Diferencia entre revisiones de «1.8»

Respetaz (discusión | contribs.)
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(No se muestran 13 ediciones intermedias de 4 usuarios)
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{construcción}}
{{Traducir}}
{{version nav
{{version nav
|title=1.8
|title=1.8
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=== Generales ===
=== Generales ===
 
<!-- ¡Atención! ¡¡¡los splashes no se traducen!!! como mucho la propia palabra splash -->
; [[Splash]]es
; [[Splash]]es
* "That's Numberwang!"
* "That's Numberwang!"
* "pls rt"
* "pls rt"
* "Do you want to join my server?"
* "¿Quieres unirte a mi servidor?"
* "Put a little fence around it!"
* "Poner un poco alrededor de él!"
* "Throw a blanket over it!"
* "Poner la capa sobre el!"
* "One day, somewhere in the future, my work will be quoted!"
* "One day, somewhere in the future, my work will be quoted!"
* "Now with additional stuff!"
* "Now with additional stuff!"
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* "Cruising streets for gold!"
* "Cruising streets for gold!"
* "Take an eggbeater and beat it against a skillet!"
* "Take an eggbeater and beat it against a skillet!"
* "Make me a table, a funky table!"
* "Hazme una mesa, una mesa de miedo!"
* "Take the elevator to the mezzanine!"
* "Coger el ascensor hasta el entresuelo!"
* "Stop being reasonable, this is the Internet!"
* "Stop being reasonable, this is the Internet!"
* "/give @a hugs 64"
* "/give @a hugs 64"
* "This is good for Realms."
* "Esto es bueno para Realms."
* "Any computer is a laptop if you're brave enough!"
* "Any computer is a laptop if you're brave enough!"
; [[Dificultad]]
; [[Dificultad]]
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*** Requires 2 GB of allocated RAM
*** Requires 2 GB of allocated RAM
** Removed Advanced OpenGL
** Removed Advanced OpenGL
; [[Shaders]]
; [[Modos de visión]] (shaders)
* New "creeper" shader (creeper.json), applies a green tint
* New "creeper" shader (creeper.json), applies a green tint
** Is applied when spectating from the perspective of a creeper
** Is applied when spectating from the perspective of a creeper
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** Usage: {{cmd|blockdata <x> <y> <z> <dataTag>}}
** Usage: {{cmd|blockdata <x> <y> <z> <dataTag>}}
* {{cmd|clone}}
* {{cmd|clone}}
** Clones all the blocks (not entities) from a given area to a different given area
** Clona todos los bloques (no entidades) de un area a otra area diferente
** Up to 32768 blocks can be copied 32{{^|3}}
** Aumenta la cantidad de bloques que pueden ser copiados a 32768 32{{^|3}}
** The clone can be <code>replace</code> , <code>masked</code> or <code>filtered</code>
** The clone can be <code>replace</code> , <code>masked</code> or <code>filtered</code>
*** <code>replace</code> will copy every block (the default behavior)
*** <code>replace</code> will copy every block (the default behavior)
*** <code>masked</code> will only copy non-air blocks
*** <code>masked</code> Copiara bloques que no sean aire
*** <code>filtered</code> will only remove unnecessary blocks
*** <code>filtered</code> will only remove unnecessary blocks
** It can additionally be <code>move</code> , <code>force</code> or <code>normal</code>
** It can additionally be <code>move</code> , <code>force</code> or <code>normal</code>
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**** For example: {{cmd|stats entity @a set AffectedBlocks @a Test}} will update a scoreboard objective named 'Test' for all players whenever a command is performed relative to them, the objective will update by the number of blocks affected by the command since the stat was set to <code>AffectedBlocks</code>, this means if the command is {{cmd|fill}} then it will update the objective for whoever is running the command (@a) by the number of blocks filled
**** For example: {{cmd|stats entity @a set AffectedBlocks @a Test}} will update a scoreboard objective named 'Test' for all players whenever a command is performed relative to them, the objective will update by the number of blocks affected by the command since the stat was set to <code>AffectedBlocks</code>, this means if the command is {{cmd|fill}} then it will update the objective for whoever is running the command (@a) by the number of blocks filled
* {{cmd|testforblocks}}
* {{cmd|testforblocks}}
** Compares two areas of a world
** Compara dos areas del mundo
** The mode can be set to <code>all</code> or <code>masked</code>, <code>all</code> is the default while <code>masked</code> will ignore air
** The mode can be set to <code>all</code> or <code>masked</code>, <code>all</code> is the default while <code>masked</code> will ignore air
** Usage: {{cmd|testforblocks <x1> <y1> <z1> <x2> <y2> <z2> [mode]}}
** Usage: {{cmd|testforblocks <x1> <y1> <z1> <x2> <y2> <z2> [mode]}}
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*** Set the subtitle (optional)
*** Set the subtitle (optional)
** {{cmd|title @a clear}}
** {{cmd|title @a clear}}
*** Clear titles immediately
*** Limpia los titulso de forma inmediata
** {{cmd|title @a reset}}
** {{cmd|title @a reset}}
*** Reset all title parameters to defaults (fade times)
*** Resetea todos los parametros por defecto (fade times)
* {{cmd|trigger}}
* {{cmd|trigger}}
** Functions the same way as {{cmd|scoreboard players set}} or {{cmd|scoreboard players add}}, but can only modify objectives with the <code>trigger</code> criteria (referred to as "triggers") and can only modify the score of the player running the command
** Functions the same way as {{cmd|scoreboard players set}} or {{cmd|scoreboard players add}}, but can only modify objectives with the <code>trigger</code> criteria (referred to as "triggers") and can only modify the score of the player running the command
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* Generated only in Mesa biomes at cave entrances
* Generated only in Mesa biomes at cave entrances
; [[Prismarina]]
; [[Prismarina]]
* Generates in [[ocean monument]]s
* Generada en [[monumento oceánico|monumentos oceánicos]].
