Diferencia entre revisiones de «1.8»
Sin resumen de edición |
Sin resumen de edición |
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| (No se muestran 15 ediciones intermedias de 5 usuarios) | |||
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{{version nav | {{version nav | ||
|title=1.8 | |title=1.8 | ||
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=== Generales === | === Generales === | ||
<!-- ¡Atención! ¡¡¡los splashes no se traducen!!! como mucho la propia palabra splash --> | |||
; [[Splash]]es | ; [[Splash]]es | ||
* "That's Numberwang!" | * "That's Numberwang!" | ||
* "pls rt" | * "pls rt" | ||
* " | * "¿Quieres unirte a mi servidor?" | ||
* " | * "Poner un poco alrededor de él!" | ||
* " | * "Poner la capa sobre el!" | ||
* "One day, somewhere in the future, my work will be quoted!" | * "One day, somewhere in the future, my work will be quoted!" | ||
* "Now with additional stuff!" | * "Now with additional stuff!" | ||
| Línea 50: | Línea 48: | ||
* "Cruising streets for gold!" | * "Cruising streets for gold!" | ||
* "Take an eggbeater and beat it against a skillet!" | * "Take an eggbeater and beat it against a skillet!" | ||
* " | * "Hazme una mesa, una mesa de miedo!" | ||
* " | * "Coger el ascensor hasta el entresuelo!" | ||
* "Stop being reasonable, this is the Internet!" | * "Stop being reasonable, this is the Internet!" | ||
* "/give @a hugs 64" | * "/give @a hugs 64" | ||
* " | * "Esto es bueno para Realms." | ||
* "Any computer is a laptop if you're brave enough!" | * "Any computer is a laptop if you're brave enough!" | ||
; [[Dificultad]] | ; [[Dificultad]] | ||
* | * La dificultad es por mundo. | ||
** No | ** No hay más opción global de dificultad. | ||
** | ** Previene accidentalmente cambiar la dificultad cuando entras en un mundo. | ||
* | * Puede ser bloqueada para cada mundo. | ||
** | ** Previene la tentación de cambiar el modo a fácil en situaciones difíciles. | ||
** | ** No se puede desbloquear la dificultad sin editores externos. | ||
*** | *** Sin embargo, usando el comando {{cmd|difficulty}} seguirá funcionando. | ||
; [[Opciones]] | ; [[Opciones]] | ||
* Nueva opción de ajustes de 'personalización de la apariencia' | * Nueva opción de ajustes de 'personalización de la apariencia' | ||
** | ** Puede activar y desactivar la capa (obtenida en la [[Minecon]] u otros eventos) y las capas de la piel (skin). | ||
** 'Reduced debug info' toggle to enable/disable reduced information on the F3 [[debug screen]] | ** 'Reduced debug info' toggle to enable/disable reduced information on the F3 [[debug screen]] | ||
* Video settings | * Video settings | ||
| Línea 80: | Línea 77: | ||
*** Requires 2 GB of allocated RAM | *** Requires 2 GB of allocated RAM | ||
** Removed Advanced OpenGL | ** Removed Advanced OpenGL | ||
; [[ | ; [[Modos de visión]] (shaders) | ||
* New "creeper" shader (creeper.json), applies a green tint | * New "creeper" shader (creeper.json), applies a green tint | ||
** Is applied when spectating from the perspective of a creeper | ** Is applied when spectating from the perspective of a creeper | ||
| Línea 95: | Línea 92: | ||
** Targets entities | ** Targets entities | ||
** Can specify type of entity by entity ID to either include or exclude with <code>[type=Chicken]</code> or <code>[type=!Skeleton]</code> | ** Can specify type of entity by entity ID to either include or exclude with <code>[type=Chicken]</code> or <code>[type=!Skeleton]</code> | ||
** | ** Ejemplo: {{cmd|1=kill @e[r=50,type=Chicken]}} - mata a todos los pollos en un radio de 50 bloques a la redonda | ||
** Example: {{cmd|1=tp @e[r=5] ~ ~5 ~}} - | ** Example: {{cmd|1=tp @e[r=5] ~ ~5 ~}} - toda entidad se teletransportara 5 bloques por ensima de su pocicion | ||
; [[Comandos]] | ; [[Comandos]] | ||
* {{cmd|blockdata}} | * {{cmd|blockdata}} | ||
| Línea 103: | Línea 100: | ||
