Módulo:Command/Syntax
return { ['?'] = 'help', help = { { "[<page>|<command>]" } }, ban = 'kick', kick = { "<player>", { "<reason>" } }, ['ban-ip'] = 'pardon-ip', ['pardon-ip'] = { "<ip>" }, banlist = { { "[ips]" } }, clear = { { "<player>", "<item>", "<data-value>" } }, debug = { "<operation:[start|stop]>" }, defaultgamemode = { "<mode:" .. '[0|1|2]>' }, deop = 'pardon', op = 'pardon', pardon = { "<player>" }, difficulty = { "<difficulty:" .. '[0|1|2|3]>' }, gamemode = { "<mode:" .. '[0|1|2]>', { "<player>" } }, gamerule = { "<rule:[commandBlockOutput|doFireTick|doMobLoot|doMobSpawning|doTileDrops|keepInventory|mobGriefing]>", { "<enabled:[true|false]>" } }, give = { "<player>", "<data-value>", "<amount>", { "<damage-value>" } }, me = { "<action>" }, say = { "<message>" }, setblock = { "<x>", "<y>", "<z>", "<tilename>", { "<datavalue>", "<oldblockHandling>", "<dataTag>" } }, spawnpoint = { { "<player>", { "<x>", "<y>", "<z>" } } }, tell = { "<player>", "<message>" }, tp = { "<player>", "[<destination-player>|<x> <y> <z>]" }, time = { "<operation:[set|add]>", "<number>" }, weather = { "<option:[clear|rain|thunder]>", "<time>" }, whitelist = { "<operation:[add <player>|remove <player>|list|on|off|reload]>" }, xp = { "<amount>", "<player>" }, }