* Can be crafted with [[Prismarine Shard|prismarine shard]]s
* Can be crafted with [[Prismarine Shard|prismarine shard]]s
* The cracks in Prismarine appear to slowly change color between brown, blue, gray and purple.
* The cracks in Prismarine appear to slowly change color between brown, blue, gray and purple.
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* Emit light at a light level of 15 and have an animated texture
* Emit light at a light level of 15 and have an animated texture
; [[Cristales de prismarina]]
; [[Cristales de prismarina]]
* Drop from [[Guardian]]s
* Otorgado por [[Guardian]]es
* Can be crafted into [[Sea Lantern|sea lantern]]s
* Can be crafted into [[Sea Lantern|sea lantern]]s
; [[Fragmento de prismarina]]
; [[Fragmento de prismarina]]
* Drop from [[Guardian]]s
* Otorgado por [[Guardian]]es
* Can be crafted into all three kinds of prismarine blocks and [[sea lantern]]s
* Can be crafted into all three kinds of prismarine blocks and [[sea lantern]]s
; [[Esponja húmeda]]
; [[Esponja húmeda]]
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* Emits water dripping particles
* Emits water dripping particles
* Rarely dropped by [[Elder Guardian]]s
* Rarely dropped by [[Elder Guardian]]s
; [[Bloque de Slime]]
; [[Bloque de slime]]
* Players and mobs that land on their top side will bounce, like on a trampoline
* Players and mobs that land on their top side will bounce, like on a trampoline
** Bounce rebound velocity is scaled by impact velocity, can reach up to 60%
** Bounce rebound velocity is scaled by impact velocity, can reach up to 60%
** Currently does not affect item entities
** Currently does not affect item entities
* Prevents fall damage
* Evita el daño por caida
* Walking on it is slower than walking on [[Soul Sand|soul sand]], close to one's speed whilst sneaking
* Walking on it is slower than walking on [[Soul Sand|soul sand]], close to one's speed whilst sneaking
* Crafting recipe: 9 slime balls
* Receta de fabricación: 9 bolas de slime
** Can be crafted back into 9 slime balls
** Puede ser desecho otra vez en 9 bolas de slime
* The placing/breaking sounds use hurt sounds of [[slime]]s
* The placing/breaking sounds use hurt sounds of [[slime]]s
* Connected to sticky pistons, slime blocks will now push and pull blocks beside them when moved by [[piston]]s
* Connected to sticky pistons, slime blocks will now push and pull blocks beside them when moved by [[piston]]s
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* Old skins still work, but won't have the new features
* Old skins still work, but won't have the new features
; Servers
; Servers
* New server icons, displayed with 3 buttons.
* Nuevos iconos de servidores, mostrados con 3 botones.
** Up and down arrows to move the servers' order.
** Up and down arrows to move the servers' order.
** Third button is to join the server.
** Third button is to join the server.
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* Beacon light beams change color when going through [[stained glass]] and [[stained glass pane]]s
* Beacon light beams change color when going through [[stained glass]] and [[stained glass pane]]s
** Making it feed into multiple [[stained glass]] blocks/panes will combine the colors
** Making it feed into multiple [[stained glass]] blocks/panes will combine the colors
* Beam now goes through all blocks that don't completely block light: Ice, water and leaves
* El haz ahora pasa a traves de todos los bloques que no bloquean completamente la luz: Hielo, agua y hojas.
; '''[[Sign]]s, [[chest]]s, [[beacon]]s, [[bed]]s and [[head]]s'''
; '''[[Cartel]]es, [[cofre]]s, [[Faro]]s, [[cama]]s y [[cabeza de criatura|cabeza]]s'''
* Now display the cracking animation<ref>https://twitter.com/TheMogMiner/status/489405548106752003</ref>
* Now display the cracking animation<ref>https://twitter.com/TheMogMiner/status/489405548106752003</ref>.