** Usage: {{cmd|blockdata <x> <y> <z> <dataTag>}} | ** Usage: {{cmd|blockdata <x> <y> <z> <dataTag>}} | ||
* {{cmd|clone}} | * {{cmd|clone}} | ||
** | ** Clona todos los bloques (no entidades) de un area a otra area diferente | ||
** | ** Aumenta la cantidad de bloques que pueden ser copiados a 32768 32{{^|3}} | ||
** The clone can be <code>replace</code> , <code>masked</code> or <code>filtered</code> | ** The clone can be <code>replace</code> , <code>masked</code> or <code>filtered</code> | ||
*** <code>replace</code> will copy every block (the default behavior) | *** <code>replace</code> will copy every block (the default behavior) | ||
*** <code>masked</code> | *** <code>masked</code> Copiara bloques que no sean aire | ||
*** <code>filtered</code> will only remove unnecessary blocks | *** <code>filtered</code> will only remove unnecessary blocks | ||
** It can additionally be <code>move</code> , <code>force</code> or <code>normal</code> | ** It can additionally be <code>move</code> , <code>force</code> or <code>normal</code> | ||
| Línea 165: | Línea 162: | ||
**** For example: {{cmd|stats entity @a set AffectedBlocks @a Test}} will update a scoreboard objective named 'Test' for all players whenever a command is performed relative to them, the objective will update by the number of blocks affected by the command since the stat was set to <code>AffectedBlocks</code>, this means if the command is {{cmd|fill}} then it will update the objective for whoever is running the command (@a) by the number of blocks filled | **** For example: {{cmd|stats entity @a set AffectedBlocks @a Test}} will update a scoreboard objective named 'Test' for all players whenever a command is performed relative to them, the objective will update by the number of blocks affected by the command since the stat was set to <code>AffectedBlocks</code>, this means if the command is {{cmd|fill}} then it will update the objective for whoever is running the command (@a) by the number of blocks filled | ||
* {{cmd|testforblocks}} | * {{cmd|testforblocks}} | ||
** | ** Compara dos areas del mundo | ||
** The mode can be set to <code>all</code> or <code>masked</code>, <code>all</code> is the default while <code>masked</code> will ignore air | ** The mode can be set to <code>all</code> or <code>masked</code>, <code>all</code> is the default while <code>masked</code> will ignore air | ||
** Usage: {{cmd|testforblocks <x1> <y1> <z1> <x2> <y2> <z2> [mode]}} | ** Usage: {{cmd|testforblocks <x1> <y1> <z1> <x2> <y2> <z2> [mode]}} | ||
| Línea 178: | Línea 175: | ||
*** Set the subtitle (optional) | *** Set the subtitle (optional) | ||
** {{cmd|title @a clear}} | ** {{cmd|title @a clear}} | ||
*** | *** Limpia los titulso de forma inmediata | ||
** {{cmd|title @a reset}} | ** {{cmd|title @a reset}} | ||
*** | *** Resetea todos los parametros por defecto (fade times) | ||
* {{cmd|trigger}} | * {{cmd|trigger}} | ||
** Functions the same way as {{cmd|scoreboard players set}} or {{cmd|scoreboard players add}}, but can only modify objectives with the <code>trigger</code> criteria (referred to as "triggers") and can only modify the score of the player running the command | ** Functions the same way as {{cmd|scoreboard players set}} or {{cmd|scoreboard players add}}, but can only modify objectives with the <code>trigger</code> criteria (referred to as "triggers") and can only modify the score of the player running the command | ||
| Línea 436: | Línea 433: | ||
* Generated only in Mesa biomes at cave entrances | * Generated only in Mesa biomes at cave entrances | ||
; [[Prismarina]] | ; [[Prismarina]] | ||
* | * Generada en [[monumento oceánico|monumentos oceánicos]]. | ||
* Can be crafted with [[Prismarine Shard|prismarine shard]]s | * Can be crafted with [[Prismarine Shard|prismarine shard]]s | ||
* The cracks in Prismarine appear to slowly change color between brown, blue, gray and purple. | * The cracks in Prismarine appear to slowly change color between brown, blue, gray and purple. | ||
| Línea 450: | Línea 447: | ||
* Emit light at a light level of 15 and have an animated texture | * Emit light at a light level of 15 and have an animated texture | ||
; [[Cristales de prismarina]] | ; [[Cristales de prismarina]] | ||
* | * Otorgado por [[Guardian]]es | ||
* Can be crafted into [[Sea Lantern|sea lantern]]s | * Can be crafted into [[Sea Lantern|sea lantern]]s | ||
; [[Fragmento de prismarina]] | ; [[Fragmento de prismarina]] | ||
* | * Otorgado por [[Guardian]]es | ||
* Can be crafted into all three kinds of prismarine blocks and [[sea lantern]]s | * Can be crafted into all three kinds of prismarine blocks and [[sea lantern]]s | ||
; [[Esponja húmeda]] | ; [[Esponja húmeda]] | ||
| Línea 461: | Línea 458: | ||
* Emits water dripping particles | * Emits water dripping particles | ||
* Rarely dropped by [[Elder Guardian]]s | * Rarely dropped by [[Elder Guardian]]s | ||
; [[Bloque de | ; [[Bloque de slime]] | ||
* Players and mobs that land on their top side will bounce, like on a trampoline | * Players and mobs that land on their top side will bounce, like on a trampoline | ||
** Bounce rebound velocity is scaled by impact velocity, can reach up to 60% | ** Bounce rebound velocity is scaled by impact velocity, can reach up to 60% | ||
** Currently does not affect item entities | ** Currently does not affect item entities | ||
* | * Evita el daño por caida | ||
* Walking on it is slower than walking on [[Soul Sand|soul sand]], close to one's speed whilst sneaking | * Walking on it is slower than walking on [[Soul Sand|soul sand]], close to one's speed whilst sneaking | ||
* | * Receta de fabricación: 9 bolas de slime | ||
** | ** Puede ser desecho otra vez en 9 bolas de slime | ||
* The placing/breaking sounds use hurt sounds of [[slime]]s | * The placing/breaking sounds use hurt sounds of [[slime]]s | ||
* Connected to sticky pistons, slime blocks will now push and pull blocks beside them when moved by [[piston]]s | * Connected to sticky pistons, slime blocks will now push and pull blocks beside them when moved by [[piston]]s | ||
| Línea 681: | Línea 678: | ||
* Old skins still work, but won't have the new features | * Old skins still work, but won't have the new features | ||
; Servers | ; Servers | ||
* | * Nuevos iconos de servidores, mostrados con 3 botones. | ||
** Up and down arrows to move the servers' order. | ** Up and down arrows to move the servers' order. | ||
** Third button is to join the server. | ** Third button is to join the server. | ||
| Línea 917: | Línea 914: | ||
* Beacon light beams change color when going through [[stained glass]] and [[stained glass pane]]s | * Beacon light beams change color when going through [[stained glass]] and [[stained glass pane]]s | ||
** Making it feed into multiple [[stained glass]] blocks/panes will combine the colors | ** Making it feed into multiple [[stained glass]] blocks/panes will combine the colors | ||
* | * El haz ahora pasa a traves de todos los bloques que no bloquean completamente la luz: Hielo, agua y hojas. | ||
; '''[[ | ; '''[[Cartel]]es, [[cofre]]s, [[Faro]]s, [[cama]]s y [[cabeza de criatura|cabeza]]s''' | ||
* Now display the cracking animation<ref>https://twitter.com/TheMogMiner/status/489405548106752003</ref> | * Now display the cracking animation<ref>https://twitter.com/TheMogMiner/status/489405548106752003</ref>. | ||
** [[ | ** Las [[cama]]s antes mostraban la animación de rotura, pero no en su parte superior e inferior. | ||
; [[ | ; [[Puerta]] | ||
* Stack to 64 | * Stack to 64 | ||
* The crafting recipe for doors now gives 3 doors instead of one | * The crafting recipe for doors now gives 3 doors instead of one | ||
| Línea 1044: | Línea 1041: | ||
* Now run away from [[Creeper]]s that are about to explode | * Now run away from [[Creeper]]s that are about to explode | ||
* Now drop a Skeleton [[mob head]] when killed by a charged creeper | * Now drop a Skeleton [[mob head]] when killed by a charged creeper | ||
; [[Slime]]s y [[ | ; [[Slime]]s y [[Cubo de magma|cubos de magma]]s | ||
* Now swim as a result of the update to the new AI | * Now swim as a result of the update to the new AI | ||
* Randomly change direction every so often, reducing the chance of them getting stuck at walls or corners | * Randomly change direction every so often, reducing the chance of them getting stuck at walls or corners | ||
| Línea 1497: | Línea 1494: | ||
|46226|Some items villagers drop are unable to be picked up | |46226|Some items villagers drop are unable to be picked up | ||
|48735|Villager and farmer inventory gets corrupted causing farmers to no longer plant crops}}</onlyinclude> | |48735|Villager and farmer inventory gets corrupted causing farmers to no longer plant crops}}</onlyinclude> | ||
== Versiones 1.8.X == | |||
=== Issues/Beta 1.8.1 === | |||
Esta version, incluye arreglos de bugs y cambios en algunos aspectos del juego. | |||
==== Cambios ==== | |||
===== Reglas de juego ===== | |||
* La regla de juego <code>doTileDrops<code> ya no afecta a las entidades. | |||
===== [[Mapa]] ===== | |||
* Cambios en algunos colores. | |||
===== Rendimiento ===== | |||
* Optimizaciones | |||
===== [[Alquimia|Poción de Salto]] ===== | |||
* Ahora puede ser extendido el tiempo que afecta la poción. | |||
===== Opciones ===== | |||
* Se han renombrado los '''Ajustes de Multijugador''' a '''Ajustes de Chat'''. | |||
* Sombras de las [[entidad]]es mejoradas. | |||
* Mejora de la visualización de las hojas y particulas de lluvia. | |||
=== Issues/Beta 1.8.2 === | |||
Esta versión, lanzada el dia 19 de Febrero de 2015, es compatible con las versiones 1.8 y 1.8.1 en servidores. | |||
==== Añadidos ==== | |||
; Nuevas '''estadísticas''' | |||
* Pedazos de [[pastel]]es comidos | |||
* [[Caldero]]s llenados | |||
* Agua tomada de los calderos | |||
* Piezas de [[Armaduras|armadura]] limpiadas | |||
* [[Estandarte]]s limpiados | |||
* Interacciones con las destiladoras | |||
* Interacciones con el [[Faro mágico|faro]] | |||
* [[Soltador]]es buscados | |||
* [[Tolva]]s buscadas | |||
* [[Dispensador]]es buscados | |||
* Bloques de notas reproducidas | |||
* Bloques de notas sintonizadas | |||
* Plantas puestas en [[maceta]]s | |||
* [[Cofre trampa|Cofres trampas]] activados | |||
* Cofres del [[The End|Fin]] abiertos | |||
* Objetos [[Encantamientos|encantados]] | |||
* [[Discos de música|Disco]]s reproducidos | |||
* Interacciones con el horno | |||
* Interacciones con la [[Mesa de trabajo|mesa de trabajo]] | |||
* [[Cofre]]s abiertos | |||
Además, las criaturas no te siguen/atacan en [[Modos de juego|modo espectador]], y en cuanto a la [[Dinamita|TNT]], la fuerza de las explosiones ya no estan parcializados, y las fisicas de las explosiones se han revertido a la anterior snapshot de la [[Historial de versiones|14w32a]]. | |||
===Issues/Beta 1.8.3 === | |||
Esta versión se ha dedicado para arreglar algunos errores que se producían en servidores. | |||
===1.8.4 versión de seguridad=== | |||
Esta versión lanzada el 17 de abril de 2015 realiza cambios minimos en el cliente como la eliminación del seguimiento de una criatura cuando estas en [[Modos de juego|modo espectador]]. | |||
Pero esta [[Historial de versiones|versión]] ha sido sacada exclusivamente para corregir errores en los que un servidor de [[minecraft]] podia congelarse o incluso caerse al colapsarse su memoria. | |||
==== Bugs que modifica ==== | |||
* [https://bugs.mojang.com/browse/MC-46771 MC-46771] [https://bugs.mojang.com/browse/MC-61758 MC-61758] [https://bugs.mojang.com/browse/MC-68642 MC-68642] [https://bugs.mojang.com/browse/MC-73504 MC-73504] [https://bugs.mojang.com/browse/MC-79612 MC-79612] | |||
=== 1.8.6/1.8.8 versiones de seguridad=== | |||
Estas versiones modifican tanto funcionalidades del minecraft realms como la de los propios servidores dedicados. | |||
== Referencias == | == Referencias == | ||