br>Sea Lantern<br>Packed Ice || These blocks use the walking and cracking sounds of Estos bloques utilizan el sonido de caminar y los crujidos de bloques de "stonepiedra" blocks, but their placement sound is pero su sonido de colocación es step.stone and their destruction sound is y su sonido de destrucción es dig.glass.
|}
{{history|r}}
{{history||1.7.2|snap=13w42a|Añadido sounds.json}}
{{history||1.9|snap=16w02a|Añadida la categoría de eventos de sonido "voice" (voz)}}
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{{minecraft}}
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