** [[Bed]]s did display the cracking animation previously, but not on their top and bottom
** Las [[cama]]s antes mostraban la animación de rotura, pero no en su parte superior e inferior.
; [[Door]]
; [[Puerta]]
* Stack to 64
* Stack to 64
* The crafting recipe for doors now gives 3 doors instead of one
* The crafting recipe for doors now gives 3 doors instead of one
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* Now run away from [[Creeper]]s that are about to explode
* Now run away from [[Creeper]]s that are about to explode
* Now drop a Skeleton [[mob head]] when killed by a charged creeper
* Now drop a Skeleton [[mob head]] when killed by a charged creeper
; [[Slime]]s y [[Magma Cube]]s
; [[Slime]]s y [[Cubo de magma|cubos de magma]]s
* Now swim as a result of the update to the new AI
* Now swim as a result of the update to the new AI
* Randomly change direction every so often, reducing the chance of them getting stuck at walls or corners
* Randomly change direction every so often, reducing the chance of them getting stuck at walls or corners
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|46226|Some items villagers drop are unable to be picked up
|46226|Some items villagers drop are unable to be picked up
|48735|Villager and farmer inventory gets corrupted causing farmers to no longer plant crops}}</onlyinclude>
|48735|Villager and farmer inventory gets corrupted causing farmers to no longer plant crops}}</onlyinclude>
== Versiones 1.8.X ==
=== Issues/Beta 1.8.1 ===
Esta version, incluye arreglos de bugs y cambios en algunos aspectos del juego.
==== Cambios ====
===== Reglas de juego =====
* La regla de juego <code>doTileDrops<code> ya no afecta a las entidades.
===== [[Mapa]] =====
* Cambios en algunos colores.
===== Rendimiento =====
* Optimizaciones
===== [[Alquimia|Poción de Salto]] =====
* Ahora puede ser extendido el tiempo que afecta la poción.
===== Opciones =====
* Se han renombrado los '''Ajustes de Multijugador''' a '''Ajustes de Chat'''.
* Sombras de las [[entidad]]es mejoradas.
* Mejora de la visualización de las hojas y particulas de lluvia.
=== Issues/Beta 1.8.2 ===
Esta versión, lanzada el dia 19 de Febrero de 2015, es compatible con las versiones 1.8 y 1.8.1 en servidores.
==== Añadidos ====
; Nuevas '''estadísticas'''
* Pedazos de [[pastel]]es comidos
* [[Caldero]]s llenados
* Agua tomada de los calderos
* Piezas de [[Armaduras|armadura]] limpiadas
* [[Estandarte]]s limpiados
* Interacciones con las destiladoras
* Interacciones con el [[Faro mágico|faro]]
* [[Soltador]]es buscados
* [[Tolva]]s buscadas
* [[Dispensador]]es buscados
* Bloques de notas reproducidas
* Bloques de notas sintonizadas
* Plantas puestas en [[maceta]]s
* [[Cofre trampa|Cofres trampas]] activados
* Cofres del [[The End|Fin]] abiertos
* Objetos [[Encantamientos|encantados]]
* [[Discos de música|Disco]]s reproducidos
* Interacciones con el horno
* Interacciones con la [[Mesa de trabajo|mesa de trabajo]]
* [[Cofre]]s abiertos
Además, las criaturas no te siguen/atacan en [[Modos de juego|modo espectador]], y en cuanto a la [[Dinamita|TNT]], la fuerza de las explosiones ya no estan parcializados, y las fisicas de las explosiones se han revertido a la anterior snapshot de la [[Historial de versiones|14w32a]].
===Issues/Beta 1.8.3 ===
Esta versión se ha dedicado para arreglar algunos errores que se producían en servidores.
===1.8.4 versión de seguridad===
Esta versión lanzada el 17 de abril de 2015 realiza cambios minimos en el cliente como la eliminación del seguimiento de una criatura cuando estas en [[Modos de juego|modo espectador]].
Pero esta [[Historial de versiones|versión]] ha sido sacada exclusivamente para corregir errores en los que un servidor de [[minecraft]] podia congelarse o incluso caerse al colapsarse su memoria.
==== Bugs que modifica ====
* [https://bugs.mojang.com/browse/MC-46771 MC-46771] [https://bugs.mojang.com/browse/MC-61758 MC-61758] [https://bugs.mojang.com/browse/MC-68642 MC-68642] [https://bugs.mojang.com/browse/MC-73504 MC-73504] [https://bugs.mojang.com/browse/MC-79612 MC-79612]
=== 1.8.6/1.8.8 versiones de seguridad===
Estas versiones modifican tanto funcionalidades del minecraft realms como la de los propios servidores dedicados.


== Referencias ==
== Referencias